pawn Код:
dcmd_dedit(playerid, params[])
{
new idx, text[128], string[128];
if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(PlayerInfo[playerid][pAdmin] < 1337) return SendClientMessage(playerid, COLOR_GREY, "You are not an authorized to use this command.");
if(sscanf(params, "s[128]", params))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dedit [option] [doorid]");
SendClientMessage(playerid, COLOR_GREY, "OPTIONS: Pickup | Text | Interior | Exterior | CustomInterior | CustomExterior");
return 1;
}
if(!strcmp(params, "pickup", true, 6))
{
new pickup;
if(sscanf(params, "s[128]ii", params, idx, pickup)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dedit pickup [doorid] [pickupid]");
if(DoorInfo[idx][dType] == 0) return SendClientMessage(playerid, COLOR_GREY, "Invalid door id.");
DoorInfo[idx][dType] = pickup;
if(IsValidDynamicPickup(DoorInfo[idx][dPickup]))
{
DestroyDynamicPickup(DoorInfo[idx][dPickup]);
}
DoorInfo[idx][dPickup] = CreateDynamicPickup(DoorInfo[idx][dType], 1, DoorInfo[idx][dOX], DoorInfo[idx][dOY], DoorInfo[idx][dOZ], DoorInfo[idx][dOVW], DoorInfo[idx][dOInt]);
format(string, sizeof(string), " You have set door ID %d's pickup to %d", idx, pickup);
SendClientMessage(playerid, COLOR_WHITE, string);
}
if(!strcmp(params, "text", true, 4))
{
if(sscanf(params, "s[128]is[128]", params, idx, text)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dedit text [doorid] [text]");
if(DoorInfo[idx][dType] == 0) return SendClientMessage(playerid, COLOR_GREY, "Invalid door id.");
format(DoorInfo[idx][dText], 128, "%s", text);
format(string, sizeof(string), "ID: %d\n%s", idx, DoorInfo[idx][dText]);
UpdateDynamic3DTextLabelText(DoorInfo[idx][dTextID], COLOR_WHITE, string);
format(string, sizeof(string), " You have set door ID %d's text to %s", idx, text);
SendClientMessage(playerid, COLOR_WHITE, string);
}
if(!strcmp(params, "interior", true, 8))
{
if(sscanf(params, "s[128]i", params, idx, text)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dedit interior [doorid]");
if(DoorInfo[idx][dType] == 0) return SendClientMessage(playerid, COLOR_GREY, "Invalid door id.");
DoorInfo[idx][dIInt] = GetPlayerInterior(playerid);
DoorInfo[idx][dIVW] = GetPlayerVirtualWorld(playerid);
GetPlayerFacingAngle(playerid, DoorInfo[idx][dIA]);
GetPlayerPos(playerid, DoorInfo[idx][dIX], DoorInfo[idx][dIY], DoorInfo[idx][dIZ]);
format(string, sizeof(string), " You have set door ID %d's interior to your coordinates. (Int: %d | VW: %d)", idx, GetPlayerInterior(playerid), GetPlayerVirtualWorld(playerid));
SendClientMessage(playerid, COLOR_WHITE, string);
}
if(!strcmp(params, "exterior", true, 8))
{
if(sscanf(params, "s[128]i", params, idx, text)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dedit interior [doorid]");
if(DoorInfo[idx][dType] == 0) return SendClientMessage(playerid, COLOR_GREY, "Invalid door id.");
DoorInfo[idx][dOInt] = GetPlayerInterior(playerid);
DoorInfo[idx][dOVW] = GetPlayerVirtualWorld(playerid);
GetPlayerFacingAngle(playerid, DoorInfo[idx][dOA]);
GetPlayerPos(playerid, DoorInfo[idx][dOX], DoorInfo[idx][dOY], DoorInfo[idx][dOZ]);
DestroyDynamicPickup(DoorInfo[idx][dPickup]);
DoorInfo[idx][dPickup] = CreateDynamicPickup(DoorInfo[idx][dType], 1, DoorInfo[idx][dOX], DoorInfo[idx][dOY], DoorInfo[idx][dOZ], DoorInfo[idx][dOVW], DoorInfo[idx][dOInt]);
DestroyDynamic3DTextLabel(DoorInfo[idx][dTextID]);
format(string, sizeof(string), "ID: %d\n%s", idx, DoorInfo[idx][dText]);
DoorInfo[idx][dTextID] = CreateDynamic3DTextLabel(string, COLOR_WHITE, DoorInfo[idx][dOX], DoorInfo[idx][dOY], DoorInfo[idx][dOZ]+0.3, 15);
format(string, sizeof(string), " You have set door ID %d's exterior to your coordinates. (Int: %d | VW: %d)", idx, GetPlayerInterior(playerid), GetPlayerVirtualWorld(playerid));
SendClientMessage(playerid, COLOR_WHITE, string);
}
if(!strcmp(params, "custominterior", true, 14))
{
if(sscanf(params, "s[128]i", params, idx)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dedit custominterior [doorid]");
if(DoorInfo[idx][dType] == 0) return SendClientMessage(playerid, COLOR_GREY, "Invalid door id.");
if(!DoorInfo[idx][dCInt])
{
DoorInfo[idx][dCInt] = 1;
format(string, sizeof(string), " You have set door ID %d to have a custom interior.", idx, text);
}
else
{
DoorInfo[idx][dCInt] = 0;
format(string, sizeof(string), " You have set door ID %d to have a normal interior.", idx, text);
}
SendClientMessage(playerid, COLOR_WHITE, string);
}
if(!strcmp(params, "customexterior", true, 14))
{
if(sscanf(params, "s[128]i", params, idx)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dedit customexterior [doorid]");
if(DoorInfo[idx][dType] == 0) return SendClientMessage(playerid, COLOR_GREY, "Invalid door id.");
if(!DoorInfo[idx][dCExt])
{
DoorInfo[idx][dCExt] = 1;
format(string, sizeof(string), " You have set door ID %d to have a custom exterior.", idx, text);
}
else
{
DoorInfo[idx][dCExt] = 0;
format(string, sizeof(string), " You have set door ID %d to have a normal exterior.", idx, text);
}
SendClientMessage(playerid, COLOR_WHITE, string);
}
return 1;
}
In your params you have only included a single string, where as it appears you would like multiple params.