[Map] Vinewood house(Fixed coordinates!) - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (
https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Maps (
https://sampforum.blast.hk/forumdisplay.php?fid=64)
+---- Thread: [Map] Vinewood house(Fixed coordinates!) (
/showthread.php?tid=427989)
Removed. -
Josh Greening - 04.04.2013
Removed.
Re: Vinewood house(Fixed coordinates!) -
MpK - 04.04.2013
Ok but where codes?
Re: Vinewood house(Fixed coordinates!) -
Josh Greening - 04.04.2013
Quote:
Originally Posted by MpK
Ok but where codes?
|
I'l post them once i fix the objects that are bugged.
Re: Vinewood house(Fixed coordinates!) -
Josh Greening - 05.04.2013
Updated with the final version video, aswell as the code.
Re: Vinewood house(Fixed coordinates!) -
MpK - 05.04.2013
I see flashing textures for be a final version. But the map is correct 8/10
Re: Vinewood house(Fixed coordinates!) -
Josh Greening - 07.04.2013
Quote:
Originally Posted by MpK
I see flashing textures for be a final version. But the map is correct 8/10
|
What do you mean flashing textures?
Like when there's 2 objects over eachother it flickers between the two?
There's only those on corners where if i dont overlap parts of it, there will be holes in the floor/wall etc, so it's hard to avoid that. I did the best i could, and again, this is the 2nd mapping i've ever made so im still learning!
Re: Vinewood house(Fixed coordinates!) -
oLfacTiv - 08.04.2013
Nice man 10/10
Re: Vinewood house(Fixed coordinates!) -
MpK - 08.04.2013
Quote:
Originally Posted by Josh Greening
What do you mean flashing textures?
Like when there's 2 objects over eachother it flickers between the two?
There's only those on corners where if i dont overlap parts of it, there will be holes in the floor/wall etc, so it's hard to avoid that. I did the best i could, and again, this is the 2nd mapping i've ever made so im still learning!
|
It's as simple as preventing two objects overlap on the same level with the same inclination. So do not blink.
Re: Vinewood house(Fixed coordinates!) -
TofuMike - 08.04.2013
Nice
Re: Vinewood house(Fixed coordinates!) -
Josh Greening - 02.05.2013
Quote:
Originally Posted by MpK
It's as simple as preventing two objects overlap on the same level with the same inclination. So do not blink.
|
So i would just simply lower one object by like .1 so it's not the same height? And it won't flash like a disco? :P
Re: Vinewood house(Fixed coordinates!) -
Penki4a - 03.05.2013
great job