Team cars? - Printable Version
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+--- Thread: Team cars? (
/showthread.php?tid=430039)
Team cars? -
icko202 - 12.04.2013
Can someone tell me how to make team cars? i made one but its working only 1 car ...
Re: Team cars? -
[XST]O_x - 12.04.2013
https://sampforum.blast.hk/showthread.php?tid=160810
Re: Team cars? -
icko202 - 12.04.2013
Its working only one car
Re: Team cars? -
zT KiNgKoNg - 12.04.2013
new BlueTeamCars[3];
OnGameModeInt
BlueTeamCars[0] = CAR 1
BlueTeamCars[1] = CAR 2
BlueTeamCars[2] = CAR 3
If you want to kick them out of the other vehicles just comment
Re: Team cars? -
icko202 - 12.04.2013
but how to make the check?
Re: Team cars? -
zT KiNgKoNg - 12.04.2013
It would help if you told us what you mean by "CHECK"
Re: Team cars? -
icko202 - 12.04.2013
This:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2)
{
new CarCheck = GetPlayerVehicleID(playerid);
if(CarCheck == Cars[Police] )
{
if(gTeam[playerid] != 1)
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
return 1;
}
}
if(CarCheck == Cars[Mafia] )
{
if(gTeam[playerid] != 2)
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
return 1;
}
}
return 1;
}
return 1;
}
How to fix it to checks if player is police to been kicked removed from ANY mafia cars