Could I detect... - Printable Version
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+--- Thread: Could I detect... (
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Could I detect... -
Youice - 27.04.2013
Hello,
Could I detect the vehicle's looking at?
(ex: GetVehicleLookingAt(vehicleid, x, y, z) ) ?
Re: Could I detect... -
verlaj - 27.04.2013
maybe you can use, if(IsplayerInAnyVehicle....... and
https://sampwiki.blast.hk/wiki/GetPlayerCameraFrontVector
Re: Could I detect... -
Youice - 27.04.2013
what if I want to move an object toward the vehicle looking at?
Re: Could I detect... -
DanLore - 27.04.2013
Refer to
https://sampforum.blast.hk/showthread.php?tid=413556
Re: Could I detect... -
verlaj - 27.04.2013
use this code as a stock
pawn Код:
stock GetVehiclePos(playerid, vehicleid)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Float:x,Float:y,Float:z,Float:a,Float:X,Float:y;
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,a);
X = x + (8 * floatsin(a,degrees));
Y = y + (8 * floatcos(a,degrees));
CreateObject(00000,X,Y,z,0,0,0);
}
return 1;
}
Re: Could I detect... -
Youice - 27.04.2013
Quote:
Originally Posted by DanLore
|
I'm not asking for a script.
I'm saying that could I detect so...
Re: Could I detect... -
MP2 - 27.04.2013
You'll need to get camera vectors (GetPlayerCameraPos + GetPlayerCameraFrontVector).
https://sampwiki.blast.hk/wiki/GetPlayerCameraFrontVector
https://sampforum.blast.hk/showthread.php?tid=140765
Re: Could I detect... -
Baboon - 27.04.2013
Quote:
Originally Posted by MP2
|
No, he asks for the vehicle lookat...
Simply use: GetVehicleZAngle
Re: Could I detect... -
MP2 - 27.04.2013
Vehicles don't have eyes so they can't 'look' at a place, so I assumed he meant the player's camera.