Textdraws - Printable Version
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Textdraws -
TKZ227 - 04.05.2013
What is the difference between a player text-draw and a global text-draw?
If I were trying to create a menu out of textdraws that would show for the player everytime they press a certain button, should I use global or player textdraws? The menu will be the same for the majority of players.
Re: Textdraws -
DaRk_RaiN - 04.05.2013
Basically the same, only that Player textdraws destroy when the player disconnects.
Wiki page with deeper explanation:
https://sampwiki.blast.hk/wiki/Textdraw
Re: Textdraws -
TKZ227 - 04.05.2013
Quote:
Originally Posted by DaRk_RaiN
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So for the use I described (a menu that a player sees when they press a button) would it be best to use a global textdraw or player textdraw?
Re: Textdraws -
DaRk_RaiN - 04.05.2013
I'd go with player textdraw if it differs for each player, if it's the same for all a global one.
Re: Textdraws -
MP2 - 04.05.2013
Another advantage is that you can have 256 player-textdraws per player, as opposed to the global limit of 2048, allowing you to 'bypass' the limit. The fact that only 92 textdraws can be displayed at a time mean it's more than enough,
Re: Textdraws -
Scenario - 04.05.2013
You CAN add a [playerid] tag to global text-draws if you really wanted to. However, it's quite pointless since you'll never need to have 256 text-draws actually loaded 100% of the time a player is on the server. I add/remove text-draws for my players depending on when I need them.