D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\pawno\include\func.inc(263) : error 025: function heading differs from prototype D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\pawno\include\func.inc(264) : error 021: symbol already defined: "SetPlayerMoney" D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(46) : error 021: symbol already defined: "Time" D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(239) : error 076: syntax error in the expression, or invalid function call D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(240) : error 076: syntax error in the expression, or invalid function call D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(241) : error 076: syntax error in the expression, or invalid function call D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(242) : error 076: syntax error in the expression, or invalid function call D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(780) : error 076: syntax error in the expression, or invalid function call D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(788) : error 076: syntax error in the expression, or invalid function call D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(2499) : error 076: syntax error in the expression, or invalid function call D:\Downloads\GAMES\GTA San Andreas\SCRIPT SERVER\Gangwarz\gamemodes\EGW.pwn(2526) : warning 203: symbol is never used: "ret_memcpy" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 10 Errors.
/*----------------------------------------------------------------------------*- Function: SetPlayerMoney Parameters: playerid - the player who receive the money. money - money to set. Action: - Sets a player money. -*----------------------------------------------------------------------------*/ stock SetPlayerMoney(playerid, money) { ResetPlayerMoney( playerid ); GivePlayerMoney( playerid, money ); return true; } /*----------------------------------------------------------------------------*- Function: SetAllMoney Parameters: money - money to set. Action: - Sets all players money. -*----------------------------------------------------------------------------*/ stock SetAllMoney(money) { foreach(Player, i) { ResetPlayerMoney( i ); GivePlayerMoney( i, money ); } return true; } /*------------------------------------------------------------------
new bool:Commands[MAX_PLAYERS]; new Text:servertitle; new Text:serverby; ////////////////////////////////// new gTeam[MAX_PLAYERS]; new Text:version; new Text:Time, Text:Date; forward settime(playerid); forward serverhelp(playerid); ////////////////////////////////// #define ITALIAN_MAFIA 0 #define RUSSIAN_MAFIA 1 #define HITMANS 2 #define BIKER 3 #define ELITEG 4 #define MARASALVA 5
symbol already defined: "SetPlayerMoney" |
public OnGameModeInit() { SetTimer("serverhelp", 1800000, 1); DisableInteriorEnterExits(); EnableStuntBonusForAll(0); SetNameTagDrawDistance(10.0); SetGameModeText("Elite Gang Wars"); EnableZoneNames(1); DisableNameTagLOS(); version = TextDrawCreate(562,435,"EGW V1.4"); TextDrawColor(version , 0xFA0505FF); TextDrawSetShadow(version, 0); TextDrawSetOutline(version , true); TextDrawFont(version , 3); SetTimer("settime",1000,true); Date = TextDrawCreate(547.000000,22.000000,"--"); TextDrawColor(Date , 0xFA0505FF); TextDrawFont(Date,1); TextDrawLetterSize(Date,0.399999,1.600000); Time = TextDrawCreate(547.000000,37.000000,"--"); TextDrawColor(Time , 0xFA0505FF); TextDrawFont(Time,1); TextDrawLetterSize(Time,0.399999,1.600000); SetTimer("settime",1000,true); servertitle = TextDrawCreate(150 ,335 , "Elite Gangwars v1.4"); TextDrawFont(servertitle , 3); TextDrawLetterSize(servertitle , 1.1, 4.5); TextDrawColor(servertitle , 0xFA0505FF); TextDrawSetOutline(servertitle , true); TextDrawSetProportional(servertitle , true); TextDrawSetShadow(servertitle , 1); serverby = TextDrawCreate(7 ,426 , "Script by Oscar Sammut"); TextDrawFont(serverby , 3); TextDrawLetterSize(serverby , 0.28, 2); TextDrawColor(serverby , 0xFA0505FF); TextDrawSetOutline(serverby , true); TextDrawSetProportional(serverby , true); TextDrawSetShadow(serverby , 1);