SA-MP Forums Archive
[Map] LV Tower Jump! [STUNT] - By Loki/GalaxyLight - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Maps (https://sampforum.blast.hk/forumdisplay.php?fid=64)
+---- Thread: [Map] LV Tower Jump! [STUNT] - By Loki/GalaxyLight (/showthread.php?tid=431644)



LV Tower Jump! [STUNT] - By Loki/GalaxyLight - GalaxyLight - 19.04.2013

Hello Everyone!

I made a stunt-map, called LV Tower Jump! . So, I thought i should release it here. I tried my best to make this map better. It's quite good. Check it out. I hope you like it and Don't forget to rate it!

- ScreenShots -




- Code -
Код:
RemoveBuildingForPlayer(playerid, 710, 2412.6406, 1700.6172, 25.4375, 0.25);
CreateObject(8620, 2092.56, 1683.51, 32.63,   0.00, 0.00, 88.97);
CreateObject(8971, 2092.81, 1690.46, 57.15,   0.00, 0.00, 0.00);
CreateObject(8971, 2092.17, 1676.89, 57.15,   0.00, 0.00, 0.00);
CreateObject(8971, 2088.93, 1683.39, 57.14,   0.00, 0.00, 268.95);
CreateObject(8971, 2096.31, 1683.67, 57.14,   0.00, 0.00, 268.95);
CreateObject(2614, -8708.08, 5753.82, 1635.46,   0.00, 0.00, 0.00);
CreateObject(8618, 2089.96, 1684.38, 115.83,   356.86, 0.00, 88.84);
CreateObject(8620, 2094.06, 1683.83, 91.77,   0.00, 0.00, 89.29);
CreateObject(8618, 2096.94, 1684.48, 115.83,   356.86, 0.00, 88.84);
CreateObject(8618, 2093.04, 1676.99, 115.83,   356.86, 0.00, 2.18);
CreateObject(8618, 2093.64, 1691.23, 115.83,   356.86, 0.00, 2.18);
CreateObject(7073, 2096.83, 1692.63, 144.06,   0.00, 0.00, 93.30);
CreateObject(7073, 2093.93, 1678.28, 144.06,   0.00, 0.00, 93.30);
CreateObject(7073, 2097.13, 1685.05, 147.08,   0.00, 0.00, 354.51);
CreateObject(2614, 2096.64, 1686.04, 160.33,   0.00, 0.00, 95.02);
CreateObject(19129, 1757.47, 3044.49, -0.94,   0.00, 0.00, 0.00);
CreateObject(19129, 2095.83, 1682.52, 159.21,   0.00, 0.00, 1.33);
CreateObject(19129, 2096.33, 1662.68, 159.21,   0.00, 0.00, 1.33);
CreateObject(19129, 2095.31, 1702.52, 159.21,   0.00, 0.00, 1.33);
CreateObject(8971, 2095.90, 1707.72, 171.23,   0.00, 0.00, 0.00);
CreateObject(8971, 2096.30, 1654.80, 171.23,   0.00, 0.00, 0.00);
CreateObject(19129, 2100.15, 1662.79, 159.11,   0.00, 0.00, 1.33);
CreateObject(5052, 2135.27, 1684.21, 140.51,   31.38, -1.38, 92.23);
CreateObject(19129, 2099.06, 1703.30, 159.10,   0.00, 0.00, 1.33);
CreateObject(5052, 2135.30, 1684.21, 140.51,   31.38, -1.38, 92.23);
CreateObject(5052, 2223.12, 1688.36, 106.36,   1.08, -2.46, 95.05);
CreateObject(5052, 2313.35, 1696.32, 84.79,   34.80, -0.78, 95.22);
CreateObject(5052, 2363.07, 1699.28, 51.81,   32.88, 2.04, 92.41);
CreateObject(19129, 2426.63, 1701.48, 17.08,   0.00, 0.00, 4.05);
CreateObject(987, 2087.07, 1665.17, 159.24,   0.00, 0.00, 270.52);
CreateObject(987, 2087.00, 1677.06, 159.24,   0.00, 0.00, 270.52);
CreateObject(987, 2087.36, 1688.98, 159.24,   0.00, 0.00, 270.52);
CreateObject(987, 2087.48, 1700.93, 159.24,   0.00, 0.00, 270.52);
CreateObject(987, 2087.80, 1712.84, 159.24,   0.00, 0.00, 270.52);
CreateObject(3505, 2108.40, 1654.90, 159.00,   0.00, 0.00, 358.78);
CreateObject(3505, 2107.35, 1707.61, 159.00,   0.00, 0.00, 358.78);
CreateObject(3532, 2088.86, 1667.61, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.89, 1672.61, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.82, 1677.18, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.88, 1681.98, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.61, 1662.99, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.73, 1686.96, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.42, 1658.39, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.69, 1691.44, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.59, 1695.99, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.61, 1700.50, 159.89,   0.00, 0.00, 0.00);
CreateObject(3532, 2088.82, 1705.07, 159.89,   0.00, 0.00, 0.00);
CreateObject(1634, 2426.27, 1708.84, 18.96,   9.42, -0.24, 273.49);
CreateObject(1634, 2426.49, 1704.70, 18.96,   9.42, -0.24, 273.49);
CreateObject(1634, 2426.74, 1700.59, 18.96,   9.42, -0.24, 273.49);
CreateObject(1634, 2427.00, 1696.59, 18.96,   9.42, -0.24, 273.49);
CreateObject(1634, 2427.37, 1692.39, 18.96,   9.42, -0.24, 273.49);
Note - Removing the object is necessary otherwise it will interfare in the map.

If you have any suggestions about maps you can PM me.
If you need any help in Mapping, PM me.

Thank You.


Re: LV Tower Jump! [STUNT] - By Loki/GalaxyLight - Ighost - 19.04.2013

Nice start ..


Re: LV Tower Jump! [STUNT] - By Loki/GalaxyLight - FlamingRedz - 19.04.2013

nice dude, u are legit 8.5/10