stock SendServerMessage(PlayerID,Message[])
{
new Size = sizeof(Message);
new TheMessage[Size];
format(TheMessage,Size,"[SERVER]{FFFFFF} %s",Message);
SendClientMessage(PlayerID,SexyBlue,TheMessage);
}
C:\Users\S0n1C\Desktop\UA-CNR\gamemodes\UACNR.pwn(683) : warning 224: indeterminate array size in "sizeof" expression (symbol "") C:\Users\S0n1C\Desktop\UA-CNR\gamemodes\UACNR.pwn(684) : error 008: must be a constant expression; assumed zero C:\Users\S0n1C\Desktop\UA-CNR\gamemodes\UACNR.pwn(684) : error 009: invalid array size (negative, zero or out of bounds) C:\Users\S0n1C\Desktop\UA-CNR\gamemodes\UACNR.pwn(684) : error 036: empty statement C:\Users\S0n1C\Desktop\UA-CNR\gamemodes\UACNR.pwn(684) : fatal error 107: too many error messages on one line
format(TheMessage,sizeof TheMessage,"[SERVER]{FFFFFF} %s",Message);
stock SendServerMessage(PlayerID,Message[])
{
new Size = sizeof(Message);
new TheMessage[Size]; //i guess the number has to go here.
format(TheMessage,Size,"[SERVER]{FFFFFF} %s",Message);
SendClientMessage(PlayerID,SexyBlue,TheMessage);
}
stock SendServerMessage(PlayerID,Message[])
{
new TheMessage[128];
format(TheMessage, 128,"[SERVER]{FFFFFF} %s", Message);
SendClientMessage(PlayerID, SexyBlue, TheMessage);
}
stock SendServerMessage(PlayerID,Message[])
{
new Size = strlen(Message), TheMessage[Size];
format(TheMessage, Size, "[SERVER]{FFFFFF} %s", Message);
SendClientMessage(PlayerID, SexyBlue, TheMessage);
}
stock SendServerMessage(PlayerID, Message[], size = sizeof(Message))
#define SCM SendClientMessage
stock SendServerMessage(PlayerID,Message[])
{
new TM[128];
format(TM, 128,"[SERVER]{FFFFFF} %s", Message) return SCM(PlayerID, SexyBlue, TM);
}
Originally Posted by Rules and Guidelines Thread
Do not post untested code.
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