if(strcmp("/caminhao", cmdtext, true, 9) == 0)
{
if(IncendioAcontecendo != true) return SendClientMessage(playerid, COR_SAMU, "[AVISO] Nгo Estб Acontecendo nenhum Incкndio !");
new Float:PlayerX, Float:PlayerY, Float:PlayerZ, Float:PlayerA;
GetPlayerPos(playerid,PlayerX,PlayerY,PlayerZ);
GetPlayerFacingAngle(playerid, PlayerA);
new Bombeiro = CreateVehicle(407, PlayerX,PlayerY,PlayerZ,PlayerA,3,1,60000);
PutPlayerInVehicle(playerid, Bombeiro, 0);
SetPlayerCheckpoint(playerid, FogoX[1]-8.3718,FogoY[1]-8.429,FogoZ[1],8.0);
SendClientMessage(playerid, COR_SAMU, "[AVISO] Pare no CheckPoint e Apague o Fogo !");
return 1;
}
if(strcmp("/extintor", cmdtext, true, 9) == 0)
{
if(IncendioAcontecendo != true) return SendClientMessage(playerid, COR_SAMU, "[AVISO] Nгo Estб Acontecendo nenhum Incкndio !");
GivePlayerWeapon(playerid, 42, 999);
SendClientMessage(playerid, COR_SAMU, "[INFO] Apague o Fogo !");
return 1;
}
if(MinhaVar[playerid][pORG] != 4 )return SendClientMessage(playerid, -1, "");
command(destroir,playerid,params[])
{
new Carro = GetPlayerVehicleID(playerid);
DestroyVehicle(Carro);
return 1;
}
pawn Код:
|
new Bombeiro = CreateVehicle(407, PlayerX,PlayerY,PlayerZ,PlayerA,3,1,60000);
//topo do GM
new bombeiro[MAX_PLAYERS];
//no comando
Bombeiro[playerid] = CreateVehicle(407, PlayerX,PlayerY,PlayerZ,PlayerA,3,1,60000);
DestroyVehicle(bombeiro[playerid]);