CMD:suggest(playerid, params[]) { if(sscanf(params, "s[128]", params)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /suggest [text]"); if(AntiAdv(playerid, params)) return 1; if(strlen(params) > 128) return SendClientMessage(playerid, COLOR_GREY, "Maximum characters limit is 128."); new File: file = fopen("bugs.cfg", io_append), string[128]; format(string, sizeof(string), "[%s] %s\r\n", RPN(playerid), params); fwrite(file, string); fclose(file); SendClientMessage(playerid, COLOR_ORANGE, "Your suggestions has been saved, scripters will check it once possible."); format(string, sizeof(string), "AdmWarn: %s has posted feedback, /suggestions to view it. (Inform the scripters about it)", RPN(playerid)); SendAdminMessage(COLOR_DARKRED, 1, string); return 1; } CMD:suggestions(playerid, params[]) { if(PlayerInfo[playerid][pAdminDuty] == 0) return SendClientMessage(playerid, -1, "You must be on Admin Duty to use this Command!"); if (PlayerInfo[playerid][pAdmin] >= 2) { return SendClientMessage(playerid, COLOR_GREY, "You are not on Admin Duty."); new string[128], File: file = fopen("bugs.cfg", io_read), idx=1; SendClientMessage(playerid, COLOR_ORANGE, "[The Old City Roleplay Suggestions]:"); while(fread(file, string)) { format(string, sizeof(string), "%d) %s", idx, string); SendClientMessage(playerid, COLOR_ORANGE, string); idx ++; } fclose(file); return 1; } CMD:sendto(playerid, params[]) { if(PlayerInfo[playerid][pAdminDuty] == 0) return SendClientMessage(playerid, -1, "You must be on Admin Duty to use this Command!"); if (PlayerInfo[playerid][pAdmin] >= 2) { return SendClientMessage(playerid, COLOR_GREY, "You are not on Admin Duty."); new playerb; if(sscanf(params,"us[32]", playerb, params)) { SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /sendto [playerid] [place]"); SendClientMessage(playerid, COLOR_GREY, "PLACES: ls | dmv | gym | dealership | trucker | productsdropoff | bank | mechanic"); return 1; } if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id."); if(!strcmp(params, "ls", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,1515.2551,-1666.3148,14.0469); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to Los Santos."); return 1; } else if(!strcmp(params, "sf", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,-1417.0,-295.8,14.1); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to San Fierro."); return 1; } else if(!strcmp(params, "lv", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerid,1699.2,1435.1, 10.7); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to Las Venturas."); return 1; } else if(!strcmp(params, "dmv", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,2058.6326,-1914.0176,13.5469); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the DMV."); return 1; } else if (!strcmp(params,"area51",true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,202.1886,1881.4122,17.2199); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the area51."); } else if(!strcmp(params, "gym", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,2224.8137,-1723.4457,13.5625); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Gym."); return 1; } else if(!strcmp(params, "dealership", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,546.1611,-1273.8046,17.2482); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Vehicles Dealership."); return 1; } else if(!strcmp(params, "trucker", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,1-520.4179,-505.3250,24.6084); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Trucker Job."); return 1; } else if(!strcmp(params, "productsdropoff", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,2222.5107,-2682.7368,13.5409); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Products Dropoff."); return 1; } else if(!strcmp(params, "mechanic", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,2330.0693,-2315.4709,13.5469); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Mechanic Job."); return 1; } else if(!strcmp(params, "bank", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,1462.4095,-1011.1602,26.8438); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Bank."); return 1; } return 1; } CMD:sendnewbieto(playerid, params[]) { new playerb; if(PlayerInfo[playerid][pHelper] < 1) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command."); if(sscanf(params,"us[32]", playerb, params)) { SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /sendto [playerid] [place]"); SendClientMessage(playerid, COLOR_GREY, "PLACES: ls | dmv | gym | dealership | trucker | productsdropoff | bank | mechanic"); return 1; } if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id."); if(!HelpTime[playerb]) return SendClientMessage(playerid, COLOR_GREY, "This player hasn't requested any help."); if(!strcmp(params, "ls", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,1515.2551,-1666.3148,14.0469); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to Los Santos."); return 1; } else if(!strcmp(params, "sf", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,-1417.0,-295.8,14.1); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to San Fierro."); return 1; } else if(!strcmp(params, "lv", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerid,1699.2,1435.1, 10.7); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to Las Venturas."); return 1; } else if(!strcmp(params, "dmv", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,2058.6326,-1914.0176,13.5469); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the DMV."); return 1; } else if (!strcmp(params,"area51",true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,202.1886,1881.4122,17.2199); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the area51."); } else if(!strcmp(params, "gym", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,2224.8137,-1723.4457,13.5625); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Gym."); return 1; } else if(!strcmp(params, "dealership", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,546.1611,-1273.8046,17.2482); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Vehicles Dealership."); return 1; } else if(!strcmp(params, "trucker", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,1-520.4179,-505.3250,24.6084); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Trucker Job."); return 1; } else if(!strcmp(params, "productsdropoff", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,2222.5107,-2682.7368,13.5409); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Products Dropoff."); return 1; } else if(!strcmp(params, "mechanic", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,2330.0693,-2315.4709,13.5469); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Mechanic Job."); return 1; } else if(!strcmp(params, "bank", true)) { SetPlayerInterior(playerb, 0); SetPlayerVirtualWorld(playerb, 0); SetPlayerPos(playerb,1462.4095,-1011.1602,26.8438); SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Bank."); return 1; } return 1; } CMD:agechange(playerid, params[]) { new string[128], age; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(sscanf(params, "i", age)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /agechange [18-80]"); if(!IsPlayerInRangeOfPoint(playerid, 2, 361.8299,173.3985,1008.3828)) return SendClientMessage(playerid, COLOR_GREY, "You are not at the cityhall."); if(age < 18 || age > 80) age = PlayerInfo[playerid][pAge]; GiveDodMoney(playerid, PlayerInfo[playerid][pLevel] * -700); format(string, sizeof(string), "You've changed your age to %d, and you've charged %d for it", PlayerInfo[playerid][pAge], PlayerInfo[playerid][pLevel] * -700); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); return 1; } CMD:sexchange(playerid, params[]) { new string[128], sex; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(sscanf(params, "i", sex)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /sexchange [1-Male / 2-Female]"); if(!IsPlayerInRangeOfPoint(playerid, 2, 361.8299,173.3985,1008.3828)) return SendClientMessage(playerid, COLOR_GREY, "You are not at the cityhall."); if(sex < 1 || sex > 2) if(sex == 1) format(string, sizeof(string), "Male"); else if(sex == 2) format(string, sizeof(string), "Female"); GiveDodMoney(playerid, PlayerInfo[playerid][pLevel] * -700); sex = PlayerInfo[playerid][pGender]; format(string, sizeof(string), "You've changed your Gender to %s, and you've charged %d for it", string, PlayerInfo[playerid][pLevel] * -700); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); return 1; }
d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3253) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3261) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3268) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3277) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3291) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3298) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3302) : error 017: undefined symbol "GivePlayerCash" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3305) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3312) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3320) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3327) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3334) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3342) : error 017: undefined symbol "GivePlayerCash" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3345) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3352) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3359) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3381) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3390) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3402) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3417) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3425) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3433) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3451) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3473) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3481) : error 017: undefined symbol "ProxDetector" d:\Users\User\Desktop\SCript\gamemodes\NICRP.pwn(3489) : error 017: undefined symbol "GivePlayerCash" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
//radi = 2.0; //Trigger Radius
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
if(!BigEar[i])
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}
}
return 1;
}
CMD:suggest(playerid, params[])
{
if(sscanf(params, "s[128]", params)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /suggest [text]");
if(AntiAdv(playerid, params)) return 1;
if(strlen(params) > 128) return SendClientMessage(playerid, COLOR_GREY, "Maximum characters limit is 128.");
new File: file = fopen("bugs.cfg", io_append), string[128];
format(string, sizeof(string), "[%s] %s\r\n", RPN(playerid), params);
fwrite(file, string);
fclose(file);
SendClientMessage(playerid, COLOR_ORANGE, "Your suggestions has been saved, scripters will check it once possible.");
format(string, sizeof(string), "AdmWarn: %s has posted feedback, /suggestions to view it. (Inform the scripters about it)", RPN(playerid));
SendAdminMessage(COLOR_DARKRED, 1, string);
return 1;
}
CMD:suggestions(playerid, params[])
{
if(PlayerInfo[playerid][pAdminDuty] == 0) return SendClientMessage(playerid, -1, "You must be on Admin Duty to use this Command!");
if (PlayerInfo[playerid][pAdmin] >= 2) return SendClientMessage(playerid, COLOR_GREY, "You are not on Admin Duty.");
new string[128], File: file = fopen("bugs.cfg", io_read), idx=1;
SendClientMessage(playerid, COLOR_ORANGE, "[The Old City Roleplay Suggestions]:");
while(fread(file, string))
{
format(string, sizeof(string), "%d) %s", idx, string);
SendClientMessage(playerid, COLOR_ORANGE, string);
idx ++;
}
fclose(file);
return 1;
}
CMD:sendto(playerid, params[])
{
if(PlayerInfo[playerid][pAdminDuty] == 0) return SendClientMessage(playerid, -1, "You must be on Admin Duty to use this Command!");
if (PlayerInfo[playerid][pAdmin] >= 2) return SendClientMessage(playerid, COLOR_GREY, "You are not on Admin Duty.");
new playerb;
if(sscanf(params,"us[32]", playerb, params))
{
SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /sendto [playerid] [place]");
SendClientMessage(playerid, COLOR_GREY, "PLACES: ls | dmv | gym | dealership | trucker | productsdropoff | bank | mechanic");
return 1;
}
if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id.");
if(!strcmp(params, "ls", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,1515.2551,-1666.3148,14.0469);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to Los Santos.");
return 1;
}
else if(!strcmp(params, "sf", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,-1417.0,-295.8,14.1);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to San Fierro.");
return 1;
}
else if(!strcmp(params, "lv", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerid,1699.2,1435.1, 10.7);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to Las Venturas.");
return 1;
}
else if(!strcmp(params, "dmv", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,2058.6326,-1914.0176,13.5469);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the DMV.");
return 1;
}
else if (!strcmp(params,"area51",true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,202.1886,1881.4122,17.2199);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the area51.");
}
else if(!strcmp(params, "gym", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,2224.8137,-1723.4457,13.5625);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Gym.");
return 1;
}
else if(!strcmp(params, "dealership", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,546.1611,-1273.8046,17.2482);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Vehicles Dealership.");
return 1;
}
else if(!strcmp(params, "trucker", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,1-520.4179,-505.3250,24.6084);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Trucker Job.");
return 1;
}
else if(!strcmp(params, "productsdropoff", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,2222.5107,-2682.7368,13.5409);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Products Dropoff.");
return 1;
}
else if(!strcmp(params, "mechanic", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,2330.0693,-2315.4709,13.5469);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Mechanic Job.");
return 1;
}
else if(!strcmp(params, "bank", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,1462.4095,-1011.1602,26.8438);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Bank.");
return 1;
}
return 1;
}
CMD:sendnewbieto(playerid, params[])
{
new playerb;
if(PlayerInfo[playerid][pHelper] < 1) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command.");
if(sscanf(params,"us[32]", playerb, params))
{
SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /sendto [playerid] [place]");
SendClientMessage(playerid, COLOR_GREY, "PLACES: ls | dmv | gym | dealership | trucker | productsdropoff | bank | mechanic");
return 1;
}
if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id.");
if(!HelpTime[playerb]) return SendClientMessage(playerid, COLOR_GREY, "This player hasn't requested any help.");
if(!strcmp(params, "ls", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,1515.2551,-1666.3148,14.0469);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to Los Santos.");
return 1;
}
else if(!strcmp(params, "sf", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,-1417.0,-295.8,14.1);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to San Fierro.");
return 1;
}
else if(!strcmp(params, "lv", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerid,1699.2,1435.1, 10.7);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to Las Venturas.");
return 1;
}
else if(!strcmp(params, "dmv", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,2058.6326,-1914.0176,13.5469);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the DMV.");
return 1;
}
else if (!strcmp(params,"area51",true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,202.1886,1881.4122,17.2199);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the area51.");
}
else if(!strcmp(params, "gym", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,2224.8137,-1723.4457,13.5625);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Gym.");
return 1;
}
else if(!strcmp(params, "dealership", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,546.1611,-1273.8046,17.2482);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Vehicles Dealership.");
return 1;
}
else if(!strcmp(params, "trucker", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,1-520.4179,-505.3250,24.6084);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Trucker Job.");
return 1;
}
else if(!strcmp(params, "productsdropoff", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,2222.5107,-2682.7368,13.5409);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Products Dropoff.");
return 1;
}
else if(!strcmp(params, "mechanic", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,2330.0693,-2315.4709,13.5469);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Mechanic Job.");
return 1;
}
else if(!strcmp(params, "bank", true))
{
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
SetPlayerPos(playerb,1462.4095,-1011.1602,26.8438);
SendClientMessage(playerb, COLOR_WHITE, " You have been teleported to the Bank.");
return 1;
}
return 1;
}
CMD:agechange(playerid, params[])
{
new string[128], age;
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(sscanf(params, "i", age)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /agechange [18-80]");
if(!IsPlayerInRangeOfPoint(playerid, 2, 361.8299,173.3985,1008.3828)) return SendClientMessage(playerid, COLOR_GREY, "You are not at the cityhall.");
if(age < 18 || age > 80)
age = PlayerInfo[playerid][pAge];
GiveDodMoney(playerid, PlayerInfo[playerid][pLevel] * -700);
format(string, sizeof(string), "You've changed your age to %d, and you've charged %d for it", PlayerInfo[playerid][pAge], PlayerInfo[playerid][pLevel] * -700);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
return 1;
}
CMD:sexchange(playerid, params[])
{
new string[128], sex;
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(sscanf(params, "i", sex)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /sexchange [1-Male / 2-Female]");
if(!IsPlayerInRangeOfPoint(playerid, 2, 361.8299,173.3985,1008.3828)) return SendClientMessage(playerid, COLOR_GREY, "You are not at the cityhall.");
if(sex < 1 || sex > 2)
if(sex == 1) format(string, sizeof(string), "Male");
else if(sex == 2) format(string, sizeof(string), "Female");
GiveDodMoney(playerid, PlayerInfo[playerid][pLevel] * -700);
sex = PlayerInfo[playerid][pGender];
format(string, sizeof(string), "You've changed your Gender to %s, and you've charged %d for it", string, PlayerInfo[playerid][pLevel] * -700);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
return 1;
}
Also dont use Proxdector..its very old and you better use isplayerinrangeofpoint or other newfunctions
for lign of sight |