Easy question! - Printable Version
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Easy question! -
LeeXian99 - 26.03.2013
Well, I wonder what's the 2 represented...
pawn Код:
if(newkeys & KEY_SUBMISSION)
{
if(GetPlayerState(playerid) == 2)
{
SetVehicleHealth(GetPlayerVehicleID(playerid), 1000);
RepairVehicle(GetPlayerVehicleID(playerid));
GameTextForPlayer(playerid, "Vehicle Fixed", 2000, 6);
PlayerPlaySound(playerid, 1133, 0, 0, 10);
}
}
pawn Код:
if(newkeys & KEY_FIRE)
{
if(GetPlayerState(playerid) == ) //What to put here?
{
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
PlayerPlaySound(playerid, 1133, 0, 0, 10);
}
}
Re: Easy question! -
dusk - 26.03.2013
One of these
https://sampwiki.blast.hk/wiki/Playerstates
Re: Easy question! -
UberSocks - 26.03.2013
Player states are represented as an integer. You can find a list of them here:
https://sampwiki.blast.hk/wiki/Playerstates
According to that article, the code is looking to see if the player is the driver of any vehicle.
Re: Easy question! -
Om3n - 26.03.2013
https://sampwiki.blast.hk/wiki/Playerstates
Re: Easy question! -
LeeXian99 - 26.03.2013
Thanks, dusk.
Re: Easy question! -
Dzines4SAMP - 26.03.2013
Quote:
Originally Posted by LeeXian99
Well, I wonder what's the 2 represented...
pawn Код:
if(newkeys & KEY_SUBMISSION) { if(GetPlayerState(playerid) == 2) { SetVehicleHealth(GetPlayerVehicleID(playerid), 1000); RepairVehicle(GetPlayerVehicleID(playerid)); GameTextForPlayer(playerid, "Vehicle Fixed", 2000, 6); PlayerPlaySound(playerid, 1133, 0, 0, 10); } }
pawn Код:
if(newkeys & KEY_FIRE) { if(GetPlayerState(playerid) == ) //What to put here? { AddVehicleComponent(GetPlayerVehicleID(playerid), 1010); PlayerPlaySound(playerid, 1133, 0, 0, 10); } }
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For the 1st one, if you press 2 in a vehicle, your vehicle will get fixed (2 can be of Numpad also)
For the 2nd one, if you press Left Alt, a Nitro will be added to your vehicle, only if you are in a vehicle.
For those both codes, you need to be in a vehicle of them to work
Or, it just represents
https://sampwiki.blast.hk/wiki/Playerstates