C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(7280) : warning 217: loose indentation C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(7320) : warning 217: loose indentation C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(7731) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(8003) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(8036) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(9555) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(9607) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(9869) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(10059) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(10801) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(11284) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(12638) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(12988) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(13169) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(13236) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(13343) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(13501) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(13541) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(13636) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(13945) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(14022) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(14073) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(14111) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(14216) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(14274) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(14338) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(14378) : error 017: undefined symbol "ReturnUser" C:\Users\Administrator\Desktop\The Godfather\gamemodes\gf.pwn(14678) : error 017: undefined symbol "ReturnUser"
The .amx isn't deleted as it isn't even created, because when their are errors in compiling, the .amx file won't be created. Where do you define ReturnUser ?
|
//-------------------------------[Pay]-------------------------------------------------------------------------- 7720 if(strcmp(cmd, "/pay", true) == 0) 7721 { 7722 if(IsPlayerConnected(playerid)) 7723 { 7724 tmp = strtok(cmdtext, idx); 7725 if(!strlen(tmp)) 7726 { 7727 SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /pay [playerid/PartOfName] [amount]"); 7728 return 1; 7729 } 7730 //giveplayerid = strval(tmp); 7731 giveplayerid = ReturnUser(tmp); 7732 tmp = strtok(cmdtext, idx); 7733 if(!strlen(tmp)) 7734 { 7735 SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /pay [playerid/PartOfName] [amount]"); 7736 return 1; 7737 }
Specify the line please ! and I don't see errors in these lines I think...
|
if(strcmp(cmd, "/pay", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SCM(playerid, COLOR_GRAD1, "USAGE: /pay [playerid/PartOfName] [amount]");
return 1;
}
//giveplayerid = strval(tmp);
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SCM(playerid, COLOR_GRAD1, "USAGE: /pay [playerid/PartOfName] [amount]");
return 1;
}
moneys = strval(tmp);
if(moneys > 1000 && PlayerInfo[playerid][pLevel] < 3)
{
SCM(playerid, COLOR_GRAD1, "You must be level 3 to pay over 1000");
return 1;
}
if(moneys < 1 || moneys > 99999)
{
SCM(playerid, COLOR_GRAD1, "Dont go below 1, or above 99999 at once.");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerInfo[giveplayerid][pLocal] == 106)
{
SCM(playerid, COLOR_GRAD1, "Command not allowed in this location");
return 1;
}
if (ProxDetectorS(5.0, playerid, giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
playermoney = GetPlayerMoney(playerid);
if (moneys > 0 && playermoney >= moneys)
{
ConsumingMoney[giveplayerid] = 1;
GivePlayerMoney(playerid, (0 - moneys));
GivePlayerMoney(giveplayerid, moneys);
format(string, sizeof(string), " You have sent %s(player: %d), $%d.", giveplayer,giveplayerid, moneys);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SCM(playerid, COLOR_GRAD1, string);
format(string, sizeof(string), " You have recieved $%d from %s(player: %d).", moneys, sendername, playerid);
SCM(giveplayerid, COLOR_GRAD1, string);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s has paid $%d to %s",d,m,y,h,mi,s, sendername, moneys, giveplayer);
PayLog(string);
if(moneys >= 1000000)
{
ABroadCast(COLOR_LIGHTRED,string,1);
}
PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "* %s takes out some cash, and hands it to %s.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SCM(playerid, COLOR_GRAD1, " Invalid transaction amount.");
}
}
else
{
SCM(playerid, COLOR_GRAD1, " Your too far away.");
}
}//invalid id
}
else
{
format(string, sizeof(string), " %d is not an active player.", giveplayerid);
SCM(playerid, COLOR_GRAD1, string);
}
}
return 1;
}