/* ------------------- cage by Rachael ---------------------- */ #include <a_samp> #include <a_players> #include <a_irc> #pragma unused sztmp #define COLOR_GREY 0xAFAFAFAA #define COLOR_RCON 0x3399FFAA enum obj { id, Float:ox, Float:oy, Float:oz, Float:xa, Float:ya, Float:za } new object_ref[10][obj] = { { 971 , -4.374 , -0.274 , 1.674 , 0.0000 , 0.0000 , 270.0000 }, { 971 , 0.100 , 4.179 , 1.712 , 0.0000 , 0.0000 , 180.0000 }, { 971 , 0.000 , -4.724 , 1.674 , 0.0000 , 0.0000 , 0.0000 }, { 971 , 4.500 , -0.124 , 1.674 , 0.0000 , 0.0000 , 90.0000 }, { 969 , -4.428 , 4.053 , 5.139 , 270.618 , 0.0000 , 270.0000 }, { 969 , -1.428 , 4.053 , 5.139 , 270.618 , 0.0000 , 270.0000 }, { 969 , 1.396 , 4.053 , 5.139 , 270.618 , 0.0000 , 270.0000 }, { 969 , -4.428 , 4.053 , -1.76 , 270.618 , 0.0000 , 270.0000 }, { 969 , -1.428 , 4.053 , -1.76 , 270.618 , 0.0000 , 270.0000 }, { 969 , 1.396 , 4.053 , -1.76 , 270.618 , 0.0000 , 270.0000 } }; new object[120]; new obj_count = 0; new cage[20][10]; new cage_count= 0; enum loc { Float:cx, Float:cy, Float:cz } new cage_pos[20][loc]; new astring[255]; stock strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } stock IsNumeric(const string[]) { for(new i = 0, j = strlen(string); i < j; i++) { if(string[i] > '9' || string[i] < '0') return 0; } return 1; } stock ReturnUser(text[], playerid = INVALID_PLAYER_ID) { new pos = 0; while (text[pos] < 0x21) // Strip out leading spaces { if (text[pos] == 0) return INVALID_PLAYER_ID; // No passed text pos++; } new userid = INVALID_PLAYER_ID; if (IsNumeric(text[pos])) // Check whole passed string { // If they have a numeric name you have a problem (although names are checked on id failure) userid = strval(text[pos]); if (userid >=0 && userid < MAX_PLAYERS) { if(!IsPlayerConnected(userid)) { userid = INVALID_PLAYER_ID; } else { return userid; // A player was found } } } // They entered [part of] a name or the id search failed (check names just incase) new len = strlen(text[pos]); new count = 0; new aname[MAX_PLAYER_NAME]; for (new i = 0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { GetPlayerName(i, aname, sizeof (aname)); if (strcmp(aname, text[pos], true, len) == 0) // Check segment of name { if (len == strlen(aname)) // Exact match { return i; // Return the exact player on an exact match } else // Partial match { count++; userid = i; } } } } if (count != 1) { if (playerid != INVALID_PLAYER_ID) { if (count) { SendClientMessage(playerid, 0xFF0000AA, "Multiple users found, please narrow search."); } else { SendClientMessage(playerid, 0xFF0000AA, "No matching user found."); } } userid = INVALID_PLAYER_ID; } return userid; // INVALID_PLAYER_ID for bad return } stock Name(playerid) // returns player's name { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof (pname)); return pname; } public OnPlayerCommandText(playerid,cmdtext[]) { if(IsPlayerAdmin(playerid)) { new idx, argument[32] ; argument = strtok(cmdtext,idx); if(!strcmp(argument,"/cage",true)) { argument = strtok(cmdtext,idx); if(!strlen(argument)) { SendClientMessage(playerid,COLOR_GREY,"USAGE: /cage [playerID/partofname|del|send|up|dn|north|south|east|west]"); return 1; } new caged = ReturnUser(argument); if(caged != INVALID_PLAYER_ID) { new Float:playX, Float:playY, Float:playZ; GetPlayerPos(caged,playX,playY,playZ); cage_count++; cage_pos[cage_count][cx] = playX; cage_pos[cage_count][cy] = playY; cage_pos[cage_count][cz] = playZ; for(new i = 0; i <= 9;i++) { obj_count++; object[obj_count] = CreateObject(object_ref[i][id], playX+object_ref[i][ox], playY+object_ref[i][oy], playZ+object_ref[i][oz], object_ref[i][xa], object_ref[i][ya], object_ref[i][za]); cage[cage_count][i] = obj_count; } format(astring,sizeof(astring), "cage %d created",cage_count); SendClientMessage(playerid, COLOR_RCON, astring); return 1; } if(!strcmp(argument,"up",true)) { argument = strtok(cmdtext, idx); new cagenum = strval(argument); if(cagenum < 1 || cagenum > cage_count) { SendClientMessage(playerid,COLOR_GREY,"USAGE: /cage up [cage#] [distance]"); return 1; } argument = strtok(cmdtext, idx); new Float:distance = floatstr(argument); if(distance <= 0) { SendClientMessage(playerid,COLOR_GREY,"invalid distance [1-1000]"); return 1; } for(new i = 0; i <= 9;i++) { MoveObject(object[cage[cagenum][i]], cage_pos[cagenum][cx]+object_ref[i][ox], cage_pos[cagenum][cy]+object_ref[i][oy], cage_pos[cagenum][cz]+object_ref[i][oz]+distance, 2.0); } cage_pos[cagenum][cz] += distance; new movest[128]; format(movest,sizeof(movest),"cage %d moved up %.1fm",cagenum,distance); SendClientMessage(playerid,COLOR_RCON,movest); return 1; } if(!strcmp(argument,"dn",true)) { argument = strtok(cmdtext, idx); new cagenum = strval(argument); if(cagenum < 1 || cagenum > cage_count) { SendClientMessage(playerid,COLOR_GREY,"USAGE: /cage dn [cage#] [distance]"); return 1; } argument = strtok(cmdtext, idx); new Float:distance = floatstr(argument); if(distance <= 0) { SendClientMessage(playerid,COLOR_GREY,"invalid distance [1-1000]"); return 1; } for(new i = 0; i <= 9;i++) { MoveObject(object[cage[cagenum][i]], cage_pos[cagenum][cx]+object_ref[i][ox], cage_pos[cagenum][cy]+object_ref[i][oy], cage_pos[cagenum][cz]+object_ref[i][oz]-distance, 2.0); } cage_pos[cagenum][cz] -= distance; new movest[128]; format(movest,sizeof(movest),"cage %d moved down %.1fm",cagenum,distance); SendClientMessage(playerid,COLOR_RCON,movest); return 1; } if(!strcmp(argument,"north",true)) { argument = strtok(cmdtext, idx); new cagenum = strval(argument); if(cagenum < 1 || cagenum > cage_count) { SendClientMessage(playerid,COLOR_GREY,"USAGE: /cage north [cage#] [distance]"); return 1; } argument = strtok(cmdtext, idx); new Float:distance = floatstr(argument); if(distance <= 0) { SendClientMessage(playerid,COLOR_GREY,"invalid distance [1-1000]"); return 1; } for(new i = 0; i <= 9;i++) { MoveObject(object[cage[cagenum][i]], cage_pos[cagenum][cx]+object_ref[i][ox], cage_pos[cagenum][cy]+object_ref[i][oy]+distance, cage_pos[cagenum][cz]+object_ref[i][oz], 2.0); } cage_pos[cagenum][cy] += distance; new movest[128]; format(movest,sizeof(movest),"cage %d moved north %.1fm",cagenum,distance); SendClientMessage(playerid,COLOR_RCON,movest); return 1; } if(!strcmp(argument,"south",true)) { argument = strtok(cmdtext, idx); new cagenum = strval(argument); if(cagenum < 1 || cagenum > cage_count) { SendClientMessage(playerid,COLOR_GREY,"USAGE: /cagesouth [cage#] [distance]"); return 1; } argument = strtok(cmdtext, idx); new Float:distance = floatstr(argument); if(distance <= 0) { SendClientMessage(playerid,COLOR_GREY,"invalid distance [1-1000]"); return 1; } for(new i = 0; i <= 9;i++) { MoveObject(object[cage[cagenum][i]], cage_pos[cagenum][cx]+object_ref[i][ox], cage_pos[cagenum][cy]+object_ref[i][oy]-distance, cage_pos[cagenum][cz]+object_ref[i][oz], 2.0); } cage_pos[cagenum][cy] -= distance; new movest[128]; format(movest,sizeof(movest),"cage %d moved south %.1fm",cagenum,distance); SendClientMessage(playerid,COLOR_RCON,movest); return 1; } if(!strcmp(argument,"east",true)) { argument = strtok(cmdtext, idx); new cagenum = strval(argument); if(cagenum < 1 || cagenum > cage_count) { SendClientMessage(playerid,COLOR_GREY,"USAGE: /cage east [cage#] [distance]"); return 1; } argument = strtok(cmdtext, idx); new Float:distance = floatstr(argument); if(distance <= 0) { SendClientMessage(playerid,COLOR_GREY,"invalid distance [1-1000]"); return 1; } for(new i = 0; i <= 9;i++) { MoveObject(object[cage[cagenum][i]], cage_pos[cagenum][cx]+object_ref[i][ox]+distance, cage_pos[cagenum][cy]+object_ref[i][oy], cage_pos[cagenum][cz]+object_ref[i][oz], 2.0); } cage_pos[cagenum][cx] += distance; new movest[128]; format(movest,sizeof(movest),"cage %d moved east %.1fm",cagenum,distance); SendClientMessage(playerid,COLOR_RCON,movest); return 1; } if(!strcmp(argument,"west",true)) { argument = strtok(cmdtext, idx); new cagenum = strval(argument); if(cagenum < 1 || cagenum > cage_count) { SendClientMessage(playerid,COLOR_GREY,"USAGE: /cagewest [cage#] [distance]"); return 1; } argument = strtok(cmdtext, idx); new Float:distance = floatstr(argument); if(distance <= 0) { SendClientMessage(playerid,COLOR_GREY,"invalid distance [1-1000]"); return 1; } for(new i = 0; i <= 9;i++) { MoveObject(object[cage[cagenum][i]], cage_pos[cagenum][cx]+object_ref[i][ox]+distance, cage_pos[cagenum][cy]+object_ref[i][oy], cage_pos[cagenum][cz]+object_ref[i][oz], 2.0); } cage_pos[cagenum][cx] -= distance; new movest[128]; format(movest,sizeof(movest),"cage %d moved west %.1fm",cagenum,distance); SendClientMessage(playerid,COLOR_RCON,movest); return 1; } if(!strcmp(argument,"del",true)) { argument = strtok(cmdtext,idx); if(!strcmp(argument,"#all",true)) { for(new i = 1; i <= cage_count;i++) { for(new j = 0; j <= 9; j++) { cage[i][j] = 0; } cage_pos[i][cx] = 0; cage_pos[i][cy] = 0; cage_pos[i][cz] = 0; } cage_count = 0; for(new i = 1; i <= obj_count;i++) { if(object[i]) { DestroyObject(object[i]); } } obj_count = 0; SendClientMessage(playerid, COLOR_RCON, "all cages destroyed."); return 1; } new cage_num = strval(argument); if(cage_num < 1 || cage_num > cage_count) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /cage del [cage num|#all]"); return 1; } for(new i = 0; i <= 9;i++) { if(object[cage[cage_num][i]]) { DestroyObject(object[cage[cage_num][i]]); object[cage[cage_num][i]] = 0; cage[cage_num][i] = 0; } cage_pos[cage_num][cx] = 0; cage_pos[cage_num][cy] = 0; cage_pos[cage_num][cz] = 0; } format(astring,sizeof(astring), "cage number %d destroyed",cage_num); SendClientMessage(playerid, COLOR_RCON, astring); return 1; } if(!strcmp(argument,"send",true)) { argument = strtok(cmdtext,idx); new cage_num = strval(argument); if(cage_num < 0 || cage_num > cage_count || cage_pos[cage_num][cx] == 0) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /cagesend [cage num] [player]"); return 1; } argument = strtok(cmdtext,idx); new player = ReturnUser(argument); if(player == INVALID_PLAYER_ID) { SendClientMessage(playerid, COLOR_GREY, "Invalid player ID."); return 1; } SetPlayerInterior(player,0); SetPlayerVirtualWorld(player,0); SetPlayerPos(player,cage_pos[cage_num][cx],cage_pos[cage_num][cy],cage_pos[cage_num][cz]); format(astring,sizeof(astring), "%s placed inside cage number %d",Name(player),cage_num); SendClientMessage(playerid, COLOR_RCON, astring); return 1; } SendClientMessage(playerid,COLOR_GREY,"USAGE: /cage [playerID/partofname|del|send|up|dn|north|south|east|west]"); return 1; } return 0; } return 0; } public OnFilterScriptExit() { for(new i = 1; i <= obj_count;i++) { DestroyObject(object[i]); } return 1; }
if(GetPVarInt(playerid,"iscaged") == 1) return SendClientMessage(playerid, 0xB90004FF, "You are caged. You cannot kill yourself.");
SetPVarInt(player,"iscaged",1[player]);
SetPVarInt(player,"iscaged",0[player]);
new cageid, reason[24]
format(string, sizeof string, "An Administrator Has Caged %s (%d) Reason: %s", PlayerName(cageid), pID, reason[0] ? reason : "No Reason Given");
SendClientMessageToAll(COLOR_PINK, string);
SetPVarInt(player,"iscaged",1[player]);
SetPVarInt(player,"iscaged",0[player]);
Then put this under where it cages the player:
pawn Код:
pawn Код:
where must i add these this pls tell |
SetPVarInt(pID, "iscaged", 1);
When player gets uncaged
SetPvarInt(pID, "iscaged", 0);
if(GetPvarInt(pID, "iscaged") == 1) return SendClientMessage(playerid, COLOR_RED, "You cannot use this command when caged.");