CreateDynamicObject(2737, 1701.65, -1872.02, 15.46, 0.00, 0.00, 180.00);
CMD:givevehicle(const playerid, const params[])
{
new
id,
model,
vehid,
Float:pos[4]
;
if(sscanf(params, "ui", id, model)) return SendClientMessage(playerid, -1, "USAGE: /givevehicle <playerid> <modelid>");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid, -1, "Invalid playerid.");
if(model < 400 || model > 611) return SendClientMessage(playerid, -1, "Invalid modelid.");
GetPlayerPos(id, pos[0], pos[1], pos[2]);
GetPlayerFacingAngle(id, pos[3]);
vehid = CreateVehicle(model, pos[0], pos[1], pos[2], pos[3], -1, -1, 1000);
PutPlayerInVehicle(id, vehid, 0);
return 1;
}
I've never tried working with object materials, but as regards vehicles, I think you're looking for something like this:
pawn Код:
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////420medit Filter Script Export////////////////////////////////////////////////////////////////////////////////
////medit/carexports/rules.pwn By: [uL]Pottus
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include <a_samp>
new VObject_0;
new CarVid;
public OnFilterScriptInit()
{
CarVid = CreateVehicle(559, 2485.702636, -1664.794189, 12.963111, 1.945271, 122, 70, 3600);
ChangeVehiclePaintjob(CarVid, 3);
VObject_0 = CreateObject(19482, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
SetObjectMaterialText(VObject_0, "RULES", 0, 130, "Ariel", 50, 1, -65536, 0, 1);
AttachObjectToVehicle(VObject_0, CarVid, 0.000000, 1.500000, 0.279999, -2.000000, -90.000000, 45.000000);
}
public OnFilterScriptExit()
{
DestroyVehicle(CarVid);
DestroyObject(VObject_0);
}
public OnVehicleSpawn(vehicleid)
{
if(CarVid == vehicleid)
{
ChangeVehiclePaintjob(vehicleid, 3);
}
}
CMD:buycar(playerid, params[]) { if(!IsPlayerInRangeOfPoint(playerid, 4.0, -71.419654846191,1360.4097900391,1080.2185058594)) return SendClientMessage(playerid, -1, "You are not in range of the Car DealerShip!"); ShowPlayerDialog(playerid, 2812, DIALOG_STYLE_LIST, "Cars", "Normal Cars\nSports Vehicles\nLow Riders Vehicles\nBikes Vehicles", "Select", "Cancel"); return 1; }