2 little questions about give weapon [HELP] -
mickos - 02.06.2013
Hey,
I have 2 little questions,
I have a lot of commands to give everyone ingame an weapon. Its not /giveallweapon <id> <ammo> but /minigunall /rocketall to give everyone a rocket or minigun. But I have created it for all weapons. So I've a lot of commands but it didnt have a check if a player is in a minigame, race or in punishment. So how can I make a check that players in a minigame,race or punishment not get an weapon?
hope anyone knows it.
Quistion number 2;
When I've do as example /rocketall ingame, everyone gets an rocket, but how can I make an command that will remove ALL the given weapons to players? I dont know how to fix an command just likes this: /removeallgivenweapons
That cmd will remove all given weapons away. But how can I make that command?
I hope anyone can help me out!
Thanks
Re: 2 little questions about give weapon [HELP] -
RenSoprano - 02.06.2013
Question 1: You must to make variables that check if you are in minigame, race, etc.
Example:
pawn Код:
new IsInMinigame[MAX_PLAYERS];
public OnPlayerConnect(playerid);
{
IsInMinigame[playerid] = 0;
return 1;
}
CMD:givegunall(playerid, params[])
{
new targetid;
if(IsInMinigame[targetid] == 1) return SendClientMessage(targetid, -1, "Your are inside minigame and don't resive weapon from an admin!");
// Your command
return 1;
}
Question 2: Show us your command and we will make anti command to remove weapons
Re: 2 little questions about give weapon [HELP] -
mickos - 02.06.2013
Yes for sure,
Here is one of my cmd that will give everyone a uzi:
pawn Код:
CMD:uziall(playerid, params[])
{
new str[128];
if(PlayerAcc[playerid][Log] == 0) return SendClientMessage(playerid, COLOR_ORANGE, "** You are not logged in, please login first.");
if(PlayerAcc[playerid][Admin] == 0) return SendClientMessage(playerid, -1,""orange"** Sorry, only admins level 4+ can do that command.");
if(PlayerAcc[playerid][Admin] >= 4)
{
if(sscanf(params, "u")) return SendClientMessage(playerid, COLOR_ORANGE, "** You must be type /uziall");
GivePlayerWeapon(playerid, 28, 9000);
format(str, sizeof(str), "~y~Uzi ~r~kill ~y~time!");
GameTextForAll(str, 4000, 3);
PlayerPlaySound(id,1057,0.0,0.0,0.0);
foreach(Player, i)
{
if(IsPlayerConnected(i) && (i != playerid) && (PlayerAcc[playerid][Admin] < PlayerAcc[i][Admin]))
{
GivePlayerWeapon(playerid, 28, 9000);
}
}
format(str, sizeof(str), "** Admin %s(ID:%d) gave everyone a uzi.", GetName(playerid), playerid);
SendClientMessageToAll(COLOR_YELLOW, str);
format(str, sizeof(str), "** You gave everyone a uzi.");
SendClientMessage(playerid, COLOR_YELLOW, str);
}
else return ErrorMessages(playerid, 5);
return 1;
}
Re: 2 little questions about give weapon [HELP] -
RenSoprano - 02.06.2013
You want to remove all weapons or only for /removeuziall
Re: 2 little questions about give weapon [HELP] -
mickos - 02.06.2013
for all weapons man
Re: 2 little questions about give weapon [HELP] -
RenSoprano - 02.06.2013
pawn Код:
CMD:removeallgivenweapons(playerid, params[])
{
new str[128];
if(PlayerAcc[playerid][Log] == 0) return SendClientMessage(playerid, COLOR_ORANGE, "** You are not logged in, please login first.");
if(PlayerAcc[playerid][Admin] == 0) return SendClientMessage(playerid, -1,""orange"** Sorry, only admins level 4+ can do that command.");
if(PlayerAcc[playerid][Admin] >= 4)
{
ResetPlayerWeapons(playerid);
foreach(Player, i)
{
if(IsPlayerConnected(i) && (i != playerid) && (PlayerAcc[playerid][Admin] < PlayerAcc[i][Admin]))
{
ResetPlayerWeapons(i);
}
}
format(str, sizeof(str), "** Admin %s(ID:%d) remove all player weapons.", GetName(playerid), playerid);
SendClientMessageToAll(COLOR_YELLOW, str);
}
else return ErrorMessages(playerid, 5);
return 1;
}
Here you are
PS: Edited
Re: 2 little questions about give weapon [HELP] -
mickos - 02.06.2013
Thank you very much for your help! Plus rep for you man!
PS: The command /uzi is only given my an uzi whats wrong?