code error: - Printable Version
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+--- Thread: code error: (
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code error: -
Pedro Pawno - 28.03.2013
code:
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new carro = GetPlayerVehicleID(playerid);
for(new i = 0; i < sizeof(CarroA); i ++)
if(carro == CarroA[i])
if(Gang[playerid] != aztecas)
RemovePlayerFromVehicle(playerid);
for(new i = 0; i < sizeof(CarroG); i ++)
if(carro == CarroG[i])
if(Gang[playerid] != grove)
RemovePlayerFromVehicle(playerid);
for(new i = 0; i < sizeof(CarroV); i ++)
if(carro == CarroV[i])
if(Gang[playerid] != vagos)
RemovePlayerFromVehicle(playerid);
for(new i = 0; i < sizeof(CarroB); i ++)
if(carro == CarroB[i])
if(Gang[playerid] != ballas)
RemovePlayerFromVehicle(playerid);
}
}
return 1;
}
public ComandoKillTempo(playerid)
{
GivePlayerMoney(playerid,2500);
scm(playerid,Neutra,"Dinheiro roubado!");
return 1;
}
error:
pawn Код:
C:\Users\camila\Desktop\Pastas\PAWN\gamemodes\Servidor.pwn(414) : warning 217: loose indentation
C:\Users\camila\Desktop\Pastas\PAWN\gamemodes\Servidor.pwn(414) : error 029: invalid expression, assumed zero
C:\Users\camila\Desktop\Pastas\PAWN\gamemodes\Servidor.pwn(414) : error 004: function "OnPlayerStateChange" is not implemented
C:\Users\camila\Desktop\Pastas\PAWN\gamemodes\Servidor.pwn(441) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
Re: code error: -
LeeXian99 - 28.03.2013
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new carro = GetPlayerVehicleID(playerid);
for(new i = 0; i < sizeof(CarroA); i ++)
if(carro == CarroA[i])
if(Gang[playerid] != aztecas)
RemovePlayerFromVehicle(playerid);
for(new i = 0; i < sizeof(CarroG); i ++)
if(carro == CarroG[i])
if(Gang[playerid] != grove)
RemovePlayerFromVehicle(playerid);
for(new i = 0; i < sizeof(CarroV); i ++)
if(carro == CarroV[i])
if(Gang[playerid] != vagos)
RemovePlayerFromVehicle(playerid);
for(new i = 0; i < sizeof(CarroB); i ++)
if(carro == CarroB[i])
if(Gang[playerid] != ballas)
RemovePlayerFromVehicle(playerid);
} //Only one flower bracket is needed
return 1;
}