CMD:pbomba( playerid )
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
SetTimerEx("pbomba", 10000, false, "fff", x, y, z);
GameTextForPlayer(playerid, "Corra A Bomba Vai Explodir", 2000, 5);
return 1;
}
forward pbomba( x, y, z );
public pbomba( x, y, z )
{
CreateExplosion(x, y, z, 6, 1.0);
return 1;
}
if(strcmp(cmd, "/pbomba", true) == 0)
{
new pbomba, Float: x, Float: y, Float: z;
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode plantar bomba em um veнculo!");
return 1;
}
GetPlayerPos(playerid,x,y,z);
SetTimerEx("pbomba",10000,false,"fff",x,y,z,0,50.0);
pbomba = CreateObject(1654,x,y,z-0.8,0,0,0);
SetTimerEx("Destruirpbomba",12000,false,"d",pbomba);
SendClientMessage(playerid, -1, " Corra A Bomba Vai Explodir!");
return 1;
}
forward Destruirpbomba(vv);
public Destruirpbomba(vv) DestroyObject(vv);
forward pbomba(Float:X,Float:Y,Float:Z,tipo,Float: pbomba);
public pbomba(Float:X,Float:Y,Float:Z,tipo,Float: pbomba) CreateExplosion(X,Y,Z,tipo,pbomba);
|
demorei uns 15 min para fazer isso, aki funcionou o sistema '-'
if(strcmp(cmd, "/pbomba", true) == 0) { new pbomba, Float: x, Float: y, Float: z; if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode plantar bomba em um veнculo!"); return 1; } GetPlayerPos(playerid,x,y,z); SetTimerEx("pbomba",10000,false,"fff",x,y,z,0,50.0 ); pbomba = CreateObject(1252,x,y,z-0.8,0,0,0); SetTimerEx("Destruirpbomba",12000,false,"d",pbomba ); SendClientMessage(playerid, -1, " Corra A Bomba Vai Explodir!"); return 1; } forward Destruirpbomba(vv); public Destruirpbomba(vv) DestroyObject(vv); forward pbomba(Float:X,Float:Y,Float:Z,tipo,Float: pbomba); public pbomba(Float:X,Float:Y,Float:Z,tipo,Float: pbomba) CreateExplosion(X,Y,Z,tipo,pbomba); |
CMD:pbomba(playerid, params[])
{
new pbomba, Float: x, Float: y, Float: z;
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode plantar bomba em um veнculo!");
return 1;
}
GetPlayerPos(playerid,x,y,z);
SetTimerEx("pbomba",10000,false,"fff",x,y,z,0,50.0 );
pbomba = CreateObject(1654,x,y,z-0.8,0,0,0);
SetTimerEx("Destruirpbomba",12000,false,"d",pbomba );
SendClientMessage(playerid, -1, " Corra A Bomba Vai Explodir!");
return 1;
}
forward Destruirpbomba(vv);
public Destruirpbomba(vv) DestroyObject(vv);
forward pbomba(Float:X,Float:Y,Float:Z,tipo,Float: pbomba);
public pbomba(Float:X,Float:Y,Float:Z,tipo,Float: pbomba) CreateExplosion(X,Y,Z,tipo,pbomba);
C:\Users\Robert\Desktop\Meu Primeiro Gm\gamemodes\[B]AK.pwn(845) : warning 219: local variable "pbomba" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Warning.