SetVehicleParamsEx Problem with lights -
ulbi1990 - 16.04.2013
Hey people i have still a weird problem with the function SetVehicleParamsEx and the lights. I have tested now a lot, i also printed the lights, just to know if the params gets changed and well yes they do, just this freaky light won't turn on.
Here the code how i did it right now.
pawn Код:
//by my defines:
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
//^before some starts to ask me if i have it.
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED(KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(pInfo[playerid][LightsOn]==0)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,1, alarm,doors, bonnet, boot, objective);
pInfo[playerid][LightsOn]=1;
}
else if(pInfo[playerid][LightsOn]==1)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,0, alarm,doors, bonnet, boot, objective);
pInfo[playerid][LightsOn]=0;
}
}
}
return 1;
}
When anyone can tell me what i've done wrong would it be really great.
PS: When i press the first time KEY_FIRE when i printed it does it show me -1. Which is really really weird.
Re: SetVehicleParamsEx Problem with lights -
DobbysGamertag - 16.04.2013
Why is there two lines for the same thing?
you could try this:
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_FIRE))
{
new vehicleid, engine,lights,alarm,doors,bonnet,boot,objective;
vehicleid = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(!IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, red, "Error: You are not in a vehicle.");
if(GetPlayerVehicleSeat(playerid) != 0)
return SendClientMessage(playerid, red, "Error: You are not in the drivers seat.");
if(lights == 1)
{
SetVehicleParamsEx(vehicleid,engine,0,alarm,doors,bonnet,boot,objective);
}
else
{
SetVehicleParamsEx(vehicleid,engine,1,alarm,doors,bonnet,boot,objective);
}
}
return 1;
}
Compiles without errors for me. Only you gotta add your extra stuff
Ima test it now
EDIT; it works
AW: SetVehicleParamsEx Problem with lights -
ulbi1990 - 16.04.2013
Will test it in few and edit my result. Don't worry i know that i have to add my stuff. xD
Re: SetVehicleParamsEx Problem with lights -
DobbysGamertag - 16.04.2013
Alright
AW: SetVehicleParamsEx Problem with lights -
ulbi1990 - 16.04.2013
Nope nothing changed. Still same result.
The lights turns always than on when i exit the vehicle. It's really weird. ;/
And because your question in first reply. Because i use the key fire for clickable textdraws for my register login system and with the variables does i make sure that no msg get showed while i click one. ^^
Anyway tested it without variables and it gave this result what i wrote above.
Re: SetVehicleParamsEx Problem with lights -
TomatoRage - 16.04.2013
What do you want??
AW: Re: SetVehicleParamsEx Problem with lights -
ulbi1990 - 16.04.2013
Quote:
Originally Posted by TomatoRage
What do you want??
|
Read the first post than does you know it, wtf are you asking so stupid? I want that i can turn the lights with KEY_FIRE on nothing else and i provided all informations in my first post....