enums, arrays halp. - Printable Version
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+--- Thread: enums, arrays halp. (
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enums, arrays halp. -
BigGroter - 24.03.2013
pawn Код:
CMD:open(playerid, params[])
{
new Float:d[6];
for(new i = 0; i != 6; ++i) {
GetObjectPos(PlayerGates[i],d[0],d[1],d[2]); //line 859
if(IsPlayerInRangeOfPoint(playerid, 5.0, d[0],d[1],d[2]))
{
MoveObject(PlayerGates[i],d[0],d[1],0,5.0,d[3],d[4],d[5]); //line 862
break;
}
}
return 1;
}
pawn Код:
//top of the script
enum pGates
{
gate1,
gate2,
gate3,
gate4,
gate5
}
new PlayerGates[pGates];
Errors:
pawn Код:
(859) : warning 213: tag mismatch
(862) : warning 213: tag mismatch
Re: enums, arrays halp. -
LarzI - 24.03.2013
Do you get the same warnings if you just create a normal 5-cell array? I can't remember any tags related to objects, but it seems that PlayerGates is the variable causing the errors.
Re: enums, arrays halp. -
BigGroter - 24.03.2013
No, however as I said, this is the first time I try using arrays and enums, so I've most likely screwed something up.
Re: enums, arrays halp. -
Vince - 24.03.2013
Took me a while to see this, but I just remembered that if you create a named enum, you essentially tag its members with that name. With that knowledge, you can either do:
or
or
pawn Код:
for(new pGates:i = 0; i != 6; ++i) {
Whichever you prefer.
Re: enums, arrays halp. -
LarzI - 24.03.2013
Oh, sorry. I'm retarded. You're running a loop from 0 - 5 (6 indexes), while your array is only 5 indexes. You're also using the values 0 - 6 instead of "gate1", "gate2" and so on, so you really don't need the enum.
Just declare it as a normal array ([6] instead of [pGates]) unless you're going to use "gate1" and such to choose index. If you still want to use the enum, you have to put "pGates:" infront of the value, like so:
Although I'm not entirely sure if that even works.
Ninja'd.
Re: enums, arrays halp. -
BigGroter - 24.03.2013
Thank you.
I got it to work.