CMD:car(playerid, params[]) { if(isnull(params)) { SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /car [name]"); SendClientMessageEx(playerid, COLOR_GREY, "Available names: Status, Engine, Lights, Trunk, Hood, Fuel"); return 1; } if(strcmp(params, "engine", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new engine,lights,alarm,doors,bonnet,boot,objective,vehicleid; new Float:X, Float:Y, Float:Z; new string[128]; vehicleid = GetPlayerVehicleID(playerid); GetVehiclePos(vehicleid, X, Y, Z); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle."); GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); if(VehicleBomb[vehicleid] == 1) { SendClientMessageEx(playerid, COLOR_GRAD2, "**Your engine had a bomb in the engine**"); CreateExplosion(X, Y, Z, 7, 20); CreateExplosion(X, Y, Z, 2, 1); format(string, sizeof(string), "%s has blown up due to the engine was wired with a bomb",GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); VehicleBomb[vehicleid] = 0; return 1; } else { if(engine == VEHICLE_PARAMS_ON) { SetVehicleEngine(vehicleid, playerid); format(string, sizeof(string), "* %s has stopped his vehicle's engine", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else if((engine == VEHICLE_PARAMS_OFF || engine == VEHICLE_PARAMS_UNSET)) { SendClientMessageEx(playerid, COLOR_WHITE, "Vehicle engine starting, please wait..."); new rand = random(4); if(rand == 0) { SetTimerEx("SetVehicleEngine", 1000, 0, "dd", vehicleid, playerid); SendClientMessage(playerid, COLOR_TWYELLOW, "Vehicle engine started"); format(string, sizeof(string), "* %s has turns the key in this ignition and the Engine Starts", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } if(rand == 1) { SendClientMessage(playerid, COLOR_TWYELLOW, "Vehicle engine failed to start, try restart vehicle engine!"); format(string, sizeof(string), "* %s struggles to start the engine but fails", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } if(rand == 2) { SetTimerEx("SetVehicleEngine", 1000, 0, "dd", vehicleid, playerid); SendClientMessage(playerid, COLOR_TWYELLOW, "Vehicle engine started"); format(string, sizeof(string), "* %s has turns the key in this ignition and the Engine Starts", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } if(rand == 3) { SetTimerEx("SetVehicleEngine", 1000, 0, "dd", vehicleid, playerid); SendClientMessage(playerid, COLOR_TWYELLOW, "Vehicle engine started"); format(string, sizeof(string), "* %s has turns the key in this ignition and the Engine Starts", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } } } } else if(strcmp(params, "lights", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle."); SetVehicleLights(vehicleid, playerid); } else if(strcmp(params, "hood", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510 || IsAPlane(vehicleid) || IsABike(vehicleid)) { return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle."); } SetVehicleHood(vehicleid, playerid); } else if(!IsPlayerInAnyVehicle(playerid)) { new closestcar = GetClosestCar(playerid); if(IsPlayerInRangeOfVehicle(playerid, closestcar, 5.0)) { if(GetVehicleModel(closestcar) == 481 || GetVehicleModel(closestcar) == 509 || GetVehicleModel(closestcar) == 510 || IsAPlane(closestcar) || IsABike(closestcar)) { return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used on this vehicle."); } SetVehicleHood(closestcar, playerid); } } } else if(strcmp(params, "trunk", true) == 0) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) { return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle."); } SetVehicleTrunk(vehicleid, playerid); } else if(!IsPlayerInAnyVehicle(playerid)) { new closestcar = GetClosestCar(playerid); if(IsPlayerInRangeOfVehicle(playerid, closestcar, 5.0)) { if(GetVehicleModel(closestcar) == 481 || GetVehicleModel(closestcar) == 509 || GetVehicleModel(closestcar) == 510) { return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used on this vehicle."); } SetVehicleTrunk(closestcar, playerid); } } } else if(strcmp(params, "fuel", true) == 0 && IsPlayerInAnyVehicle(playerid)) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 481 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 509 || GetVehicleModel(GetPlayerVehicleID(playerid)) == 510) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel."); if(GetPVarInt(playerid, "fuelonoff") == 0) { SendClientMessageEx(playerid, COLOR_WHITE, "You have turned on the fuel indicator (green bar)."); SetPVarInt(playerid, "fuelonoff", 1); FuelBar[playerid] = CreateProgressBar(548.00, 26.00, 57.50, 3.20, 866792447, 100.0); textdrawscount++; SetProgressBarValue(FuelBar[playerid], VehicleFuel[GetPlayerVehicleID(playerid)]); ShowProgressBarForPlayer(playerid, FuelBar[playerid]); } else { SendClientMessageEx(playerid, COLOR_WHITE, "You have turned off the fuel indicator (green bar)."); SetPVarInt(playerid, "fuelonoff", 0); DestroyProgressBar(FuelBar[playerid]); textdrawscount--; FuelBar[playerid] = INVALID_BAR_ID; } } else if(strcmp(params, "status", true) == 0) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); new engine,lights,alarm,doors,bonnet,boot,objective,enginestatus[4],lightstatus[4], string[48]; GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel."); if(engine != VEHICLE_PARAMS_ON) format(enginestatus, sizeof(enginestatus), "OFF"); else format(enginestatus, sizeof(enginestatus), "ON"); if(lights != VEHICLE_PARAMS_ON) format(lightstatus, sizeof(lightstatus), "OFF"); else format(lightstatus, sizeof(lightstatus), "ON"); format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: %.2f.",enginestatus,lightstatus,VehicleFuel[vehicleid]); SendClientMessageEx(playerid, COLOR_WHITE, string); } } return 1; }
if(strcmp(cmd, "/lights", true) == 0)
{
new vehicleid, engine,lights,alarm,doors,bonnet,boot,objective;
vehicleid = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(!IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, COLOR_SKYBLUE, "Error: You are not in a vehicle.");
if(GetPlayerVehicleSeat(playerid) != 0)
return SendClientMessage(playerid, COLOR_SKYBLUE, "Error: You are not in the drivers seat.");
if(lights == 1)
{
SetVehicleParamsEx(vehicleid,engine,0,alarm,doors,bonnet,boot,objective);
}
else
{
SetVehicleParamsEx(vehicleid,engine,1,alarm,doors,bonnet,boot,objective);
}
return 1;
}
Give that a try
pawn Код:
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