GetPlayerName on Dialog? -
Morten_Guado - 31.03.2013
Hi, I'm having an issue with a command. Basicly what I'm trying to do is make a command which shows me names of all players in an event. It works fine with SendClientMessage, but fills my chat with names, and I don't want that. So I decided to put those names on a Dialog, but it just shows one name.
Here is my code:
pawn Код:
if(strcmp(cmdtext,"/seeplayers",true) == 0)
{
for(new i = 0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(InEvent[i] == 1))
{
new name[MAX_PLAYER_NAME], string[50+MAX_PLAYER_NAME];
GetPlayerName(i, name, sizeof(name));
format(string, sizeof(string), " - %s", name);
ShowPlayerDialog(playerid,MY_DIALOG_ID, DIALOG_STYLE_MSGBOX, "Players in Event", string, "Ok", "");//My Dialog
}
}
}
return 1;
}
Any help would be appreciated.
Thanks in advance.
Re: GetPlayerName on Dialog? -
Harti - 31.03.2013
Use
strcat instead of format.
Re: GetPlayerName on Dialog? -
Morten_Guado - 31.03.2013
Quote:
Originally Posted by Harti
|
Could you please show an example?
I don't know how Strcat would go here.
Thanks.
Re: GetPlayerName on Dialog? -
Morten_Guado - 31.03.2013
Quote:
Originally Posted by KingJohny
I can Show You one
Put your friends dick in your ass.Easy
3<
|
Very helpful, KingJohny.
I can see where that reputation of -77 comes from.
Re: GetPlayerName on Dialog? -
Harti - 31.03.2013
You will learn more when you try it yourself, syntax etc. is on the wiki.
But I will tell you what's wrong with your code. You are looping through all players like you should (foreach from YSI would be a better choice btw.) but then you re-format the string.
So basically it gets all names like it should but it overrides them the whole time.
strcat concatenates both strings in one.
Re: GetPlayerName on Dialog? -
Windrush - 31.03.2013
This
pawn Код:
format(string, sizeof(string), " - %s", name);
replace it
pawn Код:
strcat(string," - %s", name);
Re: GetPlayerName on Dialog? -
Morten_Guado - 31.03.2013
I've read the strcat syntax, but was not sure of where the name should go in.
Anyway, thanks a lot. It compiles fine.