[HOW THEY DID IT]: Big Weapons. - Printable Version
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[HOW THEY DID IT]: Big Weapons. -
sKgaL - 19.05.2013
Thank you very much !
Re: [HOW THEY DID IT]: Big Weapons. -
Pillhead2007 - 19.05.2013
most probably modelled the weapons bigger
Re: [HOW THEY DID IT]: Big Weapons. -
TomatoRage - 19.05.2013
Lmao wtf is that lol i don't know how
Re: [HOW THEY DID IT]: Big Weapons. -
seanny - 19.05.2013
I think they used the SetPlayerAttachedObject functions and set the scale to make it look bigger.
Re: [HOW THEY DID IT]: Big Weapons. -
Pillhead2007 - 19.05.2013
basically modelling using a 3d program that models anything like controllers cars pc mobiles screen etc.. and just made it bigger than overwrite existing files In gta
Re: [HOW THEY DID IT]: Big Weapons. -
sKgaL - 19.05.2013
It's not a mode.
Its a very Israeli server witch have very proffesional proggremer.
Re: [HOW THEY DID IT]: Big Weapons. -
Ceez - 19.05.2013
This is just SetPlayerAttachedObject, one is holding a gun, aims with it and just adds another RPG Model ontop of the current RPG, stretches it so it looks bigger but he actually got the original GTA SA gun underneath the Attached-Object model.