new AfkText[MAX_PLAYERS];
if(!strcmp(cmdtext, "/afk", true, 4)) // 4 is the length of /afk
{
if(!cmdtext[4])return SendClientMessage(playerid, 0xFF0000FF, "Santax: /afk reason");
if(!cmdtext[5])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
if(!cmdtext[6])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
if(!cmdtext[7])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
if(!cmdtext[8])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
{
new str[128];
PlayerAfk[playerid] = 1;
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "{FFA1A1}.::|-{FF8000} %s Is{C77D87} Now{FBDF89} Afk {FFFFFF}Because :{C9FFAB} %s {FFA1A1}-|::.", str, cmdtext[4]);
SendClientMessageToAll(0xFFFF00AA, str);
TogglePlayerControllable(playerid,0);
AfkText = Create3DTextLabel(str, 0x008080FF, 30.0, 40.0, 50.0, 40.0, 0);//line 5368
SetPlayerHealth(playerid,10000000.0);
SendClientMessage(playerid, 0xFFFFFFFF, "{6EF83C}You Cannot{F81414} Move Because{F3FF02} Afk Use{FFAF00} /Back {B7FF00}To Back From Afk !");
}
return 1;
}
(5368) : error 033: array must be indexed (variable "AfkText") Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
new Text3D:AfkText[MAX_PLAYERS];
if(!strcmp(cmdtext, "/afk", true, 4)) // 4 is the length of /afk
{
if(!cmdtext[4])return SendClientMessage(playerid, 0xFF0000FF, "Santax: /afk reason");
if(!cmdtext[5])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
if(!cmdtext[6])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
if(!cmdtext[7])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
if(!cmdtext[8])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
{
new str[128];
PlayerAfk[playerid] = 1;
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "{FFA1A1}.::|-{FF8000} %s Is{C77D87} Now{FBDF89} Afk {FFFFFF}Because :{C9FFAB} %s {FFA1A1}-|::.", str, cmdtext[4]);
SendClientMessageToAll(0xFFFF00AA, str);
TogglePlayerControllable(playerid,0);
AfkText[playerid] = Create3DTextLabel(str, 0x008080FF, 30.0, 40.0, 50.0, 40.0, 0);//line 5368
SetPlayerHealth(playerid,10000000.0);
SendClientMessage(playerid, 0xFFFFFFFF, "{6EF83C}You Cannot{F81414} Move Because{F3FF02} Afk Use{FFAF00} /Back {B7FF00}To Back From Afk !");
}
return 1;
}
if(strcmp(cmdtext, "/back", true) == 0)
{
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "{FF8000}* %s has {C0C0C0}now{FFF1AF} back from {C3C3C3}afk ", str);
SendClientMessageToAll(0xFFFF00AA, str);
TogglePlayerControllable(playerid,1);
PlayerAfk[playerid] = 0;
SetPlayerHealth(playerid,100);
return 1;
}
Delete3DTextLabel(AfkText[playerid]);
if(strcmp(cmdtext, "/back", true) == 0)
{
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "{FF8000}* %s has {C0C0C0}now{FFF1AF} back from {C3C3C3}afk ", str);
SendClientMessageToAll(0xFFFF00AA, str);
TogglePlayerControllable(playerid,1);
Delete3DTextLabel(AfkText[playerid]);
SetPlayerHealth(playerid,100);
return 1;
}
new Text3D:AfkText[MAX_PLAYERS];
new Text3D:AfkText[MAX_PLAYER_NAME];
i should make
pawn Код:
pawn Код:
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i should make
pawn Код:
pawn Код:
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new Text3D:AfkText[MAX_PLAYERS];
AfkText[playerid] = Create3DTextLabel(str, 0x008080FF, 30.0, 40.0, 50.0, 40.0, 0);//line 5368