Solo te dirй dos cosas.
Tal vez no supiste usar mSelection. La segunda es: No somos magos somos Scripter si no pegas el codigo donde creas que falla no podremos ayudarte |
x2... pero de seguro nadamas tienes un AddPlayerClass y los autos tienen el parametro para estar bloqueados
|
public OnPlayerConnect(playerid){ //------------------------------------------------------------------------------ //================================[SKINS]======================================= //------------------------------------------------------------------------------ for(new s = 0; s < 300; s++) { AddPlayerClass(1,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(2,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(3,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(4,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(5,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(6,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(7,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(8,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(9,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(10,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(11,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(12,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(13,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(14,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(15,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(16,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(17,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(18,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(19,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(20,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(21,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(22,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(23,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(24,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(25,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(26,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(27,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(28,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(29,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(30,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(31,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(32,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(33,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(34,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(35,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(36,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(37,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(38,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(39,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(40,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(41,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(42,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(43,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(44,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(45,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(46,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(47,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(48,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(49,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(50,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(51,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(52,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(54,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(55,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(56,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(57,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(58,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(59,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(60,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(61,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(62,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(63,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(64,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(65,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(66,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(67,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(68,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(69,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(70,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(71,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(72,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(73,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(74,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(75,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(76,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(77,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(78,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(79,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(80,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(81,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(82,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(83,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(84,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(85,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(86,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(87,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(88,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(89,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(90,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(91,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(92,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(93,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(94,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(95,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(96,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(97,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(98,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(99,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(100,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(101,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(102,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(103,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(104,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(105,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(106,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(107,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(108,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(109,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(110,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(111,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(112,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(113,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(114,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(115,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(116,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(117,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(118,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(119,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(120,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(121,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(122,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(123,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(124,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(125,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(126,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(127,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(128,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(129,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(130,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(131,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(132,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(133,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(134,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(135,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(136,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(137,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(138,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(139,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(140,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(141,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(142,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(143,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(144,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(145,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(146,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(147,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(148,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(150,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(151,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(152,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(153,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(154,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(155,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(156,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(157,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(158,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(159,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(160,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(161,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(162,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(163,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(164,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(165,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(166,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(167,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(168,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(169,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(170,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(171,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(172,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(173,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(174,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(175,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(176,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(177,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(178,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(179,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(180,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(181,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(182,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(183,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(184,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(185,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(186,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(187,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(188,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(189,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(190,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(191,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(192,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(193,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(194,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(195,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(196,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(197,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(198,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(199,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(200,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(201,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(202,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(203,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(204,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(205,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(206,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(207,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(209,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(210,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(211,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(212,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(213,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(214,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(215,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(216,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(217,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(218,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(219,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(220,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(221,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(222,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(223,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(224,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(225,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(226,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(227,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(228,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(229,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(230,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(231,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(232,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(233,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(234,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(235,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(236,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(237,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(238,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(239,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(240,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(241,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(242,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(243,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(244,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(245,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(246,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(247,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(248,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(249,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(250,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(251,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(252,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(253,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(254,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(255,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(256,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(257,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(258,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(259,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(260,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(261,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(262,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(263,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(264,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(265,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(266,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(267,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(268,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(269,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(270,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(271,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(272,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(274,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(275,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(276,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(277,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(278,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(279,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(280,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(281,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(282,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(283,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(284,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(285,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(286,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(287,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(288,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(289,0.0,0.0,0.0,0.0,0,0,0,0,0,0); }
Modificaste el GM de adri1? en que parte? porque amн me anda de 10, saludos!
Como dicen los demбs, publica el cуdigo del addplayerclass :P |
public OnGameModeInit(playerid)
{
for(new s = 0; s < 299; s++)
{
AddPlayerClass( s, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);
}
}
X2
colуcalo asн pero en OnGameModeInit. pawn Код:
|
forward OnPlayerFinishInterpolateCamera(playerid, type); forward LoadUser_data(playerid,name[],value[]); forward FinishPlayerSpectatePlayer(playerid); forward TogglePlayerControllableFunc(playerid, bool:controllable); // // new ObjectsSpawner[MAX_PLAYERS][2] , AllTimers[MAX_PLAYERS][3] , KillObject[MAX_PLAYERS] ; public OnPlayerRequestClass(playerid, classid) { if(GetPVarInt(playerid, "OPRC.anim") == 1) goto Class; if(!GetPVarInt(playerid, "OnPlayerRequestClass.animation")) { SetPVarInt(playerid, "OnPlayerRequestClass.animation", 6); SetPlayerPosEx(playerid, -58.228553, 2500.509765, 19.593465); SetPlayerTime(playerid, 0, 0); SetPlayerCameraPos(playerid, 500.0547, 2502.7207, 73.9933); SetPlayerCameraLookAt(playerid, 499.0503, 2502.7249, 73.1433); InterpolateCameraPos(playerid, 500.0547, 2502.7207, 73.9933, -34.4162, 2500.4644, 32.7086, 5000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, 499.0503, 2502.7249, 73.1433, -35.4207, 2500.4666, 32.4636, 5000, CAMERA_MOVE); AllTimers[playerid][0] = SetTimerEx("OnPlayerFinishInterpolateCamera", 4000, 0, "id", playerid, 0); return 1; } if(GetPVarInt(playerid, "OPRC.anim") == 1) { Class: { SetPlayerPos(playerid, -58.228553, 2500.509765, 19.593465); SetPlayerTime(playerid, 0, 0); SetPlayerCameraPos(playerid, 500.0547, 2502.7207, 73.9933); SetPlayerCameraLookAt(playerid, 499.0503, 2502.7249, 73.1433); SetPVarInt(playerid, "OnPlayerRequestClass.animation", 1); SetPVarInt(playerid, "OPRC.anim", 2); } } switch(GetPVarInt(playerid, "OnPlayerRequestClass.animation")) { case 1: { InterpolateCameraPos(playerid, -34.4162, 2500.4644, 32.7086, -46.9907, 2511.7117, 27.2232, 1000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, -35.4207, 2500.4666, 32.4636, -47.7768, 2511.0862, 26.8432, 1000, CAMERA_MOVE); SetPVarInt(playerid, "OnPlayerRequestClass.animation", 2); } case 2: { InterpolateCameraPos(playerid, -46.9907, 2511.7117, 27.2232, -47.9054, 2488.2710, 27.4576, 1000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, -47.7768, 2511.0862, 26.8432, -48.6777, 2488.9124, 27.0826, 1000, CAMERA_MOVE); SetPVarInt(playerid, "OnPlayerRequestClass.animation", 3); } case 3: { InterpolateCameraPos(playerid, -47.9054, 2488.2710, 27.4576, -50.8066, 2500.5515, 21.6882, 1000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, -48.6777, 2488.9124, 27.0826, -51.8098, 2500.5664, 21.4482, 1000, CAMERA_MOVE); SetPVarInt(playerid, "OnPlayerRequestClass.animation", 4); } case 4: { InterpolateCameraPos(playerid, -50.8066, 2500.5515, 21.6882, -46.1360, 2500.0598, 16.3729, 1000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, -51.8098, 2500.5664, 21.4482, -47.1393, 2500.0588, 16.8079, 1000, CAMERA_MOVE); SetPVarInt(playerid, "OnPlayerRequestClass.animation", 5); } case 5: { InterpolateCameraPos(playerid, -46.1360, 2500.0598, 16.3729, -34.4162, 2500.0598, 32.7086, 1000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, -47.1393, 2500.0588, 16.8079, -35.4207, 2500.0598, 32.4636, 1000, CAMERA_MOVE); SetPVarInt(playerid, "OnPlayerRequestClass.animation", 1); } } return 1; } public OnPlayerConnect(playerid) { KillObject[playerid] = CreatePlayerObject(playerid, 1305, 0.0, 0.0, -100.0, 0.0, 0.0, 0.0); //Objetos spawner //SP ObjectsSpawner[playerid][0] = CreatePlayerObject(playerid, 19128, -66.40160, 2487.00513, 34.75180, 80.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19128, -60.38420, 2491.07935, 18.28440, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19128, -60.38420, 2510.07935, 18.28440, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19128, -59.38420, 2500.57935, 18.28440, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 2232, -61.68860, 2485.73804, 18.77390, 0.00000, 0.00000, 105.00000); CreatePlayerObject(playerid, 2232, -62.68860, 2486.73804, 18.77390, 0.00000, 0.00000, 105.00000); CreatePlayerObject(playerid, 2232, -63.68860, 2487.73804, 18.77390, 0.00000, 0.00000, 105.00000); CreatePlayerObject(playerid, 2232, -63.68860, 2512.23804, 18.77390, 0.00000, 0.00000, -295.00000); CreatePlayerObject(playerid, 2232, -62.68860, 2513.23804, 18.77390, 0.00000, 0.00000, -295.00000); CreatePlayerObject(playerid, 2232, -61.68860, 2514.23804, 18.77390, 0.00000, 0.00000, -295.00000); CreatePlayerObject(playerid, 19128, -57.14441, 2484.08960, 16.25639, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.14440, 2488.08960, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.14440, 2492.08960, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.14440, 2496.08960, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.14440, 2500.08960, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.14440, 2504.08960, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.14440, 2508.08960, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.14440, 2512.08960, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.14440, 2516.08960, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -57.12888, 2518.63135, 16.25640, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 19128, -59.12976, 2520.57617, 16.25640, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19128, -62.62980, 2520.57617, 16.25640, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19128, -66.62980, 2520.57617, 16.25640, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19128, -70.62980, 2520.57617, 16.25640, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -73.39670, 2517.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -73.39670, 2495.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -73.39670, 2490.39819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19128, -59.12376, 2482.12109, 16.25640, 90.00000, 0.00000, 180.00000); CreatePlayerObject(playerid, 19128, -62.62380, 2482.12109, 16.25640, 90.00000, 0.00000, 180.00000); CreatePlayerObject(playerid, 19128, -66.12380, 2482.12109, 16.25640, 90.00000, 0.00000, 180.00000); CreatePlayerObject(playerid, 19128, -69.62380, 2482.12109, 16.25640, 90.00000, 0.00000, 180.00000); CreatePlayerObject(playerid, 8615, -66.26967, 2521.48071, 16.56194, 0.00000, 0.00000, 180.00000); CreatePlayerObject(playerid, 18102, -59.83721, 2505.77319, 24.37400, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 18646, -57.27507, 2482.32300, 18.40212, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2482.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2483.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2483.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2484.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2484.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2485.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2485.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2486.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2486.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2487.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2487.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2488.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2488.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2489.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2489.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2490.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2490.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2491.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2491.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2492.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2492.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2493.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2493.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2494.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2494.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2495.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2495.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2496.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2496.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2497.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2497.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2498.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2498.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2499.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2499.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2500.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2500.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2501.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2501.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2502.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2502.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2503.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2503.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2504.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2504.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2505.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2505.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2506.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2506.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2507.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2507.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2508.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2508.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2509.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2509.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2510.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2510.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2511.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2511.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2512.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2512.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2513.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2513.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2514.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2514.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2515.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2515.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2516.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2516.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2517.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2517.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2518.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2518.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2519.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2519.82300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18646, -57.27510, 2520.32300, 18.40210, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18654, -57.41926, 2482.56665, 17.41580, 0.00000, 0.00000, -42.00000); CreatePlayerObject(playerid, 18654, -57.41930, 2520.06665, 17.41580, 0.00000, 0.00000, 42.00000); CreatePlayerObject(playerid, 18656, -19.55884, 2431.11963, 12.84384, 15.00000, 0.00000, 30.00000); CreatePlayerObject(playerid, 18656, -19.55880, 2573.11963, 12.84380, 15.00000, 0.00000, 150.00000); CreatePlayerObject(playerid, 19121, -59.31916, 2482.69775, 18.79642, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -60.31920, 2482.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -61.31920, 2482.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -62.31920, 2482.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -63.31920, 2482.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -64.31920, 2482.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -65.31920, 2482.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -58.31920, 2482.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -58.31920, 2519.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -59.31920, 2519.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -60.31920, 2519.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -61.31920, 2519.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -62.31920, 2519.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -63.31920, 2519.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -64.31920, 2519.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19121, -65.31920, 2519.69775, 18.79640, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 18841, -72.88402, 2500.81714, 13.97452, 0.00000, 90.00000, 90.00000); CreatePlayerObject(playerid, 3437, -72.64252, 2512.97607, 33.44429, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -72.64250, 2501.47607, 33.44430, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -72.64250, 2496.97607, 33.44430, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -72.64250, 2486.97607, 33.44430, 90.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -78.14250, 2486.97607, 27.76877, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -71.64250, 2486.97607, 35.19240, 75.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -71.64250, 2496.97607, 35.19240, 75.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -71.64250, 2503.47607, 35.19240, 75.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -71.64250, 2512.97607, 35.19240, 75.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 16133, -76.49704, 2496.47119, 14.95630, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -66.89670, 2484.89819, 18.27913, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -66.89670, 2490.39819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -66.89670, 2495.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -66.89670, 2501.39819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -66.89670, 2506.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -66.89670, 2512.39819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -60.39670, 2484.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -60.39670, 2490.39819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -60.39670, 2495.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -60.39670, 2501.39819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -60.39670, 2506.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -60.39670, 2512.39819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 3438, -61.03810, 2500.35498, 18.26750, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 3438, -62.53810, 2500.35498, 17.76750, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 3438, -64.03810, 2500.35498, 17.26750, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 3438, -65.53810, 2500.35498, 16.76750, 0.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 3437, -66.87104, 2500.29663, 24.75650, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -66.87100, 2505.29663, 21.76410, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -66.87100, 2510.29663, 19.76410, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -66.87100, 2515.29663, 17.76410, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -66.87100, 2495.29663, 21.76410, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -66.87100, 2490.29663, 19.76410, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 3437, -66.87100, 2485.29663, 17.76410, 0.00000, 0.00000, 90.00000); CreatePlayerObject(playerid, 974, -66.89670, 2517.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 974, -60.39670, 2517.89819, 18.27910, 90.00000, 0.00000, 0.00000); CreatePlayerObject(playerid, 19128, -66.40160, 2500.50513, 34.75180, 80.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19128, -66.40160, 2496.50513, 34.75180, 80.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19128, -66.40160, 2492.50513, 34.75180, 80.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19128, -66.40160, 2488.50513, 34.75180, 80.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19128, -66.40160, 2504.50513, 34.75180, 80.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19128, -66.40160, 2508.50513, 34.75180, 80.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19128, -66.40160, 2512.50513, 34.75180, 80.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30552, 2487.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2487.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2487.21558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2487.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2487.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2488.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2487.71558, 34.53840, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2487.71558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2488.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2489.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2489.71558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2490.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2490.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2491.21558, 35.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2491.71558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2489.21558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2489.71558, 35.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2490.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2490.71558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2491.21558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2491.71558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2492.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2492.71558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2492.71558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2492.71558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2493.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2493.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2493.71558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2494.71558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2494.71558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2494.71558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2494.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2495.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2495.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2496.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2497.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2497.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2497.21558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2497.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2497.71558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2498.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2497.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2498.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2497.71558, 34.53840, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2496.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2499.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2499.21558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2499.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2499.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2499.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2500.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2500.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2501.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2501.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2501.21558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2501.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2502.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2502.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2502.21558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2502.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2502.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2503.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2502.71558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2503.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2502.71558, 34.53840, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2505.71558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2505.71558, 35.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2505.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2505.71558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2505.71558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2505.71558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2506.21558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2506.71558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2507.21558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2507.71558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2506.21558, 35.06220, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2506.71558, 35.06220, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2507.21558, 35.06220, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2509.21558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2509.21558, 35.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2509.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2509.21558, 34.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2509.21558, 34.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2509.21558, 33.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2509.71558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2510.21558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2510.71558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2511.21558, 36.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.12080, 2511.21558, 35.79580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2509.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2510.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2510.71558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2511.21558, 35.29580, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2509.71558, 34.82246, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2510.21558, 34.48722, 0.00000, 0.00000, -90.00000); CreatePlayerObject(playerid, 19143, -66.30550, 2510.71558, 34.05332, 0.00000, 0.00000, -90.00000); ObjectsSpawner[playerid][1] = CreatePlayerObject(playerid, 19143, -66.30550, 2511.21558, 33.79580, 0.00000, 0.00000, -90.00000); return 1; } public OnPlayerDisconnect(playerid, reason) { if(GetPVarInt(playerid, "OnPlayerRequestClass.animation")) DeletePVar(playerid, "OnPlayerRequestClass.animation"); if(GetPVarInt(playerid, "OnPlayerClickPlayer.clickedplayerid")) DeletePVar(playerid, "OnPlayerClickPlayer.clickedplayerid"); if(GetPVarInt(playerid, "OPRC.anim")) DeletePVar(playerid, "OPRC.anim"); DestroyPlayerObject(playerid, KillObject[playerid]); KillTimer(AllTimers[playerid][0]); KillTimer(AllTimers[playerid][1]); KillTimer(AllTimers[playerid][2]); StopAudioStreamForPlayer(playerid); if(IsValidPlayerObject(playerid, ObjectsSpawner[playerid][0])) { for(new i = ObjectsSpawner[playerid][0]; i != ObjectsSpawner[playerid][1]; i++) DestroyPlayerObject(playerid, i); DestroyPlayerObject(playerid, ObjectsSpawner[playerid][0]); DestroyPlayerObject(playerid, ObjectsSpawner[playerid][1]); } return 1; } public OnPlayerSpawn(playerid) { if(GetPVarInt(playerid, "OnPlayerRequestClass.animation")) { DeletePVar(playerid, "OnPlayerRequestClass.animation"); SetPVarInt(playerid, "OPRC.anim", 1); SetPlayerTime(playerid, 18, 0); TogglePlayerControllable(playerid, false); SetPlayerPos(playerid, -58.228553, 2500.509765, 19.593465); switch(random(2)) { case 0: { SetPlayerCameraPos(playerid, -66.2732, 2489.9365, 25.3483); SetPlayerCameraLookAt(playerid, -65.6206, 2490.6914, 24.8783); InterpolateCameraPos(playerid, -66.2732, 2489.9365, 25.3483, -61.723800, 2500.562255, 20.368400, 2000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, -65.6206, 2490.6914, 24.8783, -60.725162, 2500.547308, 20.318421, 2000, CAMERA_MOVE); } case 1: { SetPlayerCameraPos(playerid, -66.2732, 2511.18801, 25.3483); SetPlayerCameraLookAt(playerid, -65.6206, 2510.403216, 24.8783); InterpolateCameraPos(playerid, -66.2732, 2511.18801, 25.3483, -61.723800, 2500.562255, 20.368400, 2000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, -65.6206, 2510.403216, 24.8783, -60.725162, 2500.547308, 20.318421, 2000, CAMERA_MOVE); } default: { SetPlayerCameraPos(playerid, -66.2732, 2489.9365, 25.3483); SetPlayerCameraLookAt(playerid, -65.6206, 2490.6914, 24.8783); InterpolateCameraPos(playerid, -66.2732, 2489.9365, 25.3483, -61.723800, 2500.562255, 20.368400, 2000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, -65.6206, 2490.6914, 24.8783, -60.725162, 2500.547308, 20.318421, 2000, CAMERA_MOVE); } } TogglePlayerControllable(playerid, false); if(!GetPVarInt(playerid, "newuser")) AllTimers[playerid][1] = SetTimerEx("OnPlayerFinishInterpolateCamera", 2000, 0, "id", playerid, 1), SetPlayerHealth(playerid, 999999999999.0); else AllTimers[playerid][1] = SetTimerEx("OnPlayerFinishInterpolateCamera", 2000, 0, "id", playerid, 2), SetPlayerHealth(playerid, 999999999999.0); TogglePlayerControllable(playerid, false); return 1; } public OnPlayerRequestSpawn(playerid) { if(GetPVarInt(playerid, "OPRC.anim") == 2) return SetPVarInt(playerid, "OPRC.anim", 1); for(new i = ObjectsSpawner[playerid][0]; i != ObjectsSpawner[playerid][1]; i++) DestroyPlayerObject(playerid, i); DestroyPlayerObject(playerid, ObjectsSpawner[playerid][0]); DestroyPlayerObject(playerid, ObjectsSpawner[playerid][1]); KillTimer(AllTimers[playerid][0]); return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { TogglePlayerControllable(playerid, true); return 1; } public OnPlayerFinishInterpolateCamera(playerid, type) { switch(type) { case 0: { SetPVarInt(playerid, "OnPlayerRequestClass.animation", 1); CreateExplosion(-66.47598, 2485.41333, 18.79640, 1, 10); CreateExplosion(-66.47600, 2490.41333, 18.79640, 1, 10); CreateExplosion(-66.47600, 2495.41333, 18.79640, 1, 10); CreateExplosion(-66.47600, 2501.41333, 18.79640, 1, 10); CreateExplosion(-66.47600, 2505.41333, 18.79640, 1, 10); CreateExplosion(-66.47600, 2510.41333, 18.79640, 1, 10); CreateExplosion(-66.47600, 2515.41333, 18.79640, 1, 10); } case 1: { SetCameraBehindPlayer(playerid); StopAudioStreamForPlayer(playerid); TogglePlayerControllable(playerid, true); SetPlayerHealth(playerid, 100.0); } case 2: { SetCameraBehindPlayer(playerid); SetPlayerWantedLevel(playerid, 1); } } return 1; } public TogglePlayerControllableFunc(playerid, bool:controllable) { return (controllable) ? (TogglePlayerControllable(playerid, true)) : (TogglePlayerControllable(playerid, false)); } stock SendClientMessageEx(playerid, colour, const fmat[], va_args<>) { new str[145]; va_format(str, sizeof (str), fmat, va_start<3>); return (playerid != -1) ? SendClientMessage(playerid, colour, str) : SendClientMessageToAll(colour, str); } SetPlayerPosEx(playerid, Float:X, Float:Y, Float:Z, interiorid = 0) { if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z+0.5), LinkVehicleToInterior(GetPlayerVehicleID(playerid), interiorid); else SetPlayerPos(playerid, X, Y, Z+0.5), SetPlayerInterior(playerid, interiorid); TogglePlayerControllable(playerid, false); SetTimerEx("TogglePlayerControllableFunc", 2000, 0, "id", playerid, true); return 1; }
SetPlayerCameraPos(playerid, 500.0547, 2502.7207, 73.9933);
SetPlayerCameraLookAt(playerid, 499.0503, 2502.7249, 73.1433);
InterpolateCameraPos(playerid, 500.0547, 2502.7207, 73.9933, -34.4162, 2500.4644, 32.7086, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 499.0503, 2502.7249, 73.1433, -35.4207, 2500.4666, 32.4636, 5000, CAMERA_MOVE);