Disable all commands except one? - Printable Version
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+--- Thread: Disable all commands except one? (
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Disable all commands except one? -
Morten_Guado - 08.04.2013
Hi, I'm trying to disable all comands except one from a filterscript.
Basicly, when a player enters to a DM, his commands are disabled, except /pm.
I'm using pVars because the DM is in the gamemode, but the /pm command is in a FS.
So, this is my code:
pawn Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(GetPVarInt(playerid,"InDM") ==1 && strcmp(cmdtext,"/pm") !=0)
{
return 1;
}
return 0;
}
I use previous code because I don't want to put in all other commands:
pawn Code:
if(GetPVarInt(playerid,"InDM") ==1)
{
return 0;
}
It works fine. Disables all commands except /pm, but here is the problem:
If I type /pm, it shows a message with pm parameters, but if I type let's say "/pm 1" it doesn't work.
It's because the code only allows to type "/pm" not "/pm id".
My question is:
How can I disable all commands except /pm with its parameter, which is playerid?
Hope I've been clear.
Any help would be appreciated.
Thanks in advance.
Re: Disable all commands except one? -
MP2 - 09.04.2013
Very easy. Put the command(s) you wish to have available at the top of OnPlayerCommandText.
Under that command:
pawn Code:
if(GetPVarInt(playerid, "InDM") == 1) return SendClientMessage(playerid, COLOR_RED, "Commands disabled in DM.");
Job's a good'un.
Re: Disable all commands except one? -
Morten_Guado - 09.04.2013
Quote:
Originally Posted by MP2
Very easy. Put the command(s) you wish to have available at the top of OnPlayerCommandText.
Under that command:
pawn Code:
if(GetPVarInt(playerid, "InDM") == 1) return SendClientMessage(playerid, COLOR_RED, "Commands disabled in DM.");
Job's a good'un.
|
Thanks a lot!
It really worked.
Re: Disable all commands except one? -
Scenario - 09.04.2013
For future reference, y_commands offers inbuilt features that could make this a MUCH easier task.