case 898:
{
if(response)
{
if(IsPlayerAdmin(playerid));
{
switch(listitem)
{
case 0:GivePlayerWeapon(playerid, 35, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a rocket launcher.");
case 1:GivePlayerWeapon(playerid, 36, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a heat seeker launcher.");
case 2:GivePlayerWeapon(playerid, 37, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a flamethrower.");
case 3:GivePlayerWeapon(playerid, 38, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a minigun.");
case 4:GivePlayerWeapon(playerid, 39, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a satchel charge.");
}
}
else return cmd_weapons(playerid,"params") && SendClientMessage(playerid, 0xFF000000, "[ERROR]: You are not a RCON admin");
}
C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(272) : error 036: empty statement C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(273) : warning 217: loose indentation C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(283) : warning 217: loose indentation C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(283) : error 029: invalid expression, assumed zero C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(283) : warning 215: expression has no effect C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(283) : error 001: expected token: ";", but found "return" C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(287) : error 002: only a single statement (or expression) can follow each "case" C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(287) : warning 215: expression has no effect C:\Documents and Settings\User\Desktop\Scripts\filterscripts\weapon.pwn(288) : warning 209: function "OnDialogResponse" should return a value Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
cmd_weapons(playerid,"params"), SendClientMessage(playerid, 0xFF000000, "[ERROR]: You are not a RCON admin");
switch(listitem)
{
case 0:GivePlayerWeapon(playerid, 35, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a rocket launcher.");
case 1:GivePlayerWeapon(playerid, 36, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a heat seeker launcher.");
case 2:GivePlayerWeapon(playerid, 37, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a flamethrower.");
case 3:GivePlayerWeapon(playerid, 38, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a minigun.");
case 4:GivePlayerWeapon(playerid, 39, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a satchel charge.");
}
}
switch(listitem)
{
case 0:
{
GivePlayerWeapon(playerid, 35, 9999);
SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a rocket launcher.");
}
case 1:
{
GivePlayerWeapon(playerid, 36, 9999);
SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a heat seeker launcher.");
}
case 2:
{
GivePlayerWeapon(playerid, 37, 9999);
SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a flamethrower.");
}
case 3:
{
GivePlayerWeapon(playerid, 38, 9999);
SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a minigun.");
}
case 4:
{
GivePlayerWeapon(playerid, 39, 9999);
SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a satchel charge.");
}
}
case 898:
{
if(response)
{
if(IsPlayerAdmin(playerid))
{
switch(listitem)
{
case 0:GivePlayerWeapon(playerid, 35, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a rocket launcher.");
case 1:GivePlayerWeapon(playerid, 36, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a heat seeker launcher.");
case 2:GivePlayerWeapon(playerid, 37, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a flamethrower.");
case 3:GivePlayerWeapon(playerid, 38, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a minigun.");
case 4:GivePlayerWeapon(playerid, 39, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a satchel charge.");
}
}
else return cmd_weapons(playerid,"params") && SendClientMessage(playerid, 0xFF000000, "[ERROR]: You are not a RCON admin");
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case 888:
{
if(response)
{
switch(listitem)
{
case 0:return cmd_melee(playerid,"params");
case 1:return cmd_pistols(playerid,"params");
case 2:return cmd_shotguns(playerid,"params");
case 3:return cmd_machineguns(playerid,"params");
case 4:return cmd_assaultrifles(playerid,"params");
case 5:return cmd_snipers(playerid,"params");
case 6:return cmd_explosive(playerid,"params");
case 7:return cmd_special(playerid,"params");
case 8:return cmd_sextoys(playerid,"params");
case 9:return cmd_heavy(playerid,"params");
}
}
}
case 889:
{
if(response)
{
switch(listitem)
{
case 0:return GivePlayerWeapon(playerid, 2, 1) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Golf Club.");
case 1:return GivePlayerWeapon(playerid, 3, 1) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Nightstick.");
case 2:return GivePlayerWeapon(playerid, 4, 1) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Knife.");
case 3:return GivePlayerWeapon(playerid, 5, 1) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Baseball Bat.");
case 4:return GivePlayerWeapon(playerid, 6, 1) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Shovel.");
case 5:return GivePlayerWeapon(playerid, 7, 1) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Pool Cue.");
case 6:return GivePlayerWeapon(playerid, 8, 1) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Katana.");
case 7:return GivePlayerWeapon(playerid, 9, 1) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Chainsaw.");
}
}
else return cmd_weapons(playerid,"params");
}
case 890:
{
if(response)
{
switch(listitem)
{
case 0:return GivePlayerWeapon(playerid, 22, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Colt 45.");
case 1:return GivePlayerWeapon(playerid, 23, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Slienced Colt 45.");
case 2:return GivePlayerWeapon(playerid, 24, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Desert Eagle.");
}
}
else return cmd_weapons(playerid,"params");
}
case 891:
{
if(response)
{
switch(listitem)
{
case 0:return GivePlayerWeapon(playerid, 25, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Shotgun.");
case 1:return GivePlayerWeapon(playerid, 26, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Sawnoff Shotgun.");
case 2:return GivePlayerWeapon(playerid, 27, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Combat Shotgun.");
}
}
else return cmd_weapons(playerid,"params");
}
case 892:
{
if(response)
{
switch(listitem)
{
case 0:return GivePlayerWeapon(playerid, 28, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Micro Uzi.");
case 1:return GivePlayerWeapon(playerid, 29, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a SMG.");
case 2:return GivePlayerWeapon(playerid, 32, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Tec-9.");
}
}
else return cmd_weapons(playerid,"params");
}
case 893:
{
if(response)
{
switch(listitem)
{
case 0:return GivePlayerWeapon(playerid, 30, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got an AK-47.");
case 1:return GivePlayerWeapon(playerid, 31, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a M4.");
}
}
else return cmd_weapons(playerid,"params");
}
case 894:
{
if(response)
{
switch(listitem)
{
case 0:return GivePlayerWeapon(playerid, 33, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a country rifle.");
case 1:return GivePlayerWeapon(playerid, 34, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Sniper rifle.");
}
}
else return cmd_weapons(playerid,"params");
}
case 895:
{
if(response)
{
switch(listitem)
{
case 0:GivePlayerWeapon(playerid, 16, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Grenade.");
case 1:GivePlayerWeapon(playerid, 17, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Tear Gas.");
case 2:GivePlayerWeapon(playerid, 18, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Molotov.");
}
}
else return cmd_weapons(playerid,"params");
}
case 896:
{
if(response)
{
switch(listitem)
{
case 0:GivePlayerWeapon(playerid, 14, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Flower.");
case 1:GivePlayerWeapon(playerid, 15, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Cane.");
case 2:GivePlayerWeapon(playerid, 41, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Spray Can.");
case 3:GivePlayerWeapon(playerid, 42, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Fire Extinguisher.");
case 4:GivePlayerWeapon(playerid, 43, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Camera.");
case 5:GivePlayerWeapon(playerid, 46, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a Parachute.");
}
}
else return cmd_weapons(playerid,"params");
}
case 897:
{
if(response)
{
switch(listitem)
{
case 0:GivePlayerWeapon(playerid, 30, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a double-ended dildo.");
case 1:GivePlayerWeapon(playerid, 30, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a dildo.");
case 2:GivePlayerWeapon(playerid, 30, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a vibrator.");
case 3:GivePlayerWeapon(playerid, 30, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a sliver vibrator.");
}
}
else return cmd_weapons(playerid,"params");
}
case 898:
{
if(response)
{
switch(listitem)
{
case 0:GivePlayerWeapon(playerid, 35, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a rocket launcher.");
case 1:GivePlayerWeapon(playerid, 36, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a heat seeker launcher.");
case 2:GivePlayerWeapon(playerid, 37, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a flamethrower.");
case 3:GivePlayerWeapon(playerid, 38, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a minigun.");
case 4:GivePlayerWeapon(playerid, 39, 9999) && SendClientMessage(playerid, 0xFF9900AA, "[INFO]: You've got a satchel charge.");
}
}
else return cmd_weapons(playerid,"params");
}
}
return 1;
}
Since no-one has actually mentioned the real issue:
Remove the semicolon. |