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First show the textdraw for 5 secs, then run normally - Printable Version

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+--- Thread: First show the textdraw for 5 secs, then run normally (/showthread.php?tid=430911)



First show the textdraw for 5 secs, then run normally - Face9000 - 15.04.2013

Im wondering if there is a way, when a player connect, to show these textdraws:

pawn Код:
TextDrawShowForPlayer(playerid, BuildTxdd);
    TextDrawShowForPlayer(playerid, WelcomeTxdd);
    TextDrawShowForPlayer(playerid, SrvRulesTxd);
    TextDrawShowForPlayer(playerid, CmdsTxdd);
    TextDrawShowForPlayer(playerid, RepCheatTxdd);
    TextDrawShowForPlayer(playerid, DontShoutTxd);
    TextDrawShowForPlayer(playerid, PlayFairTxd);
For 5 seconds, then let run all normal callbacks. Tried with a timer but hasn't worked.


Re: First show the textdraw for 5 secs, then run normally - DaRk_RaiN - 15.04.2013

You can do that using TogglePlayerSpectating, which will stop the camera at the connection pos till you set it back to 0.
Something like this:
pawn Код:
public OnPlayerConnect(playerid)
{
    TextDrawShowForPlayer(playerid, BuildTxdd);
    TextDrawShowForPlayer(playerid, WelcomeTxdd);
    TextDrawShowForPlayer(playerid, SrvRulesTxd);
    TextDrawShowForPlayer(playerid, CmdsTxdd);
    TextDrawShowForPlayer(playerid, RepCheatTxdd);
    TextDrawShowForPlayer(playerid, DontShoutTxd);
    TextDrawShowForPlayer(playerid, PlayFairTxd);
    TogglePlayerSpectating(playerid, 1);
    SetTimerEx("Timer",5000,0,"i",playerid);
    return 1;
}
pawn Код:
forward Timer(playerid);
public Timer(playerid)
{
    TogglePlayerSpectating(playerid, 0);
    TextDrawHideForPlayer(playerid, BuildTxdd);
    TextDrawHideForPlayer(playerid, WelcomeTxdd);
    TextDrawHideForPlayer(playerid, SrvRulesTxd);
    TextDrawHideForPlayer(playerid, CmdsTxdd);
    TextDrawHideForPlayer(playerid, RepCheatTxdd);
    TextDrawHideForPlayer(playerid, DontShoutTxd);
    TextDrawHideForPlayer(playerid, PlayFairTxd);
}



Re: First show the textdraw for 5 secs, then run normally - Face9000 - 15.04.2013

Thank you