public OnPlayerRequestSpawn(playerid)
{
if(AccInfo[playerid][Registered] == 0 && ServerInfo[MustRegister] == 1 && (!IsPlayerNPC(playerid))){
new rstring[256];
format(rstring,256,"Welcome %s\n\nEnter You Password To Connect To This Server:\n[0.3x]Freeroam+Advance[0.3x]",pName(playerid));
ShowPlayerDialog(playerid,DIALOGID+66,DIALOG_STYLE_INPUT,"Register Account",rstring,"Register","Quit");
return 0;
}
// Request Login
new login[256];
if(ServerInfo[MustLogin] == 1 && AccInfo[playerid][Registered] == 1 && AccInfo[playerid][LoggedIn] == 0 && (!IsPlayerNPC(playerid))){
format(login,256,"Welcome Back %s\n\nEnter You Password To Connect To This Server:\n[0.3x]Freeroam+Advance[0.3x]",pName(playerid));
ShowPlayerDialog(playerid,DIALOGID+67,DIALOG_STYLE_PASSWORD,"Login Account",login,"Login","Quit");
return 0;
}
return 1;
}
if (udb_Create(PlayerName2(playerid)))
if (!udb_Create(PlayerName2(playerid)))
i think i want use
pawn Код:
pawn Код:
|
if (fexist(PlayerName2(playerid)))
new name[MAX_PLAYER_NAME]; // the name and the file
GetPlayerName(playerid, name, MAX_PLAYER_NAME); // getting client's name
format(file,sizeof(file),"/LuxAdmin/Accounts/%s.sav",udb_encode(PlayerName2(playerid)) );
if(!fexist(file)) { // if the file does not exists
new rstring[256];
format(rstring,256,"Welcome %s\n\nEnter You Password To Connect To This Server:\n[0.3x]Freeroam+Advance[0.3x]",pName(playerid));
ShowPlayerDialog(playerid,DIALOGID+66,DIALOG_STYLE_INPUT,"Register Account",rstring,"Register","Quit");
}
else {
new LOL[256];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(LOL,256,"Welcome Back %s\n\nEnter You Password To Connect To This Server:\n[0.3x]Freeroam+Advance[0.3x]",pName(playerid));
ShowPlayerDialog(playerid,DIALOGID+67,DIALOG_STYLE_PASSWORD,"Login Account",LOL,"Login","Quit");
}