Salvar posiзгo do carro em DOF2 -
Lessk - 22.05.2013
Alguйm poderia me ajudar com esse cуdigo? Tentei de tudo mas, sempre salva como:
0.0000.... (x,y,z)
@edit: cуdigo
Код:
if(strcmp(cmd, "/estacionar", true) == 0)//FFFF00
{
new car;
new Float:angle;
new Float:vehx, Float:vehy, Float:vehz;
new color1, color2;
new arq[50];
format(arq,sizeof arq,"Contas/%s.ini",Nome(playerid));
GetVehiclePos(car, vehx, vehy, vehz);
car = GetPlayerVehicleID(playerid);
GetVehicleZAngle(car, angle);
GetVehicleColor(car, color1, color2);
PlayerInfo[playerid][pModelid] = GetVehicleModel(car);
//PlayerInfo[playerid][SpawnX] = vehx;
//PlayerInfo[playerid][SpawnY] = vehy;
//PlayerInfo[playerid][SpawnZ] = vehz;
//PlayerInfo[playerid][Angle] = angle;
DOF2_SetFloat(arq,"SpawnX",vehx);
DOF2_SetFloat(arq,"SpawnY",vehy);
DOF2_SetFloat(arq,"SpawnZ",vehz);
DOF2_SetFloat(arq,"Angle",angle);
PlayerInfo[playerid][pColor1] = color1;
PlayerInfo[playerid][pColor2] = color2;
return 1;
}
Re: Salvar posiзгo do carro em DOF2 -
Caio_Freeze - 22.05.2013
tenta assim:
pawn Код:
if(strcmp(cmd, "/estacionar", true) == 0)//FFFF00
{
new car;
new Float:angle;
new Float:vehx, Float:vehy, Float:vehz;
new color1, color2;
new arq[50];
format(arq,sizeof arq,"Contas/%s.ini",Nome(playerid));
GetVehiclePos(car, vehx, vehy, vehz);
car = GetPlayerVehicleID(playerid);
GetVehicleZAngle(car, angle);
GetVehicleColor(car, color1, color2);
PlayerInfo[playerid][pModelid] = GetVehicleModel(car);
PlayerInfo[playerid][SpawnX] = vehx;
PlayerInfo[playerid][SpawnY] = vehy;
PlayerInfo[playerid][SpawnZ] = vehz;
PlayerInfo[playerid][Angle] = angle;
DOF2_SetFloat(arq,"SpawnX",vehx);
DOF2_SetFloat(arq,"SpawnY",vehy);
DOF2_SetFloat(arq,"SpawnZ",vehz);
DOF2_SetFloat(arq,"Angle",angle);
PlayerInfo[playerid][pColor1] = color1;
PlayerInfo[playerid][pColor2] = color2;
return 1;
}
Re: Salvar posiзгo do carro em DOF2 -
mau.tito - 22.05.2013
pawn Код:
if(strcmp(cmd, "/estacionar", true) == 0)//FFFF00
{
new car;
new Float:angle;
new Float:vehx, Float:vehy, Float:vehz;
new color1, color2;
new arq[50];
format(arq,sizeof arq,"Contas/%s.ini",Nome(playerid));
GetVehiclePos(car, vehx, vehy, vehz);
car = GetPlayerVehicleID(playerid);
GetVehicleZAngle(car, angle);
GetVehicleColor(car, color1, color2);
PlayerInfo[playerid][pModelid] = GetVehicleModel(car);
DOF2_SetFloat(arq,"SpawnX",vehx);
DOF2_SetFloat(arq,"SpawnY",vehy);
DOF2_SetFloat(arq,"SpawnZ",vehz);
DOF2_SetFloat(arq,"Angle",angle);
DOF2_SetInt(arq,"color1",color1);
DOF2_SetInt(arq,"color2",color2);
DOF2_SaveFile();
return 1;
}