Код:
if(strcmp(cmd, "/load", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new tmpcar = GetPlayerVehicleID(playerid);
if(!IsATruck(tmpcar))
{
GameTextForPlayer(playerid, "~r~Voce nao esta num caminhao", 5000, 1);
return 1;
}
format(string, sizeof(string), "Produtos: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
}
return 1;
}
Код:
public OnGameModeInit()
{
caminhaocar[0] = AddStaticVehicleEx(403,2458.5984,-2077.5225,13.5469,180.8157,1,0,30000); // Linerunner
caminhaocar[1] = AddStaticVehicleEx(403,2470.1030,-2075.8335,13.5469,177.9956,1,0,30000); // Linerunner
caminhaocar[2] = AddStaticVehicleEx(403,2437.5808,-2107.2761,13.5530,1.1290,1,0,30000); // Linerunner
caminhaocar[3] = AddStaticVehicleEx(403,2430.3086,-2106.7422,13.5469,5.5157,1,0,30000); // Linerunner
caminhaocar[4] = AddStaticVehicleEx(456,2508.9116,-2111.7759,13.7206,0,-1,-1, 30000); // Component Truck Yankee 108
caminhaocar[5] = AddStaticVehicleEx(456,2484.5356,-2111.7759,13.7196,0,-1,-1,30000); // Component Truck Yankee 109
caminhaocar[6] = AddStaticVehicleEx(440,2529.0413,-2085.3999,13.6651,90,-1,-1,30000); // Component Truck Rumpo 110
caminhaocar[7] = AddStaticVehicleEx(440,2528.9482,-2092.6104,13.6631,90,-1,-1,30000); // Component Truck Rumpo 111
caminhaocar[8] = AddStaticVehicleEx(456,1670.7562,-1476.2228,13.5562,88.9853,5,5,-1); // truck 1 [ 390 ]
caminhaocar[9] = AddStaticVehicleEx(456,1680.2968,-1476.3918,13.5573,88.9854,86,86,-1); // truck 2 [ 391 ]
caminhaocar[10] = AddStaticVehicleEx(440,1697.7805,-1476.0262,13.4957,90.0862,14,14,-1); // truck 3 [ 392 ]
caminhaocar[11] = AddStaticVehicleEx(440,1691.4647,-1476.0363,13.5047,90.0953,2,2,-1); // truck 4 [ 393 ]
PlayerHaul[caminhaocar[0]][pCapasity]=100;
PlayerHaul[caminhaocar[1]][pCapasity]=90;
PlayerHaul[caminhaocar[2]][pCapasity]=80;
PlayerHaul[caminhaocar[3]][pCapasity]=70;
PlayerHaul[caminhaocar[4]][pCapasity]=60;
PlayerHaul[caminhaocar[5]][pCapasity]=50;
PlayerHaul[caminhaocar[6]][pCapasity]=40;
PlayerHaul[caminhaocar[7]][pCapasity]=30;
PlayerHaul[caminhaocar[8]][pCapasity]=25;
PlayerHaul[caminhaocar[9]][pCapasity]=20;
PlayerHaul[caminhaocar[10]][pCapasity]=15;
PlayerHaul[caminhaocar[11]][pCapasity]=10;
return true;
}