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sscanf2 - Printable Version

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+--- Thread: sscanf2 (/showthread.php?tid=425365)



sscanf2 problem? - Areax - 25.03.2013

Hello!

Can some1 give me link of sscanf2 please?

Thx


Re: sscanf2 - Scenario - 25.03.2013

Hello!

Can some1 search for something once in their life please?

Thx

Look in the plugins board- you can find the sscanf topic in there!


Re: sscanf2 - Areax - 25.03.2013

I have one, but it doesn't work


Re: sscanf2 - nonamebla - 25.03.2013

http://forum.sa-mp.com/showthread.ph...hlight=sscanf2


Re: sscanf2 - Areax - 25.03.2013

Quote:
Originally Posted by nonamebla
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Well.....I have this one, but it doesn't work


Re: sscanf2 - Scenario - 25.03.2013

What do you mean it doesn't work? It works absolutely fine.

Show us the code where you're trying to use sscanf!


Re: sscanf2 - Areax - 25.03.2013

Quote:
Originally Posted by RealCop228
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What do you mean it doesn't work? It works absolutely fine.

Show us the code where you're trying to use sscanf!
I mean, when I compile it is everything OK, but when I go ingame, then it says "STAY WITHIN THE WORLD BOUNDRIES" or something like that.


Re: sscanf2 - Scenario - 25.03.2013

... that isn't a problem with sscanf. You've managed to mess something else up!


Re: sscanf2 - Areax - 25.03.2013

Quote:
Originally Posted by RealCop228
Посмотреть сообщение
... that isn't a problem with sscanf. You've managed to mess something else up!
I don't think so...because if I include sscanf2 then it's this game text, but if I don't include it, then is everything OK.


Re: sscanf2 - Scenario - 25.03.2013

Show me the code where you're using sscanf then!