Код:
CreateObject(13754,2731.6892090,-2067.7714844,9.7381649,0.0000000,0.0000000,0.0000000); //object(cemulhouse04) (1)
CreateObject(9321,2743.7602539,-2068.9943848,13.2394686,0.0000000,0.0000000,89.3250122); //object(garage_sfn01) (1)
CreateObject(7894,2752.0285645,-2064.5541992,12.3418484,0.0000000,0.0000000,87.3400269); //object(vegascrashbar05) (1)
CreateObject(7894,2748.0300293,-2074.9399414,12.1974840,0.0000000,0.0000000,49.6207886); //object(vegascrashbar05) (2)
CreateObject(7894,2727.5124512,-2077.7465820,12.5576115,0.0000000,0.0000000,326.2497559); //object(vegascrashbar05) (3)
CreateObject(7894,2724.9013672,-2069.6911621,12.9659147,0.0000000,0.0000000,266.6949463); //object(vegascrashbar05) (4)
CreateObject(3512,2747.0668945,-2076.7314453,10.7028055,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (1)
CreateObject(3505,2749.0747070,-2073.4152832,10.1891155,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (1)
CreateObject(792,2750.4023438,-2058.6274414,11.8296003,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (1)
CreateObject(792,2724.8557129,-2058.5122070,12.5284824,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (2)
CreateObject(776,2750.0490723,-2069.6284180,10.2055731,0.0000000,0.0000000,0.0000000); //object(hazelweetree_hi) (1)
CreateObject(2934,2730.1386719,-2062.8457031,10.9973907,0.0000000,0.0000000,0.0000000); //object(kmb_container_red) (1)
CreateObject(708,2728.1872559,-2075.2966309,7.6430883,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_vbig) (1)
Thanks dude..if i need make it.a gate system at my next map you will make it.