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[Map] Improved Unity [Good for Roleplay Servers] - Printable Version

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+---- Thread: [Map] Improved Unity [Good for Roleplay Servers] (/showthread.php?tid=426205)



Improved Unity [Good for Roleplay Servers] - Sweez - 28.03.2013

Hello, this is my first map so don't be rude. I'm beginner in mapping so I want to show my creation. Here are some pictures:









Code:
Код:
CreateObject(986, 1843.28052, -1855.66077, 11.29247,   0.00000, 0.00000, 270.18552);
CreateObject(718, 1748.39282, -1844.77966, 12.56591,   0.00000, 0.00000, 0.00000);
CreateObject(3461, 1739.28650, -1849.98169, 14.03858,   0.00000, 0.00000, 0.00000);
CreateObject(3461, 1746.91870, -1850.12268, 14.01523,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1811.33362, -1845.44922, 13.10239,   0.00000, 0.00000, 358.36215);
CreateObject(983, 1750.56042, -1849.81738, 13.10239,   0.00000, 0.00000, 89.88986);
CreateObject(983, 1756.91650, -1849.69556, 13.10239,   0.00000, 0.00000, 89.08183);
CreateObject(983, 1763.33813, -1849.81677, 13.10239,   0.00000, 0.00000, 89.08183);
CreateObject(983, 1769.66211, -1849.82019, 13.10239,   0.00000, 0.00000, 88.78184);
CreateObject(983, 1775.99841, -1849.84912, 13.10239,   0.00000, 0.00000, 88.78184);
CreateObject(983, 1782.38562, -1849.87842, 13.10239,   0.00000, 0.00000, 90.56477);
CreateObject(983, 1788.79480, -1849.90637, 13.10239,   0.00000, 0.00000, 90.56477);
CreateObject(983, 1795.14600, -1849.87048, 13.10239,   0.00000, 0.00000, 89.55676);
CreateObject(983, 1801.55444, -1849.93445, 13.10239,   0.00000, 0.00000, 89.55676);
CreateObject(983, 1722.15112, -1860.02100, 13.10339,   0.00000, 0.00000, 90.22092);
CreateObject(983, 1811.33606, -1846.78113, 13.10239,   0.00000, 0.00000, 358.36215);
CreateObject(983, 1807.97998, -1849.91272, 13.10239,   0.00000, 0.00000, 89.55676);
CreateObject(983, 1808.21118, -1842.36133, 13.10239,   0.00000, 0.00000, 89.55676);
CreateObject(983, 1801.83484, -1842.37793, 13.10239,   0.00000, 0.00000, 89.55676);
CreateObject(983, 1795.41736, -1842.27478, 13.10239,   0.00000, 0.00000, 89.55676);
CreateObject(983, 1789.01917, -1841.46460, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1782.87988, -1839.85205, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1776.72302, -1838.21155, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1770.57910, -1836.59058, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1764.44946, -1834.99841, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1758.23206, -1833.29224, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1752.09888, -1831.66089, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1745.93762, -1830.02112, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1739.79187, -1828.34790, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1733.60010, -1826.69629, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1727.47681, -1825.06726, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1721.29810, -1823.37183, 13.10239,   0.00000, 0.00000, 74.75762);
CreateObject(983, 1715.00110, -1822.37354, 13.10239,   0.00000, 0.00000, 86.10023);
CreateObject(983, 1708.67981, -1822.19153, 13.10239,   0.00000, 0.00000, 89.48424);
CreateObject(983, 1702.40417, -1833.37415, 13.10239,   0.00000, 0.00000, 89.48424);
CreateObject(983, 1699.38196, -1825.43030, 13.10239,   0.00000, 0.00000, 358.26962);
CreateObject(983, 1702.82910, -1822.21960, 13.10239,   0.00000, 0.00000, 89.48424);
CreateObject(718, 1737.49683, -1845.01648, 12.56591,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1699.30798, -1830.18335, 13.10239,   0.00000, 0.00000, 358.26962);
CreateObject(983, 1699.71338, -1846.76855, 13.10239,   0.00000, 0.00000, 0.08484);
CreateObject(983, 1699.70276, -1853.15417, 13.10239,   0.00000, 0.00000, 0.08484);
CreateObject(983, 1699.75378, -1856.75708, 13.10239,   0.00000, 0.00000, 0.08484);
CreateObject(983, 1703.01648, -1860.00305, 13.10239,   0.00000, 0.00000, 89.09975);
CreateObject(983, 1709.41028, -1860.13684, 13.10239,   0.00000, 0.00000, 90.22092);
CreateObject(983, 1715.76636, -1860.07788, 13.10339,   0.00000, 0.00000, 90.22092);
CreateObject(1574, 1748.28308, -1860.34351, 12.57407,   0.00000, 0.00000, 0.00000);
CreateObject(1574, 1805.31433, -1860.90540, 12.57199,   0.00000, 0.00000, 0.00000);
CreateObject(1574, 1832.89209, -1844.94690, 12.57307,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1833.46777, -1831.82568, 13.27514,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1843.62988, -1874.09119, 13.07567,   0.00000, 0.00000, 269.41367);
CreateObject(983, 1834.09009, -1853.83459, 13.07567,   0.00000, 0.00000, 0.00000);
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CreateObject(983, 1831.01355, -1860.48486, 13.07567,   0.00000, 0.00000, 269.41367);
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CreateObject(983, 1848.67236, -1863.17542, 13.27639,   0.00000, 0.00000, 359.69797);
CreateObject(19425, 1778.21973, -1825.93054, 12.36932,   0.00000, 0.00000, 74.37012);
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CreateObject(19425, 1824.13660, -1792.57874, 12.36946,   0.00000, 0.00000, 0.00000);
CreateObject(19425, 1819.25183, -1792.61755, 12.36946,   0.00000, 0.00000, 0.00000);
CreateObject(955, 1833.29395, -1838.31348, 12.97551,   0.00000, 0.00000, 271.71371);
CreateObject(621, 1799.89771, -1846.48193, 12.37728,   0.00000, 0.00000, 0.00000);
CreateObject(621, 1788.17896, -1846.17029, 12.37728,   0.00000, 0.00000, 0.00000);
CreateObject(3749, 1809.33276, -1889.79504, 18.10870,   0.00000, 0.00000, 89.98982);
If you want to remove the object from the last picture delete the last line.


Re: Improved Unity [Good for Roleplay Servers] - hossa - 28.03.2013

you can make it better if you want ..
7/10


Re: Improved Unity [Good for Roleplay Servers] - Sweez - 28.03.2013

Quote:
Originally Posted by hossa
Посмотреть сообщение
you can make it better if you want ..
7/10
Thank you. I will work more on the next map. Do you have any suggestions xD


Re: Improved Unity [Good for Roleplay Servers] - hossa - 28.03.2013

you can add more objects in all places ..
add more fences
add places for parking cars and some arrows .
that would be great


Re: Improved Unity [Good for Roleplay Servers] - xxRichixx - 28.03.2013

Nice Map buddy!This is amazing for your first map.When Mapping,try to place good-looking objects,modern objects and,I mean...place them neatly.

I will +rep you tomorrow.I can't do that today!


Re: Improved Unity [Good for Roleplay Servers] - Weedie - 28.03.2013

Great job to be honest, use MTA like I do its really easy.
I ussaly remove buildings via the construction then go in MTA map something there, then add them all to the script and see how it looks, but still very great.

check out my unity map, very realistic.


Re: Improved Unity [Good for Roleplay Servers] - Sweez - 29.03.2013

Quote:
Originally Posted by Weedie
Посмотреть сообщение
Great job to be honest, use MTA like I do its really easy.
I ussaly remove buildings via the construction then go in MTA map something there, then add them all to the script and see how it looks, but still very great.

check out my unity map, very realistic.
Thank you, Im using Map Editor, because my MTA is bugged and I don't want to reinstall it...


Re: Improved Unity [Good for Roleplay Servers] - Spritte - 14.05.2013

Thank you for this


Re: Improved Unity [Good for Roleplay Servers] - [L]azy[H]aze - 14.05.2013

If you wanted you could of done way better


Re: Improved Unity [Good for Roleplay Servers] - JeffAnder - 15.05.2013

Nice