CMD:myymaja(playerid,params[]) { for(new id; id < MAX_HOUSES; id++) // <------I THINK THE PROBLEM IS HERE { new string[256]; new query[400]; if(!MillelgiLigidal(2.3, playerid, Houses[id][Posx], Houses[id][Posy], Houses[id][Posz])) { SendClientMessage(playerid, -1,""VIGA" Sa ei ole ьhegi maja ligidal !"); return 1; } if(Houses[id][mOstetud] == 0) return SendClientMessage(playerid, -1,""VIGA" See maja on juba mььgis !"); if(M2ngijaInfo[playerid][pHouse] == id) { format(string, sizeof(string), "> Sa oled mььnud oma maja(ID:%d)!", id); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, Houses[id][mHind]); M2ngijaInfo[playerid][pHouse] = 0; format(Houses[id][mOmanik], 32, ""); Houses[id][mOstetud] = 0; format(query, sizeof(query), "UPDATE `houses` SET mOstetud = `%d`, mOmanik = `%s` WHERE KoduID = `%d`", Houses[id][mOstetud], Houses[id][mOmanik],id); mysql_query(query); DestroyDynamic3DTextLabel(Houses[id][LabelID]); format(string, sizeof(string), "Hind %d /n MЬЬGIKS!", Houses[id][mHind]); Houses[id][LabelID] = CreateDynamic3DTextLabel(string, -1, Houses[id][Posx],Houses[id][Posy],Houses[id][Posz], 100, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0); DestroyDynamicPickup(Houses[id][PickupID]); CreateDynamicPickup(1273, 23, Houses[id][Posx], Houses[id][Posy], Houses[id][Posz], 0, 0, -1, 250); return 1; } else return SendClientMessage(playerid, -1,""VIGA" Sul ei ole selle maja vхtit!"); } return 1; }
CMD:mymaja(playerid, params[])
{
new tmp = M2ngijaInfo[playerid][pHouse];
if(tmp == 0) return SendClientMessage(playerid, -1,""VIGA" You don't have a house !"); //if there's no house id 0...idk what your starting house id is
if(!MillelgiLigidal(2.3, playerid, Houses[tmp][Posx], Houses[tmp][Posy], Houses[tmp][Posz])) return SendClientMessage(playerid, -1,""VIGA" You aren't near your house !");
format(string, sizeof(string), "> Sa oled mььnud oma maja(ID:%d)!", tmp);
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, Houses[tmp][mHind]);
M2ngijaInfo[playerid][pHouse] = 0;
format(Houses[tmp][mOmanik], 32, "");
Houses[tmp][mOstetud] = 0;
format(query, sizeof(query), "UPDATE `houses` SET mOstetud = `%d`, mOmanik = `%s` WHERE KoduID = `%d`", Houses[tmp][mOstetud], Houses[tmp][mOmanik],tmp);
mysql_query(query);
DestroyDynamic3DTextLabel(Houses[tmp][LabelID]);
format(string, sizeof(string), "Hind %d /n MЬЬGIKS!", Houses[tmp][mHind]);
Houses[tmp][LabelID] = CreateDynamic3DTextLabel(string, -1, Houses[tmp][Posx],Houses[tmp][Posy],Houses[tmp][Posz], 100, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0);
DestroyDynamicPickup(Houses[tmp][PickupID]);
CreateDynamicPickup(1273, 23, Houses[tmp][Posx], Houses[tmp][Posy], Houses[tmp][Posz], 0, 0, -1, 250);
return 1;
}
CMD:ostamaja(playerid, params[]) { new string[128], query[400]; for(new id = 1; id < MAX_HOUSES; id++) { if(!MillelgiLigidal(2.3, playerid, Houses[id][Posx], Houses[id][Posy], Houses[id][Posz])) { SendClientMessage(playerid, -1,""VIGA" Sa ei ole ьhegi maja ligidal !"); return 1; } if(Houses[id][mOstetud] == 1) return SendClientMessage(playerid, -1,""VIGA" See maja on juba ostetud !"); new pcash = GetPlayerMoney(playerid); if(Houses[id][mHind] <= pcash) { format(string, sizeof(string), "> Sa oled ostnud omale uue maja(ID:%d)!", id); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -Houses[id][mHind]); M2ngijaInfo[playerid][pHouse] = id; //Houses[id][SQLID] = M2ngijaInfo[playerid][pID]; format(Houses[id][mOmanik], 32, "%s", V6taRoleplayNimi(playerid)); Houses[id][mOstetud] = 1; format(query, sizeof(query), "UPDATE `houses` SET mOmanik = '%s', mOstetud = %d WHERE KoduID = %d", Houses[id][mOmanik],Houses[id][mOstetud],id); mysql_query(query); DestroyDynamic3DTextLabel(Houses[id][LabelID]); format(string, sizeof(string), "See maja on %s oma", Houses[id][mOmanik]); Houses[id][LabelID] = CreateDynamic3DTextLabel(string, -1, Houses[id][Posx],Houses[id][Posy],Houses[id][Posz], 100, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0); DestroyDynamicPickup(Houses[id][PickupID]); CreateDynamicPickup(1318, 23, Houses[id][Posx], Houses[id][Posy], Houses[id][Posz], 0, 0, -1, 250); } else { SendClientMessage(playerid, -1, " Sul ei ole raha selle maja ostmiseks."); return 1; } } return 1; }
CMD:ostamaja(playerid, params[])
{
new tmp_h_id;
//find the closest house here, then set tmp_h_id to the index, which will be the house they want to purchase. after its set, we break out of the loop since we don't need to loop anymore
for(new i=1; i < MAX_HOUSES; ++i) if(MillelgiLigidal(2.3, playerid, Houses[tmp_h_id][Posx], Houses[tmp_h_id][Posy], Houses[tmp_h_id][Posz])) { tmp_h_id=i; break; }
//if tmp_h_id ends up being 0, they aren't near a house so we do this
if(!tmp_h_id) return SendClientMessage(playerid, 0xCC0000AA, "You aren't near a house!");
if(Houses[tmp_h_id][mOstetud]) return SendClientMessage(playerid, -1,""VIGA" See maja on juba ostetud !");
new p_cash = GetPlayerMoney(playerid);
if(Houses[tmp_h_id][mHind] > p_cash) return SendClientMessage(playerid, -1, " Sul ei ole raha selle maja ostmiseks.");
format(string, sizeof(string), "> Sa oled ostnud omale uue maja(ID:%d)!", tmp_h_id);
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -Houses[tmp_h_id][mHind]);
M2ngijaInfo[playerid][pHouse] = tmp_h_id;
//Houses[id][SQLID] = M2ngijaInfo[playerid][pID];
format(Houses[tmp_h_id][mOmanik], 32, "%s", V6taRoleplayNimi(playerid));
Houses[tmp_h_id][mOstetud] = 1;
format(query, sizeof(query), "UPDATE `houses` SET mOmanik = '%s', mOstetud = %d WHERE KoduID = %d", Houses[tmp_h_id][mOmanik],Houses[tmp_h_id][mOstetud],tmp_h_id);
mysql_query(query);
DestroyDynamic3DTextLabel(Houses[tmp_h_id][LabelID]);
format(string, sizeof(string), "See maja on %s oma", Houses[tmp_h_id][mOmanik]);
Houses[tmp_h_id][LabelID] = CreateDynamic3DTextLabel(string, -1, Houses[tmp_h_id][Posx],Houses[tmp_h_id][Posy],Houses[tmp_h_id][Posz], 100, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 10.0);
DestroyDynamicPickup(Houses[tmp_h_id][PickupID]);
CreateDynamicPickup(1318, 23, Houses[tmp_h_id][Posx], Houses[tmp_h_id][Posy], Houses[tmp_h_id][Posz], 0, 0, -1, 250);
return 1;
}
Basically this?
pawn Код:
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if(MillelgiLigidal(2.3, playerid, Houses[tmp_h_id][Posx], Houses[tmp_h_id][Posy], Houses[tmp_h_id][Posz]))
if(!MillelgiLigidal(2.3, playerid, Houses[tmp_h_id][Posx], Houses[tmp_h_id][Posy], Houses[tmp_h_id][Posz]))