їInventory system in dialog? - Printable Version
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їInventory system in dialog? -
Santin - 27.05.2013
Hi, I am writing to you in hopes of helping me get this system took a long time looking, I saw long ago on a server and the truth is that I loved and would like to find one like it for my server, and as ? The only place where I can help is here. That said, I explain the system
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Basically the system would be designed for a server "Roleplay", putting
/inv (or failing,
/inventory)
It would open a dialog with the list of weapons (or drugs) that have this user in different slots of the same, something like this:
(Importantly, the red number in parentheses example in Slot 1 that says Eagle
(500) is the number of bullets that owns the object)
This inventory could handle giving click the weapon slot we want to get, and giving the "Remove" (
Remove = Sacar in spanish) but also have a series of commands, which are something like this:
/inv = Open the inventory
/save = Save the gun / drug we have in hand
/take [SLOT] = To remove an object directly without opening the inventory, eg put / get 3 and it would take the object in the slot 3 (Pictured above inventory is drug would in that case).
/throw = Throw the gun / drug we have in hand
/collectobject = Collect the weapon / drug that is on the floor
/hands = Change hands the object (in case of a big gun like a M4 would go to the back)
/combine = Combining two weapons (Example I have in the right hand a 300 bullets deagle and left a 600 bullets and use this CMD would create a one eagle of 900 bullets)
/use = Would be to use things such as drugs.
I hope to help me get a system like this or if possible something ... I really took a long time looking, greetings and thanks in advance
Sorry for my bad english, im spanish hehehe.
Thanks for all.
Re: їInventory system in dialog? -
Toxik - 17.02.2014
Nice