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Stream distance problem. - Printable Version

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Stream distance problem. - TheCrescendo - 12.04.2013

Hey guys, i know i will sound nooby, or whatever, but i have a problem. I maped a Railway station(Took me preety long to make it), and everything worked in debug, but when i inserted it in my server, my stream distance was way too low, and half of the objects were not loaded when i am standing at the middle. I tried to increase stream distance, do something with streamer, but nothing worked. :3 Here is a pic, but i am preety sure you all know what i am talking about. :3 xD



Re: Stream distance problem. - FalconeX - 12.04.2013

What streamer do you use?


Re: Stream distance problem. - RajatPawar - 12.04.2013

https://sampforum.blast.hk/showthread.php?pid=2463501#pid2463501


Re: Stream distance problem. - TheCrescendo - 12.04.2013

Quote:
Originally Posted by Rajat_Pawar
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Thank you, gonna try it as soon as i come home. x)


Re: Stream distance problem. - MP2 - 12.04.2013

Perhaps you could use an image host that doesn't take 3 weeks to load.

How many objects are there?


Quote:
Originally Posted by TheCrescendo
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Thank you, gonna try it as soon as i come home. x)
How are you helping..?


Re: Stream distance problem. - Babul - 12.04.2013

either the object limit is reached, or/and the stream distance is setup wrong for (most?) objects i assume.
the streamer plugin by incognito also now supports custom stream/draw distances - you will need to change that, like CreateObject into CreateDynamicObject. btw, its a good choice not to use more than 500-700 objects per player max.
further i suggest you to write a filterscript rather than a gamemode, for quicker (re)loading the map.
ah, how many objects does the map contain?


Re: Stream distance problem. - TheCrescendo - 19.07.2013

Quote:
Originally Posted by MP2
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Perhaps you could use an image host that doesn't take 3 weeks to load.

How many objects are there?
Preety sure that the image host isn't the problem. xD But yeh, i gues i could x) The whole map has 1000+ objects so i don't rly think changing every CreateDynamicObject() to CreateDynamicObjectEx() os something would be possible. :3