Hello i have searched and searched for a long time now but i cant find the LSPD command to unlock the Payntoll in los santos if you are going to san fierro any help?
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/*****************************************************************************\ * ,-----, * * /----/ | ,---, ,----, * * | | | ,------, ,----, ,----, ,----, ,---/---/ \ /---/ | * * | | | /-----/ |/----/ \/---/ |/----/ \/--- \ \ / / / * * | | | | ,__|/ | \| | || \| | \ \/ / / * * | | |____ | ---,/|| \ | || \ | |\ / / * * | |____/ || ,__|/ | ^\ | || ^\ | | | | | * * | | || ---,/|| | \ | /| | \ | | | | | * * |_________|/ |_____|/ |___,/ \____,/ |___,/ \____,/ |____,/ * * Information about THIS module/file/part of project: * * * * Allowing civilians to pay the toll guard to open the tolls for them, as * * long as the tolls aren't locked by the police. * * * * @Author of THIS file: Lenny * * @Startdate of THIS file: 22 Dec 09 * \* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ //////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////* NOTES *//////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /* This script requires some configuration to run properly as an include, and obviously will only function properly with the LS-RP script. It works as a debug version when used as a filterscript, meaning it's not configured for a roleplay server - that would require some additional configuration. §§§§§§§§§§§§§§§§§§§§§§§§§§§[ INSTALL INSTRUCTIONS ]§§§§§§§§§§§§§§§§§§§§§§§§§ The following functions need to be called in their publics and forwarded: - Toll_OnPlayerPickUpPickup(playerid,pickupid) - Toll_OnPlayerDisconnect(playerid) - Toll_OnPlayerUpdate(playerid) - Toll_OnGameModeInit() And the commands: - ycmd_opentoll(playerid, cmdtext[]) - ycmd_toll(playerid, cmdtext[]) Change the define of TollFS to 0. Please also take some time to look over the other defines for configuration. §§§§§§§§§§§§§§§§§§§§§§§§[ INSTALL INSTRUCTIONS END ]§§§§§§§§§§§§§§§§§§§§§§§§ */ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////* SCRIPT *//////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// // Main configuration #define TollFS (1) // 0 = Include, 1 = Filterscript #define TollCost (50) // How much it costs to pass the tolls #define TollPayCops (0) // Amount of percent that goes to the LSPD and SASD (Ex: 20 = 20% to LSPD, 20% to SASD, total 40% to cops) #define TollPickupModel (1239) // The model of the pickups #define TollPickupType (14) // The type of pickups #define TollPickupVirtualWorld (-1) // The virtual world of the pickups #define TollDelayCivilian (6) // The timespace in seconds between each /opentoll command for the same player #define TollDelayCop (2) // The timespace in seconds between each /toll command for all cops (To avoid spam) #define TollOpenDistance (8.0) // The distance in units the player can be from the icon to open the toll #define TollTimer (30) // The amount of seconds that tolls are locked normally #define TollTimerEmergency (60) // The amount of seconds that all tolls are locked after /toll emergency // Other defines #define MAX_TOLLS (3) // Amount of tolls #define INVALID_TOLL_ID (-1) #define RichmanToll (0) #define FlintToll (1) #define LVToll (2) #define L_sz_TollStringLocked ("Toll guard says: I'm sorry, but I can't open this right now. You'll have to come back later.") #define L_sz_TollStringNoMoney ("You don't have enough money to pay the guard.") #define L_sz_TollStringBye ("Toll guard says: Thank you, drive safe.") #define L_sz_TollStringHurryUp ("You have 6 seconds to get past the barrier, make sure you don't get stuck!") // End of defines #if TollFS == 1 #include <a_samp> #endif enum E_TOLLDATA { E_tAllowReq, // One timer for each toll E_tLocked, // 0 = Richhman, 1 = Flint, 2 = LV, 3 = Airport E_tTimer // 0 = Richhman, 1 = Flint, 2 = LV, 3 = Airport } new aTolls[MAX_TOLLS][E_TOLLDATA]; new L_a_RequestAllowedCop, // The same timer for all /toll changes L_a_TollPerson[MAX_PLAYERS][2], // 0 = toll ID, 1 = UnixTime+X L_a_Pickup[MAX_TOLLS*2], // 0 & 1 = Richhman, 2 & 3 = Flint, 4 & 5 = LV, 6 = Airport L_a_TollObject[MAX_TOLLS*2]; // 0 & 1 = Richhman, 2 & 3 = Flint, 4 & 5 = LV, 6 = Airport #if TollFS == 1 #define COLOR_FADE1 0xE6E6E6E6 #define COLOR_FADE2 0xC8C8C8C8 #define COLOR_FADE3 0xAAAAAAAA #define COLOR_FADE4 0x8C8C8C8C #define COLOR_FADE5 0x6E6E6E6E #define COLOR_GREY 0xAFAFAFAA #define COLOR_RED 0xFF6347AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_GRAD2 0xBFC0C2FF #define TEAM_BLUE_COLOR 0x8D8DFFC8 #define COLOR_PURPLE 0xC2A2DAAA #define COLOR_GOLD 0xB8860BAA forward Toll_OnPlayerPickUpPickup(playerid,pickupid); forward Toll_OnPlayerDisconnect(playerid); forward Toll_OnPlayerUpdate(playerid); forward Toll_OnGameModeInit(); forward ycmd_opentoll(playerid, cmdtext[]); forward ycmd_toll(playerid, cmdtext[]); new PDDuty[MAX_PLAYERS]; #define IsNull(%1) \ ((%1[0] == 0) || (%1[0] == 1 && %1[1] == 0)) public OnPlayerPickUpPickup(playerid,pickupid) { Toll_OnPlayerPickUpPickup(playerid,pickupid); } public OnPlayerDisconnect(playerid) { Toll_OnPlayerDisconnect(playerid); } public OnPlayerUpdate(playerid) { Toll_OnPlayerUpdate(playerid); return 1; } public OnFilterScriptInit() { Toll_OnGameModeInit(); } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/opentoll", true, 9)) { return ycmd_opentoll(playerid, cmdtext); } if(!strcmp(cmdtext, "/toll", true, 5)) { return ycmd_toll(playerid, cmdtext); } return 0; } stock ProxDetector(Float:radi, playerid, string[], col1, col2, col3, col4, col5) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(GetPlayerVirtualWorld(i)==GetPlayerVirtualWorld(playerid)) { GetPlayerPos(i, posx, posy, posz); tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) SendClientMessage(i, col1, string); else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) SendClientMessage(i, col2, string); else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) SendClientMessage(i, col3, string); else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) SendClientMessage(i, col4, string); else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) SendClientMessage(i, col5, string); } } else SendClientMessage(i,col1,string); } return 1; } GetUnixTime() { return gettime(); } CreateDynamicObj(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, titties) { titties++; return CreateObject(modelid, X, Y, Z, rX, rY, rZ); } SetDynamicObjectRot(objectid, Float:RotX, Float:RotY, Float:RotZ) { return SetObjectRot(objectid, RotX, RotY, RotZ); } GetICName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); return name; } stock strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } SendTeamTypeMessage(nothing, color, string[]) { nothing++; return SendClientMessageToAll(color, string); } #endif public Toll_OnPlayerPickUpPickup(playerid, pickupid) // Needs forwarding in the OnPlayerPickup function of the script { if(pickupid == L_a_Pickup[0] || pickupid == L_a_Pickup[1] || pickupid == L_a_Pickup[2] || pickupid == L_a_Pickup[3] || pickupid == L_a_Pickup[4] || pickupid == L_a_Pickup[5]) { if(PDDuty[playerid]) { ProxDetector(20.0, playerid, "Toll guard says: Hello officer, would you like to pass?", COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5); SendClientMessage(playerid, COLOR_GOLD, "Use \"/opentoll\" to open the toll."); return 1; } new szCostString[56]; format(szCostString, 56, "Toll guard says: Hello, the toll is %d dollars please.", TollCost); ProxDetector(20.0, playerid, szCostString, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5); SendClientMessage(playerid, COLOR_GOLD, "Use \"/opentoll\" to pay the guard."); } return 1; } public Toll_OnPlayerDisconnect(playerid) // And this needs forwarding in the OnPlayerDisconnect function of the script { if(L_a_TollPerson[playerid][0] != INVALID_TOLL_ID) { Toll_CloseToll(L_a_TollPerson[playerid][0]); L_a_TollPerson[playerid][0] = 0; } } public Toll_OnPlayerUpdate(playerid) // Needs to be called in the OnPlayerUpdate function { if(L_a_TollPerson[playerid][0] != INVALID_TOLL_ID) { if(GetUnixTime() > L_a_TollPerson[playerid][1]) { Toll_CloseToll(L_a_TollPerson[playerid][0]); L_a_TollPerson[playerid][0] = 0; } else { switch(L_a_TollPerson[playerid][0]) { case RichmanToll: { if(IsPlayerInRangeOfPoint(playerid, 1.0, 619.2152, -1174.6862, 20.5124) || IsPlayerInRangeOfPoint(playerid, 1.0, 612.2329, -1202.9524, 18.1094)) { Toll_CloseToll(L_a_TollPerson[playerid][0]); L_a_TollPerson[playerid][0] = 0; } } case FlintToll: { if(IsPlayerInRangeOfPoint(playerid, 1.0, 29.2651,-1521.5536,4.8644) || IsPlayerInRangeOfPoint(playerid, 1.0, 73.2545, -1541.4111, 5.2093)) { Toll_CloseToll(L_a_TollPerson[playerid][0]); L_a_TollPerson[playerid][0] = 0; } } case LVToll: { if(IsPlayerInRangeOfPoint(playerid, 1.0, 1797.5039, 714.3255, 14.4545) || IsPlayerInRangeOfPoint(playerid, 1.0, 1775.9889, 691.7012, 15.9699)) { Toll_CloseToll(L_a_TollPerson[playerid][0]); L_a_TollPerson[playerid][0] = 0; } } } } } } public Toll_OnGameModeInit() // Needs to be called in the OnGameModeInit function! { // Thanks to Nexus for mapping! printf("Initializing toll system..."); printf("____________________________________"); printf(" © Lenny 2010 "); for(new i; i < MAX_PLAYERS; i++) L_a_TollPerson[i][0] = INVALID_TOLL_ID; /* Richman */ CreateDynamicObj( 8168, 612.73895263672, -1191.4602050781, 20.294105529785, 0.000000, 5, 318.31237792969, -1 ); CreateDynamicObj( 8168, 620.47265625, -1188.49609375, 20.044105529785, 0.000000, 352.99621582031, 138.94409179688, -1 ); CreateDynamicObj( 966, 613.97229003906, -1197.7174072266, 17.475030899048, 0.000000, 0.000000, 23.81982421875, -1 ); CreateDynamicObj( 997, 614.33209228516, -1194.3870849609, 17.709369659424, 0.000000, 0.000000, 266.70568847656, -1 ); CreateDynamicObj( 973, 602.98425292969, -1202.1643066406, 18.000516891479, 0.000000, 0.000000, 19.849853515625, -1 ); L_a_TollObject[0] = CreateDynamicObj( 968, 613.8935546875, -1197.7329101563, 18.109180450439, 0.000000, -90.000000, 23.81982421875, -1 ); CreateDynamicObj( 966, 619.42913818359, -1181.6597900391, 18.725030899048, 0.000000, 0.000000, 214.37744140625, -1 ); CreateDynamicObj( 973, 629.68823242188, -1176.0551757813, 19.500516891479, 0.000000, 0.000000, 21.831787109375, -1 ); CreateDynamicObj( 997, 619.26574707031, -1181.6518554688, 18.709369659424, 0.000000, 0.000000, 268.68908691406, -1 ); L_a_TollObject[1] = CreateDynamicObj( 968, 619.44201660156, -1181.6903076172, 19.525806427002, 0.000000, -90.000000, 214.37744140625, -1 ); /* End of Richman */ /* Flint */ CreateDynamicObj( 8168, 61.256042480469, -1533.3946533203, 6.1042537689209, 0.000000, 0.000000, 9.9252624511719, -1 ); CreateDynamicObj( 8168, 40.966598510742, -1529.5725097656, 6.1042537689209, 0.000000, 0.000000, 188.5712890625, -1 ); L_a_TollObject[2] = CreateDynamicObj( 968, 35.838928222656, -1525.9034423828, 5.0012145042419, 0.000000, -90.000000, 270.67565917969, -1 ); CreateDynamicObj( 966, 35.889751434326, -1526.0096435547, 4.2410612106323, 0.000000, 0.000000, 270.67565917969, -1 ); CreateDynamicObj( 966, 67.093727111816, -1536.8275146484, 3.9910612106323, 0.000000, 0.000000, 87.337799072266, -1 ); L_a_TollObject[3] = CreateDynamicObj( 968, 67.116600036621, -1536.8218994141, 4.7504549026489, 0.000000, -90.000000, 87.337799072266, -1 ); CreateDynamicObj( 973, 52.9794921875, -1531.9252929688, 5.090488910675, 0.000000, 0.000000, 352.06005859375, -1 ); CreateDynamicObj( 973, 49.042072296143, -1531.5065917969, 5.1758694648743, 0.000000, 0.000000, 352.05688476563, -1 ); CreateDynamicObj( 997, 68.289916992188, -1546.6020507813, 4.0626411437988, 0.000000, 0.000000, 119.09942626953, -1 ); CreateDynamicObj( 997, 34.5198097229, -1516.1402587891, 4.0626411437988, 0.000000, 0.000000, 292.50622558594, -1 ); CreateDynamicObj( 997, 35.903915405273, -1525.8717041016, 4.0626411437988, 0.000000, 0.000000, 342.13012695313, -1 ); CreateDynamicObj( 997, 63.914081573486, -1535.7126464844, 4.0626411437988, 0.000000, 0.000000, 342.130859375, -1 ); /* End of Flint */ /* LV */ CreateDynamicObj( 8168, 1789.83203125, 703.189453125, 15.846367835999, 0.000000, 3, 99.24951171875, -1 ); CreateDynamicObj( 8168, 1784.8334960938, 703.94799804688, 16.070636749268, 0.000000, 357, 278.61096191406, -1 ); CreateDynamicObj( 966, 1781.4122314453, 697.32531738281, 14.636913299561, 0.000000, 0.000000, 348.09008789063, -1 ); CreateDynamicObj( 996, 1767.3087158203, 700.50506591797, 15.281567573547, 0.000000, 0.000000, 346.10510253906, -1 ); CreateDynamicObj( 997, 1781.6832275391, 697.34796142578, 14.698781013489, 0.000000, 3, 77.41455078125, -1 ); CreateDynamicObj( 997, 1792.7745361328, 706.38543701172, 13.948781013489, 0.000000, 2.999267578125, 81.379638671875, -1 ); CreateDynamicObj( 966, 1793.4289550781, 709.87982177734, 13.636913299561, 0.000000, 0.000000, 169.43664550781, -1 ); CreateDynamicObj( 996, 1800.8060302734, 708.38299560547, 14.281567573547, 0.000000, 0.000000, 346.10229492188, -1 ); L_a_TollObject[4] = CreateDynamicObj( 968, 1781.4133300781, 697.31750488281, 15.420023918152, 0.000000, -90.000000, 348.10229492188, -1 ); L_a_TollObject[5] = CreateDynamicObj( 968, 1793.6700439453, 709.84631347656, 14.405718803406, 0.000000, -90.000000, 169.43664550781, -1 ); /* End of LV */ Toll_CreateTollPickup(L_a_Pickup[0], 623.9500, -1183.9774, 19.2260); // Richman 1 Toll_CreateTollPickup(L_a_Pickup[1], 607.9684, -1194.2866, 19.0043); // Richman 2 Toll_CreateTollPickup(L_a_Pickup[2], 39.7039, -1522.9891, 5.1995); // Flint 1 Toll_CreateTollPickup(L_a_Pickup[3], 62.7378, -1539.9891, 5.0639); // Flint 2 Toll_CreateTollPickup(L_a_Pickup[4], 1795.9447, 704.2550, 15.0006); // LV 1 Toll_CreateTollPickup(L_a_Pickup[5], 1778.9886, 702.6728, 15.2574); // LV 2 } Toll_CloseToll(TollID) { if(TollID == RichmanToll) { SetDynamicObjectRot(L_a_TollObject[0], 0.000000, -90.000000, 23.81982421875); SetDynamicObjectRot(L_a_TollObject[1], 0.000000, -90.000000, 214.37744140625); Toll_CreateTollPickup(L_a_Pickup[0], 623.9500, -1183.9774, 19.2260); // Richman 1 Toll_CreateTollPickup(L_a_Pickup[1], 607.9684, -1194.2866, 19.0043); // Richman 2 } else if(TollID == FlintToll) { SetDynamicObjectRot(L_a_TollObject[2], 0.000000, -90.000000, 270.67565917969); SetDynamicObjectRot(L_a_TollObject[3], 0.000000, -90.000000, 87.337799072266); Toll_CreateTollPickup(L_a_Pickup[2], 39.7039, -1522.9891, 5.1995); // Flint 1 Toll_CreateTollPickup(L_a_Pickup[3], 62.7378, -1539.9891, 5.0639); // Flint 2 } else if(TollID == LVToll) { SetDynamicObjectRot(L_a_TollObject[4], 0.000000, -90.000000, 348.10229492188); SetDynamicObjectRot(L_a_TollObject[5], 0.000000, -90.000000, 169.43664550781); Toll_CreateTollPickup(L_a_Pickup[4], 1795.9447, 704.2550, 15.0006); // LV 1 Toll_CreateTollPickup(L_a_Pickup[5], 1778.9886, 702.6728, 15.2574); // LV 2 } return 1; } Toll_OpenToll(TollID, playerid) { if(TollID == RichmanToll) { L_a_TollPerson[playerid][0] = RichmanToll; L_a_TollPerson[playerid][1] = (GetUnixTime() + 6); SetDynamicObjectRot(L_a_TollObject[0], 0.000000, 0.000000, 23.81982421875); SetDynamicObjectRot(L_a_TollObject[1], 0.000000, 0.000000, 214.37744140625); Toll_DestroyTollPickup(L_a_Pickup[0]); // Richman 1 Toll_DestroyTollPickup(L_a_Pickup[1]); // Richman 2 L_a_Pickup[0] = 0; L_a_Pickup[1] = 0; } else if(TollID == FlintToll) { L_a_TollPerson[playerid][0] = FlintToll; L_a_TollPerson[playerid][1] = (GetUnixTime() + 6); SetDynamicObjectRot(L_a_TollObject[2], 0.000000, 0.000000, 270.67565917969); SetDynamicObjectRot(L_a_TollObject[3], 0.000000, 0.000000, 87.337799072266); Toll_DestroyTollPickup(L_a_Pickup[2]); // Flint 1 Toll_DestroyTollPickup(L_a_Pickup[3]); // Flint 2 L_a_Pickup[2] = 0; L_a_Pickup[3] = 0; } else if(TollID == LVToll) { L_a_TollPerson[playerid][0] = LVToll; L_a_TollPerson[playerid][1] = (GetUnixTime() + 6); SetDynamicObjectRot(L_a_TollObject[4], 0.000000, 0.000000, 348.10229492188); SetDynamicObjectRot(L_a_TollObject[5], 0.000000, 0.000000, 169.43664550781); Toll_DestroyTollPickup(L_a_Pickup[4]); // LV 1 Toll_DestroyTollPickup(L_a_Pickup[5]); // LV 2 L_a_Pickup[4] = 0; L_a_Pickup[5] = 0; } } Toll_TimePassedCivil(TollID, playerid) // People have to wait <TollDelayCivilian> seconds between every /opentoll on the same toll { new L_i_tick = GetUnixTime(); if(L_a_Pickup[TollID*2]) { SendClientMessage(playerid, COLOR_RED, "The barrier is already open, wait for it to close before you pay."); return 0; } if(aTolls[TollID][E_tAllowReq] > L_i_tick && aTolls[TollID][E_tAllowReq] != 0) { new TollString[64]; format(TollString, 64, "You need to wait at least %d seconds since the last time opened.", TollDelayCivilian); SendClientMessage(playerid, COLOR_RED, TollString); return 0; } aTolls[TollID][E_tAllowReq] = (L_i_tick + TollDelayCivilian); return 1; } Toll_TimePassedCops(playerid) // Cops have to wait for <TollDelayCop> seconds between every /toll (Global) { new L_i_tick = GetUnixTime(); if(L_a_RequestAllowedCop > L_i_tick && L_a_RequestAllowedCop != 0) { new TollString[63]; format(TollString, 63, "You need to wait at least %d seconds between each toll change.", TollDelayCop); SendClientMessage(playerid, COLOR_RED, TollString); return 0; } L_a_RequestAllowedCop = (L_i_tick + TollDelayCop); return 1; } Toll_CreateTollPickup(PickupID, Float:X, Float:Y, Float:Z) // This prevents more than one icon from being spawned at the same time { if(PickupID != 0) DestroyPickup(PickupID); PickupID = CreatePickup(TollPickupModel, TollPickupType, Float:X, Float:Y, Float:Z, TollPickupVirtualWorld); return 1; } Toll_DestroyTollPickup(PickupID) { DestroyPickup(PickupID); PickupID = 0; return 1; } public ycmd_opentoll(playerid, cmdtext[]) { #if TollFS == 0 if (cmdtext[0] == 1) cmdtext[0] = 0; if(!gPlayerLogged[playerid]) { SendClientMessage(playerid, COLOR_RED, "You are not logged in."); return 1; } #endif new L_i_TollID; if(IsPlayerInRangeOfPoint(playerid, TollOpenDistance, 623.9500, -1183.9774, 19.2260) || IsPlayerInRangeOfPoint(playerid, 10.0, 607.9684, -1194.2866, 19.0043)) // Richman tolls { L_i_TollID = RichmanToll; } else if(IsPlayerInRangeOfPoint(playerid, TollOpenDistance, 39.7039, -1522.9891, 5.1995) || IsPlayerInRangeOfPoint(playerid, 10.0, 62.7378, -1539.9891, 5.0639)) // Flint tolls { L_i_TollID = FlintToll; } else if(IsPlayerInRangeOfPoint(playerid, TollOpenDistance, 1795.9447, 704.2550, 15.0006) || IsPlayerInRangeOfPoint(playerid, 10.0, 1778.9886, 702.6728, 15.2574)) // LV tolls { L_i_TollID = LVToll; } else { SendClientMessage(playerid, COLOR_RED, "You are not close enough to a toll booth."); return 1; } if(!Toll_TimePassedCivil(L_i_TollID, playerid)) return 1; new L_sz_MessageString[156]; if(!PDDuty[playerid]) { if(aTolls[L_i_TollID][E_tLocked] && aTolls[L_i_TollID][E_tTimer] > GetUnixTime()) // If it's locked { ProxDetector(20.0, playerid, L_sz_TollStringLocked, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5); return 1; } else if(aTolls[L_i_TollID][E_tLocked]) // If it's time to be unlocked { aTolls[L_i_TollID][E_tLocked] = 0; new szTollsUnlocked[100]; switch(L_i_TollID) { case RichmanToll: { format(szTollsUnlocked, 100, "** HQ Announcement: The Richman tolls were automatically unlocked after the timer finished. **"); } case FlintToll: { format(szTollsUnlocked, 100, "** HQ Announcement: The Flint tolls were automatically unlocked after the timer finished. **"); } case LVToll: { format(szTollsUnlocked, 100, "** HQ Announcement: The Las Venturas tolls were automatically unlocked after the timer finished. **"); } } #if !defined foreach #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2)) #endif foreach(Player, i) { if(PDDuty[i]) SendClientMessage(i, TEAM_BLUE_COLOR, szTollsUnlocked); } } if(GetPlayerMoney(playerid) < TollCost) { SendClientMessage(playerid, COLOR_RED, L_sz_TollStringNoMoney); return 1; } format(L_sz_MessageString, 156, "%s paid %d$ to the toll guard.", GetICName(playerid), TollCost); GivePlayerMoney(playerid, -TollCost); ProxDetector(20.0, playerid, L_sz_MessageString, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); #if TollFS == 0 PlayerInfo[playerid][pCash] -= TollCost; #if TollPayCops > 0 FactionInfo[1][fFunds] += (TollCost/100)*TollPayCops; FactionInfo[6][fFunds] += (TollCost/100)*TollPayCops; #endif #endif } ProxDetector(20.0, playerid, L_sz_TollStringBye, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5); SendClientMessage(playerid, COLOR_RED, L_sz_TollStringHurryUp); Toll_OpenToll(L_i_TollID, playerid); return 1; } public ycmd_toll(playerid, cmdtext[]) { #if TollFS == 0 if(cmdtext[0] == 1) cmdtext[0] = 0; if(!gPlayerLogged[playerid]) { SendClientMessage(playerid, COLOR_RED, "You are not logged in."); return 1; } #endif new idx, L_sz_Input[256], L_sz_CopName[MAX_PLAYER_NAME], L_sz_MessageString[256], L_sz_Rank[56], L_sz_Faction[8]; #if TollFS == 0 if(!PolicePermission(playerid)) { SendClientMessage(playerid, COLOR_RED, "You're not a cop, cowboy."); return 1; } format(L_sz_Rank, 56, "%s", FactionRank(PlayerInfo[playerid][pFamily], PlayerInfo[playerid][pFamilyRank])); format(L_sz_Faction, 8, "%s", FactionInfo[PlayerInfo[playerid][pFamily]][fName]); #else format(L_sz_Rank, 56, "Rank"); format(L_sz_Faction, 8, "Faction"); strtok(cmdtext, idx); #endif format(L_sz_CopName, MAX_PLAYER_NAME, GetICName(playerid)); L_sz_Input = strtok(cmdtext, idx); if(IsNull(L_sz_Input)) { SendClientMessage(playerid, COLOR_YELLOW, "Toll barrier command central for Los Santos"); SendClientMessage(playerid, COLOR_GRAD2, "emergency/release - (Un)Locks all the barriers."); SendClientMessage(playerid, COLOR_GRAD2, "flint - (Un)locks flint tolls."); SendClientMessage(playerid, COLOR_GRAD2, "richman - (Un)locks Richman tunnel tolls."); SendClientMessage(playerid, COLOR_GRAD2, "lv - (Un)locks the Las Venturas Highway tolls."); return 1; } if(!Toll_TimePassedCops(playerid)) return 1; if(strcmp(L_sz_Input, "emergency", true, strlen(L_sz_Input)) == 0) { aTolls[FlintToll][E_tLocked] = 1; aTolls[RichmanToll][E_tLocked] = 1; aTolls[LVToll][E_tLocked] = 1; Toll_CloseToll(FlintToll); Toll_CloseToll(RichmanToll); Toll_CloseToll(LVToll); new L_i_Time = (GetUnixTime() + TollTimerEmergency); aTolls[FlintToll][E_tTimer] = L_i_Time; aTolls[RichmanToll][E_tTimer] = L_i_Time; aTolls[LVToll][E_tTimer] = L_i_Time; format(L_sz_MessageString, 256, "** HQ Announcement: All toll booths were LOCKED by %s %s (%s)! **", L_sz_Rank, L_sz_CopName, L_sz_Faction); SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString); } else if(strcmp(L_sz_Input, "release", true, strlen(L_sz_Input)) == 0) { aTolls[FlintToll][E_tLocked] = 0; aTolls[RichmanToll][E_tLocked] = 0; aTolls[LVToll][E_tLocked] = 0; format(L_sz_MessageString, 256, "** HQ Announcement: All toll booths were UNLOCKED by %s %s (%s)! **", L_sz_Rank, L_sz_CopName, L_sz_Faction); SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString); } else if(strcmp(L_sz_Input, "flint", true, strlen(L_sz_Input)) == 0) { if(aTolls[FlintToll][E_tLocked] == 0) { aTolls[FlintToll][E_tLocked] = 1; aTolls[FlintToll][E_tTimer] = (GetUnixTime() + TollTimer); Toll_CloseToll(FlintToll); format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Flint County were LOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction); SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString); } else { aTolls[FlintToll][E_tLocked] = 0; format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Flint County were UNLOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction); SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString); } } else if(strcmp(L_sz_Input, "richman", true, strlen(L_sz_Input)) == 0) { if(aTolls[RichmanToll][E_tLocked] == 0) { aTolls[RichmanToll][E_tLocked] = 1; aTolls[RichmanToll][E_tTimer] = (GetUnixTime() + TollTimer); Toll_CloseToll(RichmanToll); format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Richman were LOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction); SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString); } else { aTolls[RichmanToll][E_tLocked] = 0; format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Richman were UNLOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction); SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString); } } else if(strcmp(L_sz_Input, "lv", true) == 0) { if(aTolls[LVToll][E_tLocked] == 0) { aTolls[LVToll][E_tLocked] = 1; aTolls[LVToll][E_tTimer] = (GetUnixTime() + TollTimer); Toll_CloseToll(LVToll); format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Las Venturas were LOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction); SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString); } else { aTolls[LVToll][E_tLocked] = 0; format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Las Venturas were UNLOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction); SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString); } } return 1; }