native TD_SendMessage(playerid, const string_[], header[], hide_in = 5000, bgcolor = 12840, Float:padding = 24.0000, Float:BaseX = 319.000000, Float:BaseY = 231.000000, length = 90); native TD_HideMessage(playerid);
TD_SendMessage(playerid, const string_[], header[], -1, bgcolor = 12840, Float:padding = 24.0000, Float:BaseX = 319.000000, Float:BaseY = 231.000000, length = 90); //The -1 was where hide_in was at.
SA-MP 0.3x-R1-2 Exception At Address: 0x00727B45 Base: 0x03CE0000 Registers: EAX: 0xFFFFFF3F EBX: 0x0F600001 ECX: 0x00C71AD0 EDX: 0x00C6C4E0 ESI: 0x0F607D69 EDI: 0x0F60D105 EBP: 0x0F60D105 ESP: 0x0028F9AC EFLAGS: 0x00010286 Stack: +0000: 0x00719867 0x0F600001 0x00000000 0x00719C84 +0010: 0x0063C0E2 0x4396AB6E 0x0F607D69 0x00000000 +0020: 0x00719F48 0x0F60D105 0x0F60D108 0x0F607D69 +0030: 0x0F607D00 0xFFFFFFFF 0x00000001 0x0071A3DD +0040: 0x4352A000 0x43960000 0x00000001 0xFFFFFFFF +0050: 0x00000000 0x4352A000 0x43960000 0x756A6C30 +0060: 0x0F607D69 0x79000000 0x43D34332 0x4352A000 +0070: 0x00000001 0x43D87665 0x0000000B 0x43960000 +0080: 0x43D34332 0x00000000 0xFFFFFFFF 0x00000000 +0090: 0x00000000 0x00000000 0x00000000 0x00000000 +00A0: 0x00000000 0x00000000 0x00000000 0x00000000 +00B0: 0x00000000 0x00000000 0x00000000 0x00000000 +00C0: 0x00000000 0x00000000 0x00000000 0x00000000 +00D0: 0x00000000 0x00000000 0x00000000 0x00000000 +00E0: 0x00000000 0x00000000 0x00000000 0x00000000 +00F0: 0x00000000 0x00000000 0x00000000 0x00000000 +0100: 0x00000000 0x00000000 0x00000000 0x00000000 +0110: 0x00000000 0x00000000 0x00000000 0x00000000 +0120: 0x00000000 0x00000000 0x00000000 0x00000000 +0130: 0x00000000 0x00000000 0x00000000 0x00000000 +0140: 0x00000000 0x00000000 0x00000000 0x00000000 +0150: 0x00000000 0x00000000 0x00000000 0x00000000 +0160: 0x00000000 0x00000000 0x00000000 0x00000000 +0170: 0x00000000 0x00000000 0x00000000 0x00000000 +0180: 0x00000000 0x00000000 0x00000000 0x00000000 +0190: 0x0071A807 0x00000001 0x4352A000 0x43960000 +01A0: 0x0F607D69 0x0F607D69 0x0F607968 0x00000000 +01B0: 0x00000000 0x00000000 0x00000000 0x00000000 +01C0: 0x03D52ECE 0x4352A000 0x43960000 0x0F607D69 +01D0: 0x0F607D69 0x0F607D69 0xFFFFFFFF 0xFFFFFFFF +01E0: 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF +01F0: 0x0F607D69 0x00000002 0x0F5B55F0 0x00000002 +0200: 0x4352A000 0x43960000 0x44C80000 0x3ACCCCCD +0210: 0x44C80000 0x3B124925 0x03CF8916 0x00000000 +0220: 0x00000000 0x03D458AB 0x0028FBF0 0x68782E7C +0230: 0x008E2EC0 0x00000040 0x00B5DCA0 0x0028FC00 +0240: 0x00822A23 0x00B5DCA0 0xFFFFFFFF 0x0028FC9C +0250: 0x0028FC9C 0x0028FD4C 0x004D395E 0x00B5DCA0 +0260: 0x0028FC9C 0x000004EE 0x00B7358C 0x00B735BC +0270: 0x0028FC74 0x779B004A 0x7652EEAE 0xFFFFFFFF SCM Op: 0x248, lDbg: 0 LastRendObj: 0 Game Version: EU 1.0 State Information: Ped Context: 0
It could become a nice filterscript with dialogs and more options.
Like moving the box in game and edit it's styles, fonts. Good job ![]() |
You make it so if you type -1 for hide_in it never goes away.
Example: pawn Код:
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Crashed when using it.
Crash log: Код:
SA-MP 0.3x-R1-2 Exception At Address: 0x00727B45 Base: 0x03CE0000 Registers: EAX: 0xFFFFFF3F EBX: 0x0F600001 ECX: 0x00C71AD0 EDX: 0x00C6C4E0 ESI: 0x0F607D69 EDI: 0x0F60D105 EBP: 0x0F60D105 ESP: 0x0028F9AC EFLAGS: 0x00010286 Stack: +0000: 0x00719867 0x0F600001 0x00000000 0x00719C84 +0010: 0x0063C0E2 0x4396AB6E 0x0F607D69 0x00000000 +0020: 0x00719F48 0x0F60D105 0x0F60D108 0x0F607D69 +0030: 0x0F607D00 0xFFFFFFFF 0x00000001 0x0071A3DD +0040: 0x4352A000 0x43960000 0x00000001 0xFFFFFFFF +0050: 0x00000000 0x4352A000 0x43960000 0x756A6C30 +0060: 0x0F607D69 0x79000000 0x43D34332 0x4352A000 +0070: 0x00000001 0x43D87665 0x0000000B 0x43960000 +0080: 0x43D34332 0x00000000 0xFFFFFFFF 0x00000000 +0090: 0x00000000 0x00000000 0x00000000 0x00000000 +00A0: 0x00000000 0x00000000 0x00000000 0x00000000 +00B0: 0x00000000 0x00000000 0x00000000 0x00000000 +00C0: 0x00000000 0x00000000 0x00000000 0x00000000 +00D0: 0x00000000 0x00000000 0x00000000 0x00000000 +00E0: 0x00000000 0x00000000 0x00000000 0x00000000 +00F0: 0x00000000 0x00000000 0x00000000 0x00000000 +0100: 0x00000000 0x00000000 0x00000000 0x00000000 +0110: 0x00000000 0x00000000 0x00000000 0x00000000 +0120: 0x00000000 0x00000000 0x00000000 0x00000000 +0130: 0x00000000 0x00000000 0x00000000 0x00000000 +0140: 0x00000000 0x00000000 0x00000000 0x00000000 +0150: 0x00000000 0x00000000 0x00000000 0x00000000 +0160: 0x00000000 0x00000000 0x00000000 0x00000000 +0170: 0x00000000 0x00000000 0x00000000 0x00000000 +0180: 0x00000000 0x00000000 0x00000000 0x00000000 +0190: 0x0071A807 0x00000001 0x4352A000 0x43960000 +01A0: 0x0F607D69 0x0F607D69 0x0F607968 0x00000000 +01B0: 0x00000000 0x00000000 0x00000000 0x00000000 +01C0: 0x03D52ECE 0x4352A000 0x43960000 0x0F607D69 +01D0: 0x0F607D69 0x0F607D69 0xFFFFFFFF 0xFFFFFFFF +01E0: 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF +01F0: 0x0F607D69 0x00000002 0x0F5B55F0 0x00000002 +0200: 0x4352A000 0x43960000 0x44C80000 0x3ACCCCCD +0210: 0x44C80000 0x3B124925 0x03CF8916 0x00000000 +0220: 0x00000000 0x03D458AB 0x0028FBF0 0x68782E7C +0230: 0x008E2EC0 0x00000040 0x00B5DCA0 0x0028FC00 +0240: 0x00822A23 0x00B5DCA0 0xFFFFFFFF 0x0028FC9C +0250: 0x0028FC9C 0x0028FD4C 0x004D395E 0x00B5DCA0 +0260: 0x0028FC9C 0x000004EE 0x00B7358C 0x00B735BC +0270: 0x0028FC74 0x779B004A 0x7652EEAE 0xFFFFFFFF SCM Op: 0x248, lDbg: 0 LastRendObj: 0 Game Version: EU 1.0 State Information: Ped Context: 0 |
If you use color codes (such as ~R~ ~G~) beyond 255th character the client will crash trying to display the textdraw. |
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