Kill problem - Printable Version
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Kill problem -
[..MonTaNa..] - 01.04.2013
.....
Re: Kill problem -
[..MonTaNa..] - 01.04.2013
Bump
Re: Kill problem -
Azazelo - 01.04.2013
Try whit different style of GameTextForPlayer:
Код:
GameTextForPlayer(playerid, "~g~unfair death~n~~p~continuing current life", 5000, 6);
"Displays for 3 seconds, regardless of what time you set. Will refuse to be shown if it is 'spammed'. "
AW: Kill problem -
[AK]Nazgul - 01.04.2013
Try using
Код:
if(duty[killerid] == 1 && ...
instead of
Код:
if(GetPVarInt(killerid, "Aduty") == 1 &&...
I'm not sure if it works, but try it
Re: Kill problem -
[..MonTaNa..] - 01.04.2013
I got that..
Re: Kill problem -
[..MonTaNa..] - 01.04.2013
~~~~~~
Re: Kill problem -
[..MonTaNa..] - 01.04.2013
Removed.