dcmd_kupivozilo(playerid,params[])
{
if(IsShoping[playerid] == 0)
{
if(GetPlayerState(playerid) != 2)
{
if(IsPlayerInRangeOfPoint(playerid,7.00,564.0015,-1283.4336,17.2559))
{
#pragma unused params
TogglePlayerControllable(playerid, 0);
new string124[128];
IsShoping[playerid] = 1;
SCM(playerid, aboja, " Koristi tipke lijevo i desno za listanje vozila!");
SCM(playerid, aboja, " Za kupnju pritisni enter (F)");
SCM(playerid, aboja, " Za prekid pritisni CTRL");
SVozilaTextDraw(playerid);
format(string124,sizeof(string124),"~w~%s~n~~n~~h~~h~~b~Cijena: %d~n~~n~~h~~h~~y~< ~g~dalje ~h~~h~~y~>",VehNames[vCars[ShopVeh1[1]][0] -400],vCars[ShopVeh1[1]][1]);
TextDrawSetString(CarShopTextDraw[playerid],string124);
}else{SCM(playerid, aboja, " Nisi u salonu!");}
}else{SCM(playerid, aboja, " Nemozes kupovati iz vozila!");}
}else{SCM(playerid, aboja, " Vec listas katalog!");}
return 1;
}
Use 'TogglePlayerControllable(playerid, true);' under the command, that could help I guess.
|
You need to use SelectTextDraw to be able to click on the textdraws, not TogglePlayerControllable
SelectTextDraw Wiki Page |
dcmd_kupivozilo(playerid,params[])
{
if(IsShoping[playerid] == 0)
{
if(GetPlayerState(playerid) != 2)
{
if(IsPlayerInRangeOfPoint(playerid,7.00,564.0015,-1283.4336,17.2559))
{
#pragma unused params
for(new i = 0; i < MAX_PLAYER_TEXT_DRAWS; i++) PlayerTextDrawSetSelectable(playerid, CarShopTextDraw:i, 1);
SelectTextDraw(playerid, 0x00FF00FF); // Highlight green when hovering over
new string124[128];
IsShoping[playerid] = 1;
SCM(playerid, aboja, " Koristi tipke lijevo i desno za listanje vozila!");
SCM(playerid, aboja, " Za kupnju pritisni enter (F)");
SCM(playerid, aboja, " Za prekid pritisni CTRL");
SVozilaTextDraw(playerid);
format(string124,sizeof(string124),"~w~%s~n~~n~~h~~h~~b~Cijena: %d~n~~n~~h~~h~~y~< ~g~dalje ~h~~h~~y~>",VehNames[vCars[ShopVeh1[1]][0] -400],vCars[ShopVeh1[1]][1]);
TextDrawSetString(CarShopTextDraw[playerid],string124);
}else{SCM(playerid, aboja, " Nisi u salonu!");}
}else{SCM(playerid, aboja, " Nemozes kupovati iz vozila!");}
}else{SCM(playerid, aboja, " Vec listas katalog!");}
return 1;
}
stock CVozilaTextDraw()
{
for(new playerid = 0; playerid < MAX_PLAYERS; playerid ++)
{CarShopTextDraw[playerid] = TextDrawCreate(295.500000,310.000000,"~y~Ime~n~~n~~h~~h~~y~Cena:------~n~~n~~h~~h~~r~< ~y~dalje ~h~~h~~r~>");
TextDrawAlignment(CarShopTextDraw[playerid],0);
TextDrawBackgroundColor(CarShopTextDraw[playerid],0x000000ff);
TextDrawFont(CarShopTextDraw[playerid],1);
TextDrawLetterSize(CarShopTextDraw[playerid],0.499999,2.100000);
TextDrawColor(CarShopTextDraw[playerid],0xffffffff);
TextDrawSetOutline(CarShopTextDraw[playerid],1);
TextDrawSetProportional(CarShopTextDraw[playerid],1);
TextDrawSetShadow(CarShopTextDraw[playerid],1);}
}
stock HVozilaTextDraw(playerid)
{TextDrawHideForPlayer(playerid,CarShopTextDraw[playerid]);}
stock SVozilaTextDraw(playerid)
{TextDrawShowForPlayer(playerid,CarShopTextDraw[playerid]);}
stock DVozilaTextDraw()
{for(new playerid = 0; playerid < MAX_PLAYERS; playerid ++)
{TextDrawDestroy(CarShopTextDraw[playerid]);}}
stock ResetVehButton(playerid)
{
if(IsShoping[playerid] > 0)
{
new Keys, ud, lr;
GetPlayerKeys(playerid, Keys, ud, lr);
if(lr > 0) //desno
{VehButtonSet[playerid][0] ++;
VehShopChanger(playerid);}
else if(lr < 0) //lijevo
{VehButtonSet[playerid][1] ++;
VehShopChanger(playerid);}
else if(Keys & KEY_FIRE) //ctrl
{VehButtonSet[playerid][2]++;
VehShopChanger(playerid);}
else if(Keys & KEY_SECONDARY_ATTACK) //enter
{VehButtonSet[playerid][3]++;
VehShopChanger(playerid);}
else
{VehButtonSet[playerid][0] = 0;
VehButtonSet[playerid][1] = 0;
VehButtonSet[playerid][2] = 0;
VehButtonSet[playerid][3] = 0;
VehShopChanger(playerid);}
}
return 0;
}
stock VehShopChanger(playerid)
{
if(IsPlayerConnected(playerid))
{
if(IsShoping[playerid] == 1)
{
new string[128],pa = 0;
new ime[24];
GetPlayerName(playerid, ime, sizeof(ime));
if(VehButtonSet[playerid][0] == 1) // desno
{ShopVeh1[1]++;
if(ShopVeh1[1] > 28) {ShopVeh1[1] = 0;}pa = 1;}
else if(VehButtonSet[playerid][1] == 1) //lijevo
{ShopVeh1[1]--;
if (ShopVeh1[1] < 0) {ShopVeh1[1] = 28;}pa = 1;}
else if(VehButtonSet[playerid][3] == 1) //enter
{
if(AllMyCars(playerid) < MAX_BUYED_VEHS)
{
if(GetPlayerMoney(playerid) >= vCars[ShopVeh1[1]][1])
{
MakeXDCarFnc(playerid,0,vCars[ShopVeh1[1]][0],543.8163,-1254.6198,16.4204,305.2091,ShopVeh1[2],ShopVeh1[3],ime);
TogglePlayerControllable(playerid, 1);
IsShoping[playerid] = 0;
HVozilaTextDraw(playerid);
SetCameraBehindPlayer(playerid);
}else{format(string,sizeof(string),"Nemate dovoljno novca!Ovaj auto kosta %d$",vCars[ShopVeh1[1]][1]);
SCM(playerid,aboja,string);}
}else{SCM(playerid,aboja,"Vec imas sve aute!");}
}
else if (VehButtonSet[playerid][2] == 1)
{TogglePlayerControllable(playerid, 1);
SCM(playerid, aboja, "Odustao si od kupnje novog auta!");
IsShoping[playerid] = 0;
HVozilaTextDraw(playerid);
SetCameraBehindPlayer(playerid);
}
if(pa > 0){
DestroyVehicle(ShopVeh1[0]);
ShopVeh1[0] = CreateVehicle(vCars[ShopVeh1[1]][0], 553.70001221,-1282.80004883,17.10000038,270.00000000, ShopVeh1[2],ShopVeh1[3], 30000);
format(string,sizeof(string),"~r~%s~n~~n~~h~~h~~y~Cijena: %d~n~~n~~h~~h~~r~< ~y~dalje ~h~~h~~r~>",VehNames[GetVehicleModel(ShopVeh1[0]) - 400],vCars[ShopVeh1[1]][1]);
TextDrawSetString(CarShopTextDraw[playerid],string);pa = 0;}
}
else if(IsShoping[playerid] == 2)
{
new string[128],pa = 0;
new ime[24];
GetPlayerName(playerid, ime, sizeof(ime));
if(VehButtonSet[playerid][0] == 1) // desno
{ShopVeh2[1]++;
if(ShopVeh2[1] > 9) {ShopVeh2[1] = 0;}pa = 1;}
else if(VehButtonSet[playerid][1] == 1) //lijevo
{ShopVeh2[1]--;
if (ShopVeh2[1] < 0) {ShopVeh2[1] = 28;}pa = 1;}
else if(VehButtonSet[playerid][3] == 1) //enter
{
if(AllMyBikes(playerid) < MAX_BUYED_VEHS)
{
if(GetPlayerMoney(playerid) >= vBikes[ShopVeh2[1]][1])
{
MakeXDCarFnc(playerid,1,vBikes[ShopVeh2[1]][0],1314.9003,-1859.0258,13.3255,270.3405,ShopVeh2[2],ShopVeh2[3],ime);
TogglePlayerControllable(playerid, 1);
IsShoping[playerid] = 0;
HVozilaTextDraw(playerid);
SetCameraBehindPlayer(playerid);
}else{format(string,sizeof(string),"Nemate dovoljno novca!Ovaj motor kosta %d$",vBikes[ShopVeh1[1]][1]);
SCM(playerid,aboja,string);}
}else{SCM(playerid,aboja,"Vec imas sve motore");}
}
else if (VehButtonSet[playerid][2] == 1)
{TogglePlayerControllable(playerid, 1);
SCM(playerid, aboja, "Odustao si od kupnje novog motora!");
IsShoping[playerid] = 0;
HVozilaTextDraw(playerid);
SetCameraBehindPlayer(playerid);
}
if(pa > 0){
DestroyVehicle(ShopVeh2[0]);
ShopVeh2[0] = CreateVehicle(vBikes[ShopVeh2[1]][0], 1298.7928,-1870.8855,13.5469,349.0682, ShopVeh2[2],ShopVeh2[3], 30000);
format(string,sizeof(string),"~w~%s~n~~n~~h~~h~~b~Cijena: %d~n~~n~~h~~h~~y~< ~g~dalje ~h~~h~~y~>",VehNames[GetVehicleModel(ShopVeh2[0]) - 400],vBikes[ShopVeh2[1]][1]);
TextDrawSetString(CarShopTextDraw[playerid],string);pa = 0;}
}
/*
In here put for Boats and AirPlanes!!!!
*/
}
return 1;
}