[FilterScript] Dynamic radar system - Printable Version
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Dynamic radar system -
Vegas. - 07.04.2013
Hello.
It passed long time ago since my last release. So I decided to make an dynamic radar system. You can see everything on video, only difference is that with this FS player's money is taken immediately when he is catched with radar.
[ame=http://www.youtube.com/watch?v=ApvUbluasmA]

[/ame][/center]
Re: Dynamic radar system -
Delete_ - 07.04.2013
Awesome.
Re: Dynamic radar system -
feliphemort - 07.04.2013
until it was cool !
Re: Dynamic radar system -
firemanjv - 07.04.2013
nice system

but its english or not ?
Re: Dynamic radar system -
Edvin - 07.04.2013
Pretty nice.
Re: Dynamic radar system -
Pottus - 07.04.2013
My god man get rid of this stupid function and use areas.
Also this was pretty LOL
Code:
if(!IsPlayerConnected(i)) continue;
Obviously the player is connected in a foreach loop.
Also integrate the GetPlayerSpeed() into the function it's self IsPlayerInAnyVehicle() is called twice otherwise.
Re: Dynamic radar system -
ElMelo - 07.04.2013
NIce
Re: Dynamic radar system -
Artie - 07.04.2013
Nice One
-Bravo Vegas
Re: Dynamic radar system -
Vegas. - 07.04.2013
Thanks, it's on english, I translated it.
Re: Dynamic radar system -
firemanjv - 09.04.2013
lol it doesnt work for me it only creates the radar but it dont take money from you