Money Saving Issue. -
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File, "Level",PlayerInfo[playerid][pLevel]);
INI_WriteInt(File, "Money",GetPlayerMoney( playerid ));
INI_WriteInt(File, "Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File, "Tester",PlayerInfo[playerid][pTester]);
INI_WriteInt(File, "Guard",PlayerInfo[playerid][pGuard]);
INI_WriteInt(File, "Vip",PlayerInfo[playerid][pVip]);
INI_WriteInt(File, "Spawn",PlayerInfo[playerid][pSpawn]);
INI_WriteInt(File, "Model",PlayerInfo[playerid][pModel]);
INI_WriteInt(File, "Locked",PlayerInfo[playerid][pLocked]);
INI_WriteInt(File, "FirstJoined", PlayerInfo[playerid][pFirstJoined]);
INI_WriteInt(File, "Sex", PlayerInfo[playerid][pSex]);
INI_WriteInt(File, "Age", PlayerInfo[playerid][pAge]);
INI_WriteInt(File, "Origin", PlayerInfo[playerid][pOrigin]);
INI_WriteInt(File, "Respect", PlayerInfo[playerid][pExp]);
INI_WriteInt(File, "Warns", PlayerInfo[playerid][pWarns]);
INI_WriteInt(File, "Selected", PlayerInfo[playerid][pSelected]);
INI_WriteInt(File, "Continent", PlayerInfo[playerid][pPlace]);
INI_WriteInt(File, "Muted", PlayerInfo[playerid][pMuted]);
INI_WriteInt(File, "MuteTime", PlayerInfo[playerid][pMuteTime]);
INI_WriteInt(File, "Ph", PlayerInfo[playerid][pNumber]);
INI_WriteInt(File, "DriveLic", PlayerInfo[playerid][pDriveLic]);
INI_Close(File);
return 1;
}
This is my on player Dissconnect when the player dissconect it saves the money into the .ini format but when he comes again to the server he is no given the money in his .ini file what should I place under my OnPlayerspawn
Re: Money Saving Issue. -
Well first off, when the player logs in, is there a variable that gets how much money is in the players .ini?
Re: Money Saving Issue. -