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Accessories System - 0.3x Function - Printable Version

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Accessories System - 0.3x Function - Maran3llo - 15.05.2013

An accessory store, mapped in Los Santos (not by me, the map is on Sa-Mp Forum). Inside this store, there are 4 pickups, each with different function. Each pickup has a number of accessories, with the name in fact positioned above the accessories label.
The accessories available are: Helmets, Hats, Masks, Glasses.
They are all selectable with the new function of the menu preview, so once you have selected the desired accessory will become our property. Once this is done, to wear it, we will not have to do that "/accessoryname"
Without this, we can also fix his position even if it is buggy or poorly positioned, using the command "/fixnameaccessory." Once the modification, the new position will be saved automatically.
When you will type the command again, to wear an accessory, if the position of the latter was saved by /fix nameaccessory, will set the saved location, otherwise another exact location.

Sorry for my bad Inglish, i'm a Italian.
Thanks: mSelection.inc for Menщ, K-DST Katalog Object for Objects ID's.

http://www.youtube.com/watch?v=zPtUW...ature=youtu.be



Re: Accessories System - 0.3x Function - dannyk0ed - 15.05.2013

I like it.


Re: Accessories System - 0.3x Function - Maran3llo - 15.05.2013

Quote:
Originally Posted by dannyk0ed
View Post
I like it.
Thanks.


Re: Accessories System - 0.3x Function - JohnnyChen - 15.05.2013

Really nice and player friendly, good job!


Re: Accessories System - 0.3x Function - DowDaw - 15.05.2013

I like it,, good job.


Re: Accessories System - 0.3x Function - iHaze. - 15.05.2013

Looks nice.


Re: Accessories System - 0.3x Function - Maran3llo - 15.05.2013

Thanks all.


Re: Accessories System - 0.3x Function - [L]azy[H]aze - 15.05.2013

looks nice