C:\Users\Grand\Desktop\Ultimate Gaming Ground\gamemodes\RoleplayRadOMDUDE.pwn(213) : warning 213: tag mismatch |
if(pRole[playerid][Tutorial] == 0)
new pRole[MAX_PLAYERS][RoleplayStats];
new pRoleBuffer;
pRoleBuffer = pRole[playerid][Tutorial];
if(pRoleBuffer == 0)
{
// Do what you have to do.
}
if((pRole[playerid][Tutorial] == 0)
Create a buffer like this:
pawn Код:
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new pRole[MAX_PLAYERS][Tutorial];
if(pRole[playerid][Tutorial] == 0)
use this :-
New : pawn Код:
pawn Код:
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public PlayerTutorial(playerid)
{
if(pRole[playerid][Tutorial] == 0)
{
pRole[playerid][TutTimer] = SetTimerEx("PlayerTutorial", 25000, true, "i", playerid);
SendClientMessage(playerid,Yellow,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
pRole[playerid][Tutorial]++;
return 1;
}
else if(pRole[playerid][Tutorial] == 1)
{
SendClientMessage(playerid,Yellow,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd.");
pRole[playerid][Tutorial]++;
}
else if(pRole[playerid][Tutorial] == 2)
{
SendClientMessage(playerid,Yellow,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd.");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"wasdasdasd you.");
SendClientMessage(playerid,White,"asdasdasdr");
SendClientMessage(playerid,White,"asdasdasdfair");
SendClientMessage(playerid,White,"asdasdasd");
pRole[playerid][Tutorial]++;
}
else if(pRole[playerid][Tutorial] == 3)
{
SendClientMessage(playerid,Yellow,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasdp");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"tasdasdasd");
SendClientMessage(playerid,White,"blaasdasdasdasdasdasd");
SendClientMessage(playerid,White,"iasdasdasd");
pRole[playerid][Tutorial]++;
}
else if(pRole[playerid][Tutorial] == 4)
{
SendClientMessage(playerid,Yellow,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"Yasdasdasdp");
SendClientMessage(playerid,White,"sasdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
pRole[playerid][Tutorial]++;
}
else if(pRole[playerid][Tutorial] == 5)
{
SendClientMessage(playerid,Yellow,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
pRole[playerid][Tutorial]++;
}
else if(pRole[playerid][Tutorial] == 6)
{
SendClientMessage(playerid,Yellow,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd);
SendClientMessage(playerid,White,"asdasdasd");
pRole[playerid][Tutorial]++;
}
else if(pRole[playerid][Tutorial] == 7)
{
SendClientMessage(playerid,Yellow,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd");
SendClientMessage(playerid,White,"asdasdasd.");
SendClientMessage(playerid,White,"asdasdasdwebsite");
SendClientMessage(playerid,White,"asdasdasd");
KillTimer(pRole[playerid][TutTimer]);
}
return 1;
}
Show the enum which contains 'Tutorial' (RoleplayStats). You should also learn naming conventions - a good naming structure (commonly used) for enums is E_SOMETHING or STRUCT_SOMETHING.
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enum RoleplayStats
{
Tutorial,
TutTimer,
}
( ![]() |
new pRole[MAX_PLAYERS][RoleplayStats];