Originally Posted by rjjj
O problema estб nesta linha :
pawn Код:
new carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh;
A variбvel carid estб adquirindo um valor diferente do ID do veнculo da casa de quem enviou o comando, fazendo com que outro (ou nenhum) veнculo seja destruнdo .
Bem, adicione uma constante а enum hInfo com o seguinte nome :
Em seguida ache esta linha na public OnGameModeInit :
pawn Код:
AddStaticVehicleEx(HouseInfo[h][hVec], HouseCarSpawns[h][0], HouseCarSpawns[h][1], HouseCarSpawns[h][2], HouseCarSpawns[h][3], HouseInfo[h][hVcol1], HouseInfo[h][hVcol2], 6000000);
E troque-a por:
pawn Код:
HouseInfo[h][hV_ID] = AddStaticVehicleEx(HouseInfo[h][hVec], HouseCarSpawns[h][0], HouseCarSpawns[h][1], HouseCarSpawns[h][2], HouseCarSpawns[h][3], HouseInfo[h][hVcol1], HouseInfo[h][hVcol2], 6000000);
Por fim, substitua seu comando por este :
pawn Код:
if (strcmp(cmd, "/comprarcarro", true) == 0 || strcmp(cmd, "/trocarcarro", true) == 0) { if(IsPlayerConnected(playerid)) { new House = PlayerInfo[playerid][pPHousekey]; GetPlayerName(playerid, playername, sizeof(playername)); if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0) { new gunid[16]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}|___ {00FA2E}P {FAF600}S {003EFA}G {FFFFFF}____[ {F28FEC}Novos Carros Preзo Ђ 100000 {FFFFFF}]____ {00FA2E}P {FAF600}S {003EFA}G {FFFFFF}___|"); SendClientMessage(playerid, 0xFFD700FF,"Use: /comprarcarro [Nome Do Carro]."); SendClientMessage(playerid, 0x98F5FFFF, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |"); SendClientMessage(playerid, 0x98F5FFFF, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |"); SendClientMessage(playerid, 0x98F5FFFF, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |"); SendClientMessage(playerid, 0x98F5FFFF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |"); SendClientMessage(playerid, 0x98F5FFFF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |"); return 1; } strmid(gunid, tmp, 0, strlen(cmdtext), 255); if (GetPlayerMoney(playerid) > 100000) { if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine."); HouseInfo[House][hVec] = 409; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } if(strcmp(gunid, "premier", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier."); HouseInfo[House][hVec] = 426; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife."); HouseInfo[House][hVec] = 434; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet."); HouseInfo[House][hVec] = 480; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350."); HouseInfo[House][hVec] = 477; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500."); HouseInfo[House][hVec] = 522; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito."); HouseInfo[House][hVec] = 568; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy."); HouseInfo[House][hVec] = 562; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet."); HouseInfo[House][hVec] = 541; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo."); HouseInfo[House][hVec] = 451; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus."); HouseInfo[House][hVec] = 411; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah."); HouseInfo[House][hVec] = 415; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo й Player VIP !"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna."); HouseInfo[House][hVec] = 567; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact."); HouseInfo[House][hVec] = 496; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford."); HouseInfo[House][hVec] = 580; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover."); HouseInfo[House][hVec] = 542; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan."); HouseInfo[House][hVec] = 560; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant."); HouseInfo[House][hVec] = 507; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet."); HouseInfo[House][hVec] = 521; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix."); HouseInfo[House][hVec] = 603; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor."); HouseInfo[House][hVec] = 585; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale."); HouseInfo[House][hVec] = 466; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood."); HouseInfo[House][hVec] = 492; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley."); HouseInfo[House][hVec] = 579; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester."); HouseInfo[House][hVec] = 559; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker."); HouseInfo[House][hVec] = 400; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit."); HouseInfo[House][hVec] = 551; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula."); HouseInfo[House][hVec] = 516; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre."); HouseInfo[House][hVec] = 475; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum."); HouseInfo[House][hVec] = 561; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise."); HouseInfo[House][hVec] = 550; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma."); HouseInfo[House][hVec] = 566; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus."); HouseInfo[House][hVec] = 558; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade."); HouseInfo[House][hVec] = 536; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash."); HouseInfo[House][hVec] = 565; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo."); HouseInfo[House][hVec] = 402; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection."); HouseInfo[House][hVec] = 424; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike."); HouseInfo[House][hVec] = 509; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0) { SendClientMessage(playerid, 0x98F5FFFF, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike."); HouseInfo[House][hVec] = 510; DestroyVehicle(HouseInfo[House][hV_ID]); HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else { SendClientMessage(playerid, 0xFFD700FF,"Use: /comprarcarro [Nome Do Carro]."); SendClientMessage(playerid, 0x98F5FFFF, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |"); SendClientMessage(playerid, 0x98F5FFFF, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |"); SendClientMessage(playerid, 0x98F5FFFF, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |"); SendClientMessage(playerid, 0x98F5FFFF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |"); SendClientMessage(playerid, 0x98F5FFFF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |"); return 1; } SendClientMessage(playerid, 0x98F5FFFF, "Vocк Pagou Ђ 100000, Seu Carro Jб Tб Em Sua Casa."); OnPropUpdate(); GivePlayerMoney(playerid,-100000); SBizzInfo[5][sbTill] += 100000; ExtortionSBiz(5, 100000); PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo Tem (Ђ100000) !"); return 1; } } else { SendClientMessage(playerid, 0x98F5FFFF, "Vocк Nгo Tem Uma Casa."); return 1; } } return 1; }
Espero ter ajudado .
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