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Houses in blueberry crashing? - Printable Version

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+--- Thread: Houses in blueberry crashing? (/showthread.php?tid=440709)



Houses in blueberry crashing? - Guitar - 30.05.2013

Hello like all my houses that are not /hedit are spawning in blueberry making my players who go there Crash? any fixes il rep if you can fix


Re: Houses in blueberry crashing? - iRage - 30.05.2013

I'm assuming you're using NGG script, just set the maximum amount of houses, pickups, mapicons, etc. to a lower limit which would cause FPS lag but not crash.

A better thing is to prevent them from being created if they're not being used in the first place, if you don't know how to then don't bother asking because you should move on to a simple script and learn from it.


Re: Houses in blueberry crashing? - Guitar - 30.05.2013

how would i set it


Re: Houses in blueberry crashing? - bensmart469 - 30.05.2013

You should have something in your script like this:
#define MAX_HOUSES (A NUMBER HERE)

Just edit the number after it, make it a bit lower.


Re: Houses in blueberry crashing? - Guitar - 30.05.2013

thanks done it +1 rep