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[HELP]Stats and kill bugs ID 0 - Printable Version

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+--- Thread: [HELP]Stats and kill bugs ID 0 (/showthread.php?tid=428090)



[HELP]Stats and kill bugs ID 0 - SetanLoncat - 04.04.2013

Why would anyone type/kill or he died himself always assumes that the id 0 kills when it is not!
and
why everyone else type / stats that will appear always id 0

please give me solution for this


Re: [HELP]Stats and kill bugs ID 0 - SetanLoncat - 05.04.2013

Please help


Re: [HELP]Stats and kill bugs ID 0 - SetanLoncat - 05.04.2013

help please


Re: [HELP]Stats and kill bugs ID 0 - RajatPawar - 05.04.2013

How the hell do you think we can help you without any code?


Re: [HELP]Stats and kill bugs ID 0 - SetanLoncat - 05.04.2013

Quote:
Originally Posted by Rajat_Pawar
Посмотреть сообщение
How the hell do you think we can help you without any code?
this for /stats
Код:
#if defined USE_STATS

CMD:stats(playerid,params[]) {
	new string[128], pDeaths, player1, h, m, s;
	if(!strlen(params)) player1 = playerid;
	else player1 = strval(params);

	if(IsPlayerConnected(player1)) {
	    TotalGameTime(player1, h, m, s);
 		if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
 		format(string, sizeof(string), "| %s's Stats:  Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d | Time: %d hrs %d mins %d secs |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s);
		return SendClientMessage(playerid, green, string);
	} else return SendClientMessage(playerid, red, "Player Not Connected!");
}
#endif