Pls Help i have problem with gate -
superaconi - 23.05.2013
I have 1 problem when i open gate please help me i m beginner.
Images:
1. Normal gate:
http://www.dodaj.rs/f/3a/pt/CRdseKj/sa-mp-019.png
2. When i open:
http://www.dodaj.rs/f/8/Pa/1YaPNUUO/sa-mp-020.png
3. When gate close:
http://www.dodaj.rs/f/J/10s/35rDHyxL/sa-mp-021.png
4. When i open gate again:
http://www.dodaj.rs/f/1t/4w/4HBM1zC7/sa-mp-022.png
Please guys help me this problem i have 5-6 months and i cant fix that i was looking for answer but i cant find...
Sry for bad english :P
My code:
Код:
if(PlayerInfo[playerid][pPhousekey] == 666 || PlayerInfo[playerid][pAdminDuty] == 1 && PlayerInfo[playerid][pAdmin] >= 1338)
{
if(IsPlayerInRangeOfPoint(playerid, 50,263.6729,-1333.6975,53.2331))
{
MoveDynamicObject(kapijag, 260.5000000,-1335.1992200,45.1000000, 3.0); //otvorena kapija
SetTimer("zatvorig", 7000, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s uzima svoj daljinski i otvara kapiju.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
}
My public:
Код:
public zatvorig()
{
MoveDynamicObject(kapijag, 260.5000000,-1335.1992200,52.1000000, 3.0); //zatvorena kapija
return 1
}
AW: Pls Help i have problem with gate -
IPrototypeI - 23.05.2013
You have forget to use the rx ry and rz koords
Re: Pls Help i have problem with gate -
Jstylezzz - 23.05.2013
This 'bug' is quite old. Be sure to update everything to 0.3x, the streamer is the most important here. I remember when sa-mp got updated to 0.3e, if I remember right. If your server is already 0.3x, update your streamer.
EDIT: Or try what
IPrototypeI said first.
Re: Pls Help i have problem with gate -
superaconi - 23.05.2013
When i update streamer i have one error:
C:\Icons\Samp Fajlovi\UGRP V2.0\gamemodes\UGRPG.pwn(6748) : warning 209: function "Streamer_OnPlayerDisconnect" should return a value
Line 6748:
I have only }
Image:
http://www.dodaj.rs/f/2C/dq/1kOV11MK/untitled.jpg
Re: Pls Help i have problem with gate -
superaconi - 24.05.2013
Please help me I fixed gates but I have one error only thank you.
AW: Pls Help i have problem with gate -
IPrototypeI - 24.05.2013
This warning comes from the Hook in the streamer.inc because you don`t return a value in OnPlayerDisconnect(playerid, reason).
Post use your gate object
Re: Pls Help i have problem with gate -
superaconi - 24.05.2013
I don't understand can you explain me here is code where to put return?
Код:
public OnPlayerDisconnect(playerid, reason)
{
new textreason[64];
new plname[24];
GetPlayerName(playerid, plname, sizeof(plname));
new playersip[24];
GetPlayerIp(playerid, playersip, sizeof(playersip));
new string2[128];
SafeResetPlayerWeapons(playerid);
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
SafeResetPlayerWeapons(playerid);
}
if(Searching[playerid] == 1)
{
RemovePlayerMapIcon(playerid, 500 + playerid);
Searching[playerid] = 0;
}
if(Ronned[playerid] >= 1)
{
KillTimer(RonnTimer[playerid]);
}
if(PlayerCuffed[playerid])
{
KillTimer(cufftimer[playerid]);
}
if(playerid == beingvoted && reason != 2)
{
KillTimer(votetimer1);
KillTimer(votetimer2);
format(string2,sizeof(string2),"[Glasanje]: %s (%d) se izlogovao, glasanje je zavrseno!",plname,playerid);
SendClientMessageToAll(TEAM_GROVE_COLOR,string2);
votetimer1 = SetTimer("ResetVotation",300000,false);
}
if(PlayerCuffed[playerid] > 0)
{
KillTimer(cufftimer[playerid]);
}
if(Tazer[playerid] == 1) { SafeGivePlayerWeapon(playerid, 24, PreTazerAmmo[playerid]); }
Delete3DTextLabel(DutyLabel[playerid]);
Delete3DTextLabel(AfkLabel[playerid]);
gActivePlayers[playerid]--;
numplayers--;
RemovePlayerMapIcon(playerid, 37 + playerid);
TextDrawDestroy(Textdraw64[playerid]);
TextDrawDestroy(Textdraw54[playerid]);
TextDrawDestroy(Textdraw53[playerid]);
TextDrawDestroy(Textdraw52[playerid]);
TextDrawDestroy(Textdraw51[playerid]);
TextDrawDestroy(Textdraw49[playerid]);
TextDrawDestroy(Textdraw42[playerid]);
TextDrawDestroy(Textdraw41[playerid]);
TextDrawDestroy(Textdraw40[playerid]);
TextDrawDestroy(Textdraw39[playerid]);
TextDrawDestroy(Textdraw1[playerid]);
KillTimer(TrainTimer[playerid]);
KillTimer(MoneyTimer[playerid]);
if(IsPlayerInEVehicle[playerid] != 9999)
{
new i = IsPlayerInEVehicle[playerid];
Seats[i] --;
}
new string[24];
new d,m,y,h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s);
strmid(PlayerInfo[playerid][pLastSeen], string, 0, strlen(string), 255);
if(reason == 0)
{
textreason = "Crashed";
strmid(PlayerInfo[playerid][pWhyLeft], "Crashed", 0, strlen("Crashed"), 255);
format(string2, sizeof(string2),"[INFO]: %s je izasao sa Servera. [%s]",plname, textreason);
SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 1)
{
textreason = "Leaving";
strmid(PlayerInfo[playerid][pWhyLeft], "Leaving", 0, strlen("Leaving"), 255);
format(string2, sizeof(string2),"[INFO]: %s je izasao sa Servera. [%s]",plname, textreason);
SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 2)
{
strmid(PlayerInfo[playerid][pWhyLeft], "Kickovan/Banovan", 0, strlen("Kickovan/Banovan"), 255);
}
SaveGuns(playerid);
OnPlayerUpdateEx(playerid);
if(OfficerCourseStep[playerid] != 255)
{
SafeGivePlayerMoney(playerid, -2500);
}
if(OnOfficerTest[playerid] != 0)
{
SafeGivePlayerMoney(playerid, -5000);
}
if(ServerRestarted == 0)
{
UpdatePlayerPosition(playerid)
}
KillTimer(ChangeNameTimer);
OnPlayerUpdateEx(playerid);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(TaxiAccepted[i] < 999)
{
if(TaxiAccepted[i] == playerid)
{
TaxiAccepted[i] = 999;
GameTextForPlayer(i, "~w~Pozivalac Taxija~n~~r~je napustio igru", 5000, 1);
TaxiCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
else if(BusAccepted[i] < 999)
{
if(BusAccepted[i] == playerid)
{
BusAccepted[i] = 999;
GameTextForPlayer(i, "~w~Pozivalac Autobusa~n~~r~je napustio igru", 5000, 1);
BusCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
}
}
if(PlayerInfo[playerid][pAdmin] >= 1)
{
admins --;
if(AFK[playerid] == 1)
{
afkadmins --;
}
}
KillTimer(DildoTimerReset);
/*if(GettingCK[playerid] < 999)
{
if(IsPlayerConnected(GettingCK[playerid]))
{
SendClientMessage(GettingCK[playerid], COLOR_YELLOW, "Vas Character Kill je napustio server, pokusajte ponovo kasnije.");
OnCK[GettingCK[playerid]] = 999;
}
}*/
if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
{
if(IsPlayerConnected(TransportDriver[playerid]))
{
new string5[64];
TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
TransportTime[TransportDriver[playerid]] = 0;
TransportCost[TransportDriver[playerid]] = 0;
format(string5, sizeof(string5), "~w~Passenger left~n~~g~Earned $%d",TransportCost[playerid]);
GameTextForPlayer(TransportDriver[playerid], string5, 5000, 1);
}
}
if(GotHit[playerid] > 0)
{
if(GetChased[playerid] < 999)
{
if(IsPlayerConnected(GetChased[playerid]))
{
SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Vasa meta je otisla sa servera.");
GoChase[GetChased[playerid]] = 999;
}
}
}
if(PlayersChannel[playerid] < 999)
{
IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;
}
if(HireCar[playerid] != 299)
{
gLastDriver[HireCar[playerid]] = 300;
gCarLock[HireCar[playerid]] = 0;
UnLockCar(HireCar[playerid]);
if(reason != 0)
{
SetVehicleToRespawn(HireCar[playerid]);
}
}
if(GangCar[playerid] != 512)
{
gLastDriver[GangCar[playerid]] = 520;
gCarLock[GangCar[playerid]] = 0;
UnLockCar(GangCar[playerid]);
}
if (gLastCar[playerid] > 0)
{
gLastDriver[gLastCar[playerid]] = 300;
if(PlayerInfo[playerid][pPhousekey] != gLastCar[playerid]-1)
{
gCarLock[gLastCar[playerid]] = 0;
UnLockCar(gLastCar[playerid]);
}
}
if(PlayerBoxing[playerid] > 0)
{
if(Boxer1 == playerid)
{
if(IsPlayerConnected(Boxer2))
{
PlayerBoxing[Boxer2] = 0;
SafeSetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186);
SafeSetPlayerInterior(Boxer2, 5);
GameTextForPlayer(Boxer2, "~r~Mec je prekinut", 5000, 1);
}
}
else if(Boxer2 == playerid)
{
if(IsPlayerConnected(Boxer1))
{
PlayerBoxing[Boxer1] = 0;
SafeSetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186);
SafeSetPlayerInterior(Boxer1, 5);
GameTextForPlayer(Boxer1, "~r~Mec je prekinut", 5000, 1);
}
}
InRing = 0;
RoundStarted = 0;
Boxer1 = 255;
Boxer2 = 255;
TBoxer = 255;
}
if(TransportDuty[playerid] == 1)
{
TaxiDrivers -= 1;
}
else if(TransportDuty[playerid] == 2)
{
BusDrivers -= 1;
}
/*if(PlayerInfo[playerid][pJob] == 11)
{
if(JobDuty[playerid] == 1) { Medics -= 1; }
}*/
else if(PlayerInfo[playerid][pJob] == 7)
{
if(JobDuty[playerid] == 1) { Mechanics -= 1; }
}
else if(PlayerInfo[playerid][pJob] == 17)
{
if(JobDuty[playerid] == 1) { PizzaBoys -= 1; }
}
if (PlayerInfo[playerid][pRoadblock] != 0)
{
RemoveRoadblock(playerid);
}
BusrouteEast[playerid][0] = 0;
BusrouteWest[playerid][0] = 0;
IsInBus[playerid] = 0;
}
Red is line: 6748
Re: Pls Help i have problem with gate -
SomebodyAndMe - 24.05.2013
This should fix that:
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
new textreason[64];
new plname[24];
GetPlayerName(playerid, plname, sizeof(plname));
new playersip[24];
GetPlayerIp(playerid, playersip, sizeof(playersip));
new string2[128];
SafeResetPlayerWeapons(playerid);
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
SafeResetPlayerWeapons(playerid);
}
if(Searching[playerid] == 1)
{
RemovePlayerMapIcon(playerid, 500 + playerid);
Searching[playerid] = 0;
}
if(Ronned[playerid] >= 1)
{
KillTimer(RonnTimer[playerid]);
}
if(PlayerCuffed[playerid])
{
KillTimer(cufftimer[playerid]);
}
if(playerid == beingvoted && reason != 2)
{
KillTimer(votetimer1);
KillTimer(votetimer2);
format(string2,sizeof(string2),"[Glasanje]: %s (%d) se izlogovao, glasanje je zavrseno!",plname,playerid);
SendClientMessageToAll(TEAM_GROVE_COLOR,string2);
votetimer1 = SetTimer("ResetVotation",300000,false);
}
if(PlayerCuffed[playerid] > 0)
{
KillTimer(cufftimer[playerid]);
}
if(Tazer[playerid] == 1) { SafeGivePlayerWeapon(playerid, 24, PreTazerAmmo[playerid]); }
Delete3DTextLabel(DutyLabel[playerid]);
Delete3DTextLabel(AfkLabel[playerid]);
gActivePlayers[playerid]--;
numplayers--;
RemovePlayerMapIcon(playerid, 37 + playerid);
TextDrawDestroy(Textdraw64[playerid]);
TextDrawDestroy(Textdraw54[playerid]);
TextDrawDestroy(Textdraw53[playerid]);
TextDrawDestroy(Textdraw52[playerid]);
TextDrawDestroy(Textdraw51[playerid]);
TextDrawDestroy(Textdraw49[playerid]);
TextDrawDestroy(Textdraw42[playerid]);
TextDrawDestroy(Textdraw41[playerid]);
TextDrawDestroy(Textdraw40[playerid]);
TextDrawDestroy(Textdraw39[playerid]);
TextDrawDestroy(Textdraw1[playerid]);
KillTimer(TrainTimer[playerid]);
KillTimer(MoneyTimer[playerid]);
if(IsPlayerInEVehicle[playerid] != 9999)
{
new i = IsPlayerInEVehicle[playerid];
Seats[i] --;
}
new string[24];
new d,m,y,h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s);
strmid(PlayerInfo[playerid][pLastSeen], string, 0, strlen(string), 255);
if(reason == 0)
{
textreason = "Crashed";
strmid(PlayerInfo[playerid][pWhyLeft], "Crashed", 0, strlen("Crashed"), 255);
format(string2, sizeof(string2),"[INFO]: %s je izasao sa Servera. [%s]",plname, textreason);
SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 1)
{
textreason = "Leaving";
strmid(PlayerInfo[playerid][pWhyLeft], "Leaving", 0, strlen("Leaving"), 255);
format(string2, sizeof(string2),"[INFO]: %s je izasao sa Servera. [%s]",plname, textreason);
SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 2)
{
strmid(PlayerInfo[playerid][pWhyLeft], "Kickovan/Banovan", 0, strlen("Kickovan/Banovan"), 255);
}
SaveGuns(playerid);
OnPlayerUpdateEx(playerid);
if(OfficerCourseStep[playerid] != 255)
{
SafeGivePlayerMoney(playerid, -2500);
}
if(OnOfficerTest[playerid] != 0)
{
SafeGivePlayerMoney(playerid, -5000);
}
if(ServerRestarted == 0)
{
UpdatePlayerPosition(playerid)
}
KillTimer(ChangeNameTimer);
OnPlayerUpdateEx(playerid);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(TaxiAccepted[i] < 999)
{
if(TaxiAccepted[i] == playerid)
{
TaxiAccepted[i] = 999;
GameTextForPlayer(i, "~w~Pozivalac Taxija~n~~r~je napustio igru", 5000, 1);
TaxiCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
else if(BusAccepted[i] < 999)
{
if(BusAccepted[i] == playerid)
{
BusAccepted[i] = 999;
GameTextForPlayer(i, "~w~Pozivalac Autobusa~n~~r~je napustio igru", 5000, 1);
BusCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
}
}
if(PlayerInfo[playerid][pAdmin] >= 1)
{
admins --;
if(AFK[playerid] == 1)
{
afkadmins --;
}
}
KillTimer(DildoTimerReset);
/*if(GettingCK[playerid] < 999)
{
if(IsPlayerConnected(GettingCK[playerid]))
{
SendClientMessage(GettingCK[playerid], COLOR_YELLOW, "Vas Character Kill je napustio server, pokusajte ponovo kasnije.");
OnCK[GettingCK[playerid]] = 999;
}
}*/
if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
{
if(IsPlayerConnected(TransportDriver[playerid]))
{
new string5[64];
TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
TransportTime[TransportDriver[playerid]] = 0;
TransportCost[TransportDriver[playerid]] = 0;
format(string5, sizeof(string5), "~w~Passenger left~n~~g~Earned $%d",TransportCost[playerid]);
GameTextForPlayer(TransportDriver[playerid], string5, 5000, 1);
}
}
if(GotHit[playerid] > 0)
{
if(GetChased[playerid] < 999)
{
if(IsPlayerConnected(GetChased[playerid]))
{
SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Vasa meta je otisla sa servera.");
GoChase[GetChased[playerid]] = 999;
}
}
}
if(PlayersChannel[playerid] < 999)
{
IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;
}
if(HireCar[playerid] != 299)
{
gLastDriver[HireCar[playerid]] = 300;
gCarLock[HireCar[playerid]] = 0;
UnLockCar(HireCar[playerid]);
if(reason != 0)
{
SetVehicleToRespawn(HireCar[playerid]);
}
}
if(GangCar[playerid] != 512)
{
gLastDriver[GangCar[playerid]] = 520;
gCarLock[GangCar[playerid]] = 0;
UnLockCar(GangCar[playerid]);
}
if (gLastCar[playerid] > 0)
{
gLastDriver[gLastCar[playerid]] = 300;
if(PlayerInfo[playerid][pPhousekey] != gLastCar[playerid]-1)
{
gCarLock[gLastCar[playerid]] = 0;
UnLockCar(gLastCar[playerid]);
}
}
if(PlayerBoxing[playerid] > 0)
{
if(Boxer1 == playerid)
{
if(IsPlayerConnected(Boxer2))
{
PlayerBoxing[Boxer2] = 0;
SafeSetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186);
SafeSetPlayerInterior(Boxer2, 5);
GameTextForPlayer(Boxer2, "~r~Mec je prekinut", 5000, 1);
}
}
else if(Boxer2 == playerid)
{
if(IsPlayerConnected(Boxer1))
{
PlayerBoxing[Boxer1] = 0;
SafeSetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186);
SafeSetPlayerInterior(Boxer1, 5);
GameTextForPlayer(Boxer1, "~r~Mec je prekinut", 5000, 1);
}
}
InRing = 0;
RoundStarted = 0;
Boxer1 = 255;
Boxer2 = 255;
TBoxer = 255;
}
if(TransportDuty[playerid] == 1)
{
TaxiDrivers -= 1;
}
else if(TransportDuty[playerid] == 2)
{
BusDrivers -= 1;
}
/*if(PlayerInfo[playerid][pJob] == 11)
{
if(JobDuty[playerid] == 1) { Medics -= 1; }
}*/
else if(PlayerInfo[playerid][pJob] == 7)
{
if(JobDuty[playerid] == 1) { Mechanics -= 1; }
}
else if(PlayerInfo[playerid][pJob] == 17)
{
if(JobDuty[playerid] == 1) { PizzaBoys -= 1; }
}
if (PlayerInfo[playerid][pRoadblock] != 0)
{
RemoveRoadblock(playerid);
}
BusrouteEast[playerid][0] = 0;
BusrouteWest[playerid][0] = 0;
IsInBus[playerid] = 0;
return 1;
}
Re: Pls Help i have problem with gate -
superaconi - 24.05.2013
Thank you you saved me