pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
Goto[playerid] = 0;
InShamal[playerid] = 0;
OnDuty[playerid] = 0;
StealBank[playerid] = 999;
new Random=random(100); // 100%
if(Goto[playerid] == 0)
{
if(Random<=50)
{
Account[playerid][pGun0] = 0;
Account[playerid][pGun1] = 0;
Account[playerid][pGun2] = 0;
Account[playerid][pAmmo0] = 0;
Account[playerid][pAmmo1] = 0;
Account[playerid][pAmmo2] = 0;
}
else { }
}
if(IsACop(playerid))
{
Account[playerid][pGun0] = 0;
Account[playerid][pGun1] = 0;
Account[playerid][pGun2] = 0;
Account[playerid][pAmmo0] = 0;
Account[playerid][pAmmo1] = 0;
Account[playerid][pAmmo2] = 0;
}
if(reason == 0 || reason == 1)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 14;
}
if(reason == 3 || reason == 2 || reason == 53)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 18;
}
if(reason == 49 || reason == 4 || reason == 5 || reason == 8 || reason == 9 || reason == 41 || reason == 42 || reason == 43 || reason == 44 || reason == 45 || reason == 46)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 20;
}
if(reason == 10 || reason == 11 || reason == 12 || reason == 13 || reason == 14 || reason == 15)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 15;
}
if(reason == 23 || reason == 24 || reason == 30 || reason == 32 || reason == 25 || reason == 26 || reason == 28 || reason == 27 || reason == 29 || reason == 31)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 30;
}
if(reason == 33 || reason == 34 || reason == 35 || reason == 36 || reason == 37 || reason == 38)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 36;
}
if(reason == 39 || reason == 40 || reason == 16 || reason == 17 || reason == 18)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 40;
}
if(reason == 19 || reason == 20 || reason == 21 || reason == 22)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 44;
}
if(reason == 50 || reason == 51 || reason == 54)
{
Hospital[playerid]=1;
NeedMedicTime[playerid] = 46;
}
if(DMVTest[playerid] == 1)
{
SendClientMessage(playerid,COLOR_LIGHTRED,"You died during a driving test. Therefore, it has been cancelled.");
DisablePlayerCheckpoint(playerid);
DMVCP[playerid] = -1;
DMVTest[playerid] = 0;
KillTimer(DMVT);
}
if(DrivingTestingStart[playerid] == 1)
{
DrivingTestingStart[playerid] = 0;
}
if(DrivingTestingStartScooter[playerid] == 1)
{
DrivingTestingStartScooter[playerid] = 0;
}
if(DrivingTestingStart[playerid] == 1)
{
DrivingTestingStartBigBike[playerid] = 0;
}
new caller = Mobile[playerid];
if(caller != 255)
{
if(caller < 255)
{
SendClientMessage(caller, COLOR_YELLOW2, "The line just went dead....");
CellTime[caller] = 0;
CellTime[playerid] = 0;
Mobile[caller] = 255;
}
Mobile[playerid] = 255;
CellTime[playerid] = 0;
}
if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0)
{
if (BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]);
else if (BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]);
else BusrouteEnd(playerid, 0);
}
OnPlayerUpdate(playerid);
if(aduty[playerid]==1)
{
SetPlayerColor(playerid,TEAM_ADMIN_COLOR);
SetPlayerMarkerForPlayer( 42, 1, 0xFFFFFF00 );
}
else
{
SetPlayerColor(playerid,COLOR_GRAD2);
}
return true;
}
pawn Код:
if(Hospital[playerid] == 1 && Account[playerid][pJailed] == 0)
{
if(FirstSpawn[playerid] != 1)
{
/*SetPlayerHealth(playerid, 25.0);
SetPlayerInterior(playerid, 0);
Account[playerid][pInt] = 0;
SendClientMessage(playerid, TEAM_CYAN_COLOR, "Doctor: Hope your feeling better, please be aware next time.");
TogglePlayerControllable(playerid, true);
SetPlayerPos(playerid, 1178.1443,-1323.3268,14.1056);
SetPlayerFacingAngle(playerid, 270.9733);
SetCameraBehindPlayer(playerid);
return true;*/
new rand;
SetPlayerPos(playerid, 1160.8542,-1330.8306,1499.4673);
SetPlayerFacingAngle(playerid, 357.6145);
SetPlayerInterior(playerid, 0);
Account[playerid][pInt] = 0;
rand = 1+random(200);
SetPlayerVirtualWorld(playerid,rand);
Account[playerid][pVirtualWorld] = rand;
SetPlayerCameraPos(playerid, 1152.0311,-1325.3153,1498.6328);
SetPlayerCameraLookAt(playerid,1160.3467,-1332.2661,1498.6328);
TogglePlayerControllable(playerid, false);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
MedicTime[playerid] = 1;
//
TextDrawHideForPlayer(playerid,Textdrawz[playerid]);
TextDrawSetString(Textdrawz[playerid],"~w~You are resting due ~r~brutally wounds~w~, you will be out when the doctor says so.~n~ The time in, depends on your 'Death Way'");
//
TextDrawShowForPlayer(playerid,Textdrawz[playerid]);
PlayerPlaySound(playerid, 1062, 0.0, 0.0, 0.0);
return true;
}
}
Sometimes it works just perfectly, but sometimes I spawn at blueberry, and some random textdraws appear (Were hidden already). any help ?