/setworld aint working -
Squirrel - 06.05.2013
My /setworld isnt working. It doesnt set your world and it always says "World set to 0" after you set someone.
Код:
CMD:setworld(playerid,params[])
{
new world;
if(PlayerInfo[playerid][pAdminLevel] >= 3)
{
if(sscanf(params,"d",world)) return SendClientMessage(playerid,0xFF0000FF,"Use /setworld <playerid>");
{
new s[50];
format(s,sizeof s,"World changed to %d",world);
SendClientMessage(playerid,0xFF0000FF,s);
SetPlayerVirtualWorld(playerid,world);
}
}
return 1;
}
Re: /setworld aint working -
Fell - 06.05.2013
pawn Код:
if(strcmp(cmd, "/setvw", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /setvw [playerid/PartOfName] [virworldid]");
return 1;
}
new playa;
playa = ReturnUser(tmp);
new virid;
tmp = strtok(cmdtext, idx);
virid = strvalEx(tmp);
if (PlayerInfo[playerid][pAdmin] >= 1)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(GetPlayerState(playa) == 2)
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
SetPlayerVirtualWorld(playa, virid);
PlayerInfo[playa][pVirWorld] = virid;
new vehicleid = GetPlayerVehicleID(playa);
SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playa));
format(string, sizeof(string), "** You have set %s's (%d) virtual world to %d.", giveplayer,playa, virid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "~w~Admin %s ~n~~w~Has Set Your Virtual World to ~y~(%d)", sendername, virid);
GameTextForPlayer(playa, string, 4000, 3);
format(string, sizeof(string), "[ADMIN]: %s has set %s's (%d) world to %d.",sendername,giveplayer,playa,virid);
ABroadCast(COLOR_LIGHTRED,string, 5);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Set %s's World to %d",d,m,y,h,mi,s,sendername,giveplayer,virid);
GiveLog(string);
}
else
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
SetPlayerVirtualWorld(playa, virid);
PlayerInfo[playa][pVirWorld] = virid;
format(string, sizeof(string), " You have set %s's (%d) virtual world to %d.", giveplayer,playa, virid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "~w~Admin %s ~n~~w~Has Set Your Virtual World to ~y~(%d)", sendername, virid);
GameTextForPlayer(playa, string, 4000, 3);
format(string, sizeof(string), "[ADMIN]: %s has set %s's (%d) world to %d.",sendername,giveplayer,playa,virid);
ABroadCast(COLOR_LIGHTRED,string, 5);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Set %s's World to %d",d,m,y,h,mi,s,sendername,giveplayer,virid);
GiveLog(string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "** You are not authorized to use that command!");
}
}
return 1;
This might work.
Re: /setworld aint working -
Jf - 06.05.2013
pawn Код:
CMD:setworld(playerid,params[])
{
new Player, World;
if(PlayerInfo[playerid][pAdminLevel] < 2) return 1;
if(sscanf(params, "ui", Player, World)) return SendClientMessage(playerid, 0xFF0000FF, "Use /setworld <playerid> <worldid>");
else
{
if(!IsPlayerConnected(Player)) return SendClientMessage(playerid, 0xFF0000FF, "Player not connected!");
new S[128], PlayerAdminName[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
if(Player != playerid)
{
GetPlayerName(playerid, PlayerAdminName, MAX_PLAYER_NAME);
GetPlayerName(Player, PlayerName, MAX_PLAYER_NAME);
format(S, 128, "You set the Virtual World of %s [ID:%d] to %d.", PlayerName, Player, World);
SendClientMessage(playerid, 0xFF0000FF, S);
format(S, 128, "Admin %s [ID:%d] set your Virtual World to %d.", PlayerAdminName, playerid, World);
SendClientMessage(Player, 0xFF0000FF, S);
}else
{
#pragma unused PlayerAdminName
#pragma unused PlayerName
format(S, 128, "You set your Virtual World to %d.", World);
SendClientMessage(playerid, 0xFF0000FF, S);
}
if(GetPlayerState(Player) == PLAYER_STATE_DRIVER) SetVehicleVirtualWorld(GetPlayerVehicleID(Player), World);
else SetPlayerVirtualWorld(Player, World);
}
return 1;
}
This might work.
AW: /setworld aint working -
HurtLocker - 06.05.2013
pawn Код:
CMD:setworld(playerid,params[])
{
new world;
if (PlayerInfo[playerid][pAdminLevel] >= 3)
{
if (!sscanf(params,"d",world))
{
new s[50];
format(s,sizeof s,"World changed to %d",world);
SendClientMessage(playerid,0xFF0000FF,s);
SetPlayerVirtualWorld(playerid,world);
}
else SendClientMessage(playerid, 0xFF0000FF, "Use /setworld <playerid>");
}
return 1;
}
EDIT: Or just remove those 2 braces under if (sscanf...
AW: /setworld aint working -
Squirrel - 06.05.2013
Uhm thanks guys, but I just need my code edited.
@Hurt still doesnt change the world mate :/
AW: /setworld aint working -
HurtLocker - 06.05.2013
How do you see whether world is changed or not? Add a sendclientmessage under setplayervitrualworld and if you receive that message, means your world is changed. Unless you can still see other players around you. That's a concrete proof it's not working.
Re: /setworld aint working - Emmet_ - 06.05.2013
pawn Код:
CMD:setworld(playerid,params[])
{
new targetid, world;
if(PlayerInfo[playerid][pAdminLevel] >= 3)
{
if(sscanf(params,"ud", targetid, world)) return SendClientMessage(playerid,0xFF0000FF,"Use /setworld <playerid>");
{
new s[32];
format(s, sizeof s, "World changed to %d", world);
SendClientMessage(playerid, 0xFF0000FF, s);
SetPlayerVirtualWorld(targetid, world);
}
}
return 1;
}
Re: /setworld aint working -
Jf - 06.05.2013
What you need?
A Admin command to change all players virtual world?, or just change the world who type the command?
AW: /setworld aint working -
HurtLocker - 06.05.2013
omg man... seems we were so dizzy hahaha, childish mistakes